Posted on: August 31, 2025

jjavier
Bestätigter BesitzerSpiele: 289 Rezensionen: 36
A solid 4 stars action-rpg
This review is written after beating the main game 1 time and PotFF 1 time. May main build was mage, but as I saw it, the game push you to give some love to your mage and marksman build. I didn't try or care the multiplayer. You control the playable character, there's no party. You can pause and go to your inventory, craft, make some potions or save almost any time. Even in the middle of a boss battle. After a "training/tutorial" area, most of the world and you can wander a big part of the map. It's not 100% free roaming, some areas will only open after some quests or after winning a battle. In addition, enemies don't scale to your level (I like that). The story is serviceable at best. Don't expect get attach to a character. As a matter of fact, don't expect be drive by the story. That's the work of the looting system. The looting in combo with crafting will keep you going. I did like the leveling and the skill system too. You need to put some mind in it to make a good build but is not too punishing. Alchemy is useful but is not as important like with the first game, where you have potions that increase your stats permanently. You still should learn at least some alchemy in this game. I like the magic system quit a lot. Is simple and complex at the same time. In TW2 you have 4 or 5 kind of spells (simple) and you can customized them quite a lot (complex). And is all trial and error, nobody really teach you spells. Is all experimentation, and that experimentation is inexpensive. You need stuff to put your spell together and you can buy that, but you can also loot it instead of spending money. It has fast travel and it is reasonably flexible. The final battle of the main game, without at least 5 bottles of one specific potion may be unbeatable for some builds. To be fair, the late game gives you tons of the main ingredient of that potion. But I pity those who reached the final battle without working in their alchemy.
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