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We'll be removing a number of games from the GOG.com catalog - here's your last call to get them with a special discount!

Today, we're here to honor the promise we gave you to announce ahead of time whenever we're taking a game down from sales. We wanted to give you one last chance to get the titles we're delisting with a considerable discount, and the partners involved agreed. There are 35 games on that list and you can get them all for up to 80% off until Tuesday, September 2, at 3:59AM GMT. Any title you buy will remain in your collection even after it's removed from our catalog, so you can always download and re-download the installers and bonus content. Check out the promo page to see which games this concerns.

We're still ironing out a few details. For now, the promo pages, like the one for the Last Chance Special, list all the game prices only in US dollars. But don't freak out: if you chose to use your local currency you will see the prices in local currency in checkout, and you can still finalize the transaction in local currency. We hope to have this issue fixed within the next weeks.
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amok: because gOg have implemented regional pricing, but calculating it in a very roundabout way which do not make sense and not fit in with what others do, so the prices between stores are not the same. If gOg had implemented regional pricing the same way as the others, but still had the store credits or whatnots, this may not have been an issue. The issue here is not whether gOg have regional pricing or not (they now have), but the way it is implemented.
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RWarehall: But GoG really hasn't implemented regional pricing. It looks like regional pricing to the developers and other online retailers, so makes them happy and prevents more of them from pulling games out of the catalog. But since GoG is giving store credit back to you to make up the difference, for the consumer, i.e. us, there is no regional pricing after the store credit is counted. It really is a win for everybody.

And the reason GoG can't implement it in the traditional way is us! We complained loudly when GoG said they were going to regionally price for new releases, and GoG ended up promising us store credit for the difference.
when you say "us" you only talk about the sector that have a problem with regional pricing. I am not part of 'us', I think gOg's approach is just as unfair as regional pricing...

I think that gOg now is stuck in the middle between not getting on new games due to very confusing regional pricing system (do anyone really understand it? I don't...) and appeasing that vocal part of the community. I wish they did a survey to see how many really are for or against standard regional pricing structure, instead of that silly "good news" post.
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RWarehall: But GoG really hasn't implemented regional pricing. It looks like regional pricing to the developers and other online retailers, so makes them happy and prevents more of them from pulling games out of the catalog. But since GoG is giving store credit back to you to make up the difference, for the consumer, i.e. us, there is no regional pricing after the store credit is counted. It really is a win for everybody.

And the reason GoG can't implement it in the traditional way is us! We complained loudly when GoG said they were going to regionally price for new releases, and GoG ended up promising us store credit for the difference.
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amok: when you say "us" you only talk about the sector that have a problem with regional pricing. I am not part of 'us', I think gOg's approach is just as unfair as regional pricing...

I think that gOg now is stuck in the middle between not getting on new games due to very confusing regional pricing system (do anyone really understand it? I don't...) and appeasing that vocal part of the community. I wish they did a survey to see how many really are for or against standard regional pricing structure, instead of that silly "good news" post.
i woulnt count on, that the majority wants to abandon the pricing policies of gog
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amok: and maybe that's part of the problem? gOg do not want those price points?
Don't think so, because the games are more expensive on Steam as well. At least for European buyers as they are regional priced there. That is the problem: Nordic wanted to regional price all of their games (Dollar=Euro) and GOG wasn't willing to do it for the old games.

Of course Nordic has the right to do whatever they want with their games and they can decide that they don't want to sell them on GOG any longer, but they shouldn't tell us they left the catalogue, because they have to be sold for the same price on every store (Summoner, Dark Fall 1+ 2 were just added to ShinyLoot's catalogue about a week ago).
Post edited September 03, 2014 by PaterAlf
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Gnostic: I find it hard to believe myself that Origin have more users than GOG, and I know the actual numbers may very, but with numbers so large, even if Origin does not have around 4 times GOG customer base, it should have twice of GOG customer base.
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jalister: I don't. Remember that EA and Ubisoft force customers to use Origin and UPlay to play any of their new games. Even I have an Origin account, but the only games on it are EA games that are either Origin only or that let me activate from my Steam copy. I will not buy anything else from Origin. I don't have a UPlay account, which is keeping me from Watch Dogs, but I won't trust Ubisoft ever again regarding DRM.
Don't you see the problem?

