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What's cool about it:

Overview:

Since its first demo was released in the Fall of 2012, The Pit has become an indie hit with its blend of Roguelike action and sci-fi depth! Players were challenged to survive 30 floors of The Pit using one of three characters – the Marine, the Engineer, and the Scout – then in The Pit: MindGames players were given two new characters – the Psion and the alien Tarka Ranger – and ten more floors to survive through, as well as a wealth of new items, recipes, weapons, and nasty creatures to fight!

To celebrate the success of the series, we’re releasing this Gold edition, which not only gives you the game, the expansion, and all the free content we added along the way, but we’re adding three new playable characters – The Hiver Warrior, the Liir Seeker, and the Morrigi Striker! Now you can test yourself against The Pit using all the major races from the Sword of the Stars universe!

Full list of features:

  • Full Xbox 360 controller support!
  • 8 Characters from 5 different Sword of the Stars races to play as... Marine, Scout, Engineer, Psion, Ranger, Warrior, Seeker, and Striker!
  • 40 Levels of ancient evil science between you and the cure, not to mention unique side areas, known as biomes!
  • Improve your character and increase your skills as you try and find a way to survive the depths.
  • Over 160 enemies drawn from the Sword of the Stars universe!
  • Over 110 weapons and over 45 armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
  • Over 250 items, devices, and ingredients to find, ranging from the familiar to ancient exotic tech. Use stuff found around each level or on your enemies to craft together more than 100 new items!
  • Randomized augmentation effects (for your equipment... and for you!) make each game unique.
  • Develop 28 unique Psionic powers to better hold off opponents.
  • 5 levels of difficulty, from Easy to Seriously? and three special modes; Infinite, where there is no end, Quick, which reduces the number of rooms per floor, and Fast, which skips every second floor!
  • Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
  • Discover and decipher hundreds of hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
  • Many fiendish ways to die including poisoning, disease, traps, disintegration, radiation, dehydration, starvation and of course... MONSTERS.
  • Plus 1 hidden character, which you can unlock to help you out when things get tough!

“The Pit--with its random elements and permadeath--is justified in its boast of replayability…” – PC Gamer

“Has that same feeling of ‘okay, just one more run’ that both Binding of Isaac or FTL: Faster Than Light have…” – Destructoid

Age requirements: ESRB Rating: TEEN with Blood, Violence.

Minimum system requirements: Windows XP / Vista / 7 / 8, 2 GHz Processor or faster, 2 GB RAM, 3d graphics card compatible with DirectX 9.0c with 1 GB VRAM, DirectX 9.0c-compatible sound card, 1 GB HDD, Mouse, Keyboard. Patched to version 1.2.6

All user reviews:

User reviews:

Do not listen to crybabies...

Posted on 2013-11-10 18:14:20 byPermonick's avatarPermonick:

I just dont get it, why there are people who gave this game bad rating just because GOG made some mistake with the release... its not changing the quality of this game in any way... and this game is epic...

Was this helpful?(102 of 187 people found this helpful)

Poorly thought out mechanics bog down the game

Posted on 2014-04-23 11:19:26 bysteamhare's avatarsteamhare:

The overall combat and exploration system works fine, but has a few annoyances to it.
The biggest problem is crafting, which is outright broken; the in game system for discovering recipes prevents experimentation and forces use of information from previous playthroughs instead. Actually using the mechanics provided means crafting is off-limits until after you've beaten the gameread more several times, most likely. Weapons and armor are scarce, so you'll probably feel like crafting was supposed to fill up the gap.
Another issue is skill balancing. You will always be barely able to open anything in the game, and the skill system doesn't give much opportunity to specialize to get around this limitation.
The setting doesn't feel like it has much to it. A basic intro isn't elaborated on in game, and story entries are locked away behind skill checks. It's unlikely you'll learn much unless you grind playthroughs.

Was this helpful?(35 of 65 people found this helpful)

Great rogue-like entry, don't listen to the bad reviews

Posted on 2014-07-13 10:22:53 bygeneral1234's avatargeneral1234:

If you like like Rogue-likes, this game is an excellent product for you. It's well polished, has tons of characters, weapons, skills, and enemies. Tons of replayability. All of the negative reviews I see listed here complain about things that are inherent to rogue-likes, like high difficulty. I see lots of complaints about the crafting system, which has hundreds of differentread more recipes. Also, more complaints about not finding equipment and trouble with the food system. These are all things that most people who enjoy rogue-likes understand, and it's possible that they do not really understand procedurally generated levels. If you like this kind of game, is a must have. It's also a pretty good entry level game if you haven't played rogue-likes before, as the graphics are clean, the systems are deep but easy to understand, and there's a ton of variety.

Was this helpful?(5 of 6 people found this helpful)

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