Posted on: March 22, 2025

Hvit_Ravn24
Bestätigter BesitzerSpiele: 61 Rezensionen: 1
Decent game, runs terribly
wait 2-3 years before buying
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Newest patch available!
Die Sperrzone von Tschornobyl hat sich seit der zweiten Explosion von 2006 drastisch verändert. Gewalttätige Mutanten, tödliche Anomalien und sich bekriegende Fraktionen machen die Zone zu einem Ort, an dem sich nur schwer überleben lässt. Die Zone zieht die sogenannten Stalker an, die ihr Leben riskieren, um an die immens wertvollen Artefakte zu gelangen und die Wahrheit über das mysteriöse Herz von Tschornobyl herauszufinden.
Übernimm die Rolle eines einsamen Stalkers und erforsche die fotorealistische, nahtlose und offene Welt der 64 km² großen radioaktiven Zone mit einer Vielzahl von Umgebungen, die das postapokalyptische Setting aus verschiedenen Blickwinkeln beleuchten. Bahne dir den Weg durch die Zone, um deine eigene Bestimmung zu finden und das Schicksal der Welt durch deine Entscheidungen zu bestimmen.
Triff auf Vertreter unterschiedlicher Fraktionen und entscheide, wer deine Freundschaft verdient – und wer eine Kugel. Liefere dir intensive Feuergefechte mit einer Vielzahl von Gegnern, die unterschiedliche Taktiken verfolgen und versuchen, dich zu überlisten. Entscheide dich für eine Waffe deiner Wahl aus mehr als 30 Waffentypen und zahlreichen Modifikationen, die unzählige tödliche Kombinationen ermöglichen.
Bereite dich auf die Begegnung mit furchterregenden mutierten Kreaturen vor, die versuchen werden, dich auf ihre individuelle Art abzuschlachten. Die Mutanten können in verschiedenen Variationen auftauchen, was ihr Verhalten noch unvorhersehbarer macht. Die größte Gefahr geht von Regionen mit Höhlen aus, wo zahllose Mutanten in großen Gruppen auf die Jagd gehen.
Die wertvollsten Artefakte und größten Geheimnisse der Zone finden sich an den gefährlichsten Orten. Hüte dich vor gefährlichen Anomalien und den zwar selteneren, aber noch gefährlicheren Bogenanomalien, während du dich auf die Jagd nach extrem wertvollen Artefakten machst, die in der ganzen Zone zu finden sind. Wirst du es wagen, die Geheimnisse der Zone zu enthüllen, die so viele wagemutige Abenteurer vor dir das Leben gekostet hat?
S.T.A.L.K.E.R. 2: Heart of Chornobyl © 2024 GSC Game World Global Ltd.
S.T.A.L.K.E.R. 2 is a registered trademark of GSC Game World Global Ltd. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: March 22, 2025
Hvit_Ravn24
Bestätigter BesitzerSpiele: 61 Rezensionen: 1
Decent game, runs terribly
wait 2-3 years before buying
Hilft dir das weiter?