With so many people voting with their wallet that they inflate Origin user base several times of GOG user base, it send a message that they can !@#$% the games anyhow they want

Need I remind you the anarchy of Origin?
They can hijack your computer just because you have origin
http://www.escapistmagazine.com/forums/read/9.403793-EAs-Origin-allows-malware-to-hijack-your-computer

They steal all your personal data
http://www.destructoid.com/ea-s-origin-may-be-glorified-spyware-causes-mass-upset-209745.phtml

They are not shy to shut down their server so your games goes poof
http://www.polygon.com/2014/5/11/5708330/ea-shutting-down-classic-battlefield-fifa-crysis-need-for-speed-games
http://www.gog.com/forum/general/darkspore_gone_forever_due_to_drm
http://www.steamcommunity.com/app/17390/discussions/0/864977479835918240/

In Uncivilized words, it is like women of certain "Profession" keep screaming no, (Rage all over the internet and vote EA as the worst company in US) but open her !@#$% to her client when ...... censor due to my post becomes too colorful for public viewing. (Vote with their wallet to make Origin user base several times of GOG, and second to steam) then wonder why she get no respect and get exploited all the time (With that many DRM, Regional Pricing, Shut down Paid games forever, goes beyond normal DLC that you have to buy another game to get that in game item for this game

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RWarehall: But GoG really hasn't implemented regional pricing. It looks like regional pricing to the developers and other online retailers, so makes them happy and prevents more of them from pulling games out of the catalog. But since GoG is giving store credit back to you to make up the difference, for the consumer, i.e. us, there is no regional pricing after the store credit is counted. It really is a win for everybody.

And the reason GoG can't implement it in the traditional way is us! We complained loudly when GoG said they were going to regionally price for new releases, and GoG ended up promising us store credit for the difference.
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amok: when you say "us" you only talk about the sector that have a problem with regional pricing. I am not part of 'us', I think gOg's approach is just as unfair as regional pricing...

I think that gOg now is stuck in the middle between not getting on new games due to very confusing regional pricing system (do anyone really understand it? I don't...) and appeasing that vocal part of the community. I wish they did a survey to see how many really are for or against standard regional pricing structure, instead of that silly "good news" post.
I concur
Post edited September 03, 2014 by Gnostic
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RWarehall: But GoG really hasn't implemented regional pricing.
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apehater: no they didnt, but they prepared the website to implement it if they want. i see no other reason for offering different currencies.
They added the other currencies, so people can play in their own currencies and avoid currency exchange fees. Some banks charge flat fees for any transaction where the currency gets converted. How would you like to get charged $5 extra for a $1,49 sale purchase. On top of that, some banks, even if they don't charge the flat fee, give ridiculously poor exchange rates.

@Amok - When I say "us" I mean the forum as a unified whole. The forum erupted and GoG backed down.

It's really not very complicated.
There are two things going on...prices for different currencies and regional pricing on some games.

Let's start with the currencies. From the blue post:
"A game with $5.99 price tag - for example - will cost 4.49 Euro, 3.69 Pounds Sterling, 6.49 Australian Dollars, and 219 Roubles respectively." This is because 5.99 is about 4.49 Euros and 3.69 Pounds Sterling, etc. The price is about the same everywhere after conversion (it's plus or minus a few cents). Simply enough?

Now Regional pricing. Where this is implemented, you pay a different price depending on where you live, just like Steam and elsewhere. But, when the difference is more than the conversion rate, GoG gives you store credit to even up the score. That's it.

The tricky part is between GoG and the developers. If the developers want to charge too much of a price difference, it may not be profitable for GoG after matching the difference. Ultimately, both agree on the prices for each region or they don''t agree and the game will not be sold.
Post edited September 03, 2014 by RWarehall
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PaterAlf: Don't think so, because the games are more expensive on Steam as well. At least for European buyers as they are regional priced there. That is the problem: Nordic wanted to regional price all of their games (Dollar=Euro) and GOG wasn't willing to do it for the old games.
Desperados' price is 5 bucks everywhere, with the exception of Amazon. Sure, they are regionally-priced on sites like Humble Store, GamersGate and Steam, but they are still 5 bucks. For this case, I would blame GOG for not allowing classic games to have a lower price. Other examples are Oddworld: Abe's Oddysee and Exoddus with each costing 2.5-3 bucks on other sites, but 6 on GOG.
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zeroxxx: Why are some of you guys blaming GOG? They are holding the principle. Shouldn't we all support them after they got rid their Same Price Everywhere principle instead of (at least some of us) blaming GOG for that? If the price of maintaining that very principle is to lose some games then so be it - it's a sacrifice for greater good.

