You play as Agent A in this stylish secret agent world full of retro futuristic contraptions, hidden gizmos, gadgets and clever logic based puzzles. But do be warned… Ruby La Rouge is no spy to be taken lightly! Explore a labyrinth of perplexing puzzles in this quirky game of cat and mouse that’ll...
You play as Agent A in this stylish secret agent world full of retro futuristic contraptions, hidden gizmos, gadgets and clever logic based puzzles. But do be warned… Ruby La Rouge is no spy to be taken lightly! Explore a labyrinth of perplexing puzzles in this quirky game of cat and mouse that’ll have you wondering whether you’re the cat… or the mouse!!
Notice something strange or out of place? Making mental notes and observations (like a good secret agent) will aid you in solving tricky puzzles later on. As you explore Rubys secret hideout, collecting objects and using them cleverly is crucial in unlocking a trail of puzzles leading you ever closer to your target!
Stylish 1960's inspired art
35 unique environments to explore
100 inventory-based puzzles
50 puzzle screens
30 achievements to collect, for the trophy hunter in all of us
I liked the game very much. A lot of puzzles, not very hard but I liked them because they were relaxing. I wonder if there is a follow up game. I'll look it up, hopefully is the same fun as this one.
Simple adequate graphics. Smooth-game play. Good story and not so hard situational puzzles. Nice banter. Poor pffty ending.
Worth a few hours of Summer.
This game is NOT worth 20 bucks, you can get it for less than 5 on your Phone...
It's an enjoyable Point n Click game, but not for $20...
It's not overly long either... While it is fun, a few of the puzzles are way outside the logical box that you'll probably need to look up the answer...
All in All it's a nice little Spy story and there's definitely room for there to be more to it, possibly an entire series of games, but there's no sign of a Sequel... It took them nearly Six Years to make this one, they're just not fast enough to turn this into what it could have been...
My experience was a cute puzzle game with mostly interesting enough challenges that I was never bored.
My only gripes are some of the later levels are way too big. The puzzles don't get more challenging so much as they become hard to remember all the locations, what was in them, and how new items in your inventory (or information from other puzzles) apply to which of the 20 screens you now have access to. The 2nd level house area was the perfect size. They should have stuck to that.
But I would still say that the full $20 is WAY too much for this. Fortunately, it is frequently on sale for $2, which is a crazy bargain.
Ah, the "Escape Room" trend. Solve a puzzle, unlock pieces to another puzzle, which allows you to try another puzzle! And so on. It's obviously created for mobile devices, but the simple controls easily translate to PC. The inventory system and overall gameplay is an evolution of old SCUMM adventure games. Solve a puzzle, gain an item, which is actually a piece to another puzzle, and so on. Unfortunately, like that predecessor genre, it also incorporates a whole bunch of backtracking. The story and setting is fun, and almost makes you forget that you're basically playing an "Escape Room" game. Puzzles are never super-difficult. Overall feel reminds me of "No One Lives Forever" while the sound effect when you gain an item sounds like the "Thief" series when you palm loot. Engaging and nostalgic! Only giving 3 stars because all the backtracking really does break the mood.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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