Posted on: November 23, 2024
Vilkas007
Bestätigter BesitzerSpiele: 8 Rezensionen: 4
game feels dead
I have gotten into half of the main story and feel bored already, there are almost no side quests, but the thing that turns me off most is how life in Zone feels dead in the old engine we had like actual characters that walk and do their thing in here it feels so virtual and so not real, those 3 random bandits that spawn all the time is most annoying and dumb thing, encounters have to be real, not random. that old engine felt so good compared to the new one. *the side quest is another big thing we have a massive zone that we always dream of but what to do in it nothing happening in the zone there need for more proper side activity from bigger to smaller. *the weapon system is a downgrade from old stalkers, in the early game they shotguns feel useless against mutants the new one feels so ineffective snipers are completely useless they never gonna snipe anyone from far away because they don't even exist in-game from that far. in old engines, they might be invisible if u run a game on Potatoe but they still existed. then there is a progression problem in old stalkers u felt good when u got some end game weapon now it feels pointless only way to deal dmg to anyone is headshot and pistols scripted to be op about that *mutant too healthy mutants take 0 damage it is better to add 5 bloodsuckers instead of 1 with a health of 5 fighting them is literally heal change mag unload mag heal change mag........... *The health system is bad medkits should heal over time and the player must be tanker instead of perma healing *interaction with characters feels dumbed down too much *there is a need for fast travel options map is a massive I really hope the game is unfinished and at least some of the stuff will be fixed then I might change my review
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Posted on: November 28, 2024
Spiele: 0 Rezensionen: 52
Flawed
I am not having the poor performance most others seem to be having, using a i5-10600k and a 4070 Ti Super. GOG does not let you edit reviews, so I will not even go into to bugs or console cancer (radial wheel PLEASE) that will be eventually fixed or stuff like the low encumbrance that can be tweaked. The things that cannot be tweaked without significant changes is the change from simulation ("A-life" as the old games called it) to AI "Director" (The Left 4 Dead model), and the new aesthetic. In theory the director should have been an okay change to make, but it functions largely the same as Left 4 Dead and you can cheese it in the exact same way you cheese L4D. You move fast and it just can't catch up to your moving. Then you get no events, no issues with ammo or difficulty, but the world is empty and dead except anomalies and stashes. Neat. You don't do this? Mobs spawns literally right on top of you and spots you right away without regard for how careful or sneaky you are and without giving you the discretion to engage or not, turning it into COD. In order to implement this system properly it should be in a MUCH greater area and done in such a way that it doesn't force a particular outcome. The new aesthetic though is just bad and not fixable. I'm only to the Great Swamp so I don't know if it gets better later, but part of what made the older games is that everyone LOOKED like they were dressed for a hostile environment. Hoods, gas masks and the like. Some of the generic NPCs still have this, but most people are now just in generic body armor if that. Sorry but for all the new weather effects added this takes away 10x as much. The english voice acting is also awful, worse than the old games somehow. I'm not going to let the flaws stop me from enjoying the game, but the old games or their mods are definitely better and its not even close right now.
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Posted on: June 20, 2025
Araneatrox
Bestätigter BesitzerSpiele: 59 Rezensionen: 3
Strong stat, unravelling quickly!
I knew the game was going to release in an incredibly broken and buggy form, so i didnt pick it up in their November release window. Only after i saw the 1.3 Patch 5 months later did i pick it up. Even so the game is in such a odd state that i can't reccomend it to many people. Starting off with the positives. The first 10 hours of the game really nails STALKER. It brings you into the world and sets you up on a narriative adventure inside the Zone. It's obvious that this is where the Devs put 80% of their time and effort. I want to say the first 3 or 4 zones have plenty of stuff to do, side quests and interesting things to explore, but the later zones feel so empty and devoid of things to do. Its like they had the main story set out and started building out around it only to run out of time and need to ship the game shortly before Christmas in order to make rent. The Voice Acting is all over the place, i highly suggest you run the game with Ukranian VO and English subtitles, I think they have gone and hired the same VO studio that Warhorse did with Kingdom Come Deliverance. You get Scottish, Irish, American and Australian VA's with a slight Eastern European accent trying to convince me they have lived and worked in Pripryat all their lives. Now we get onto the bugs and what is causing me to put the game away for maybe another 6 months. I spend 60 hours running the game, get to quest 10 and im hard locked. The quest dialogue won't activate, im told to force progression through a console command and then force spawn an anomoly to reset character AI. This does not work, and i am now faced with 60 hours save file which i cannot progress, or start again. I want to come back to this game and love it, but in its current state i cannot justify this level of jank.
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Posted on: December 6, 2024
Wild_Cyka_Blyat
Spiele: 49 Rezensionen: 2
Maybe good game when out of Beta
Unfinished. Unpolished. GSC CEO Ievgen Grygorovych said "Everyone at the company was too exhausted to finish the game. We couldn't run another marathon." So instead you decided to ship an unfinished product? You didn't have to work your employees to death in the first place. If the scope of your game was too big, it should've been dailed back. If you believed in your vision, you would've given you game more (non-crunch) time. There's no excuse for this. Don't ship unfinished products then expect the player to be "cool" with it. It is especially painful because given one more year, this game could've been truly great, and you wouldn't have had to deal with player backlash.
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