I really can't understand this community.
I hate to see games leave GOG, but I haven't blamed GOG for that. What I am blaming GOG for is this abomination of a new web site. At least there is a silver lining between GOG losing games and this 'fresher' web site... my loyalty to GOG has been severely diminished, and I now have no problem buying my DRM free games from any store that offers them at good prices. I recently picked up Titan Quest somewhere else since it will not be coming here now. I'm looking forward to see what else Nordic releases DRM free.
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Grargar: Desperados' price is 5 bucks everywhere, with the exception of Amazon. Sure, they are regionally-priced on sites like Humble Store, GamersGate and Steam, but they are still 5 bucks. For this case, I would blame GOG for not allowing classic games to have a lower price. Other examples are Oddworld: Abe's Oddysee and Exoddus with each costing 2.5-3 bucks on other sites, but 6 on GOG.
That would be an odd thing for GOG to choose to be inflexible about, if that's the case. They already have games less than $5.99 here, so revising the price of a classic shouldn't be an issue. But who knows what's going on behind the scenes...
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Grargar: Desperados' price is 5 bucks everywhere, with the exception of Amazon. Sure, they are regionally-priced on sites like Humble Store, GamersGate and Steam, but they are still 5 bucks. For this case, I would blame GOG for not allowing classic games to have a lower price. Other examples are Oddworld: Abe's Oddysee and Exoddus with each costing 2.5-3 bucks on other sites, but 6 on GOG.
Just wanted to point out that Desperados price was not 5$ it was 5.99$ in comparison to Shiny Loots 4.99$. and on Steam 4.99€ (off course the highes price cause off regional pricing).
Post edited September 03, 2014 by Matruchus
well crap... I must have missed my usual gog email notifying me of sales and completely missed this sale...
luckily it looks like I can live without the 35 games that were on the list...

I hate missing sales though... Hate even more to see games go...
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Gnostic: snip
I'm not a fan of Origin, and have only purchased two games that are Origin only, Dragon Age 2 and Mass Effect 3. The others where part of the Humble Origin Bundle, and some where from activating my Steam purchases on Origin. I really didn't want to use Origin, but I was drawn in buy Bioware, so I figured I may as well activate what I had.

I definitely am concerned with how EA is quick to pull the plug on servers. I have/will not purchase any multiplayer only games, and expect that there will be solutions to keeping my single players games working if the activation servers shutdown.

Ubisoft DRM is something that I trust less, and refuse to install that refuse.
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amok: It works when shops buy stock and then re-sell it.
Digital distribution do not work like this as there is no stock.
Funny thing, because games in digital form are in infinite supply. Infinite supply means cheaper and cheaper prices to the point of being free of charge in the end.

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amok: gog very confusing regional pricing system (do anyone really understand it? I don't...)
it's pretty easy in the end: store credit for the cases of 1eur=1usd all assesoned with 4 currencies on top ;)
high rated
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Grargar: Desperados' price is 5 bucks everywhere, with the exception of Amazon. Sure, they are regionally-priced on sites like Humble Store, GamersGate and Steam, but they are still 5 bucks. For this case, I would blame GOG for not allowing classic games to have a lower price. Other examples are Oddworld: Abe's Oddysee and Exoddus with each costing 2.5-3 bucks on other sites, but 6 on GOG.
And why should that be a problem for Nordic? They sold their classic games for $5.99 here for years and never cared that they were a dollar more expensive than on other stores.
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amok: It works when shops buy stock and then re-sell it.
Digital distribution do not work like this as there is no stock.
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mobutu: Funny thing, because games in digital form are in infinite supply. Infinite supply means cheaper and cheaper prices to the point of being free of charge in the end.
Point being is that it works very differently. When a physical store buy stock, they buy x amount of something for x amount of monies. When they have bought that stock it is theirs to do with as they like - including selling it for less than what they bought it for. The original vendor / creator do not care, as they have already been payed. It is very difficult to compare physical and digital retail, as the way they work are so different. (key sellers are anther thing, as it works similar to physical i.e. the retailer buys x amount of keys and sell them on)

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amok: gog very confusing regional pricing system (do anyone really understand it? I don't...)
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mobutu: it's pretty easy in the end: store credit for the cases of 1eur=1usd all assesoned with 4 currencies on top ;)
yeah, but gOg calculate the regional prices differently to what other stores do. Not all games have a 1=1 conversion, and gOg seems to link those more to fluctuating conversion rates than other stores.
Exactly..For me this is very strange decision.This case looks like on political issue:)