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more mac, More Mac, MOAR MAC!!!

That's right. We've added an actual bucket full of Mac games to our catalog today. No, really, we got a bucket, filled it, and then made all of those games Mac compatible. Man, the way we do business can be odd sometimes. As usual, if you got the Windows version of one of these games previously, you'll be granted the Mac OS X version without any additional payment. Check the complete list of our Mac/Win dual-system games here.

The new huge batch of games includes acclaimed titles old and new. Here's a little preview just to show off some of them.

<iframe width="590" height="332" src="//www.youtube.com/embed/TuDIy4ILdzY" frameborder="0" allowfullscreen></iframe>

And here's the full list of new additions:

Lords of the Realm 3
Septerra Core
Still Life 1
Expendable
Fallout Tactics
Mob Rule
Trine
Jagged Alliance 2
Jagged Alliance 2 Unfinished Business
Jack Keane
I Have No Mouth, and I Must Scream
Costume Quest
Enclave
Smugglers V
World of Aden: Thunderscape
Stacking
Nancy Drew Curse of the Blackmoor Manor
Rogue Trooper
Legend of Kyrandia
Legends of Kyrandia Hand of Fate
Legends of Kyrandia Malcolm's Revenge
Shadowman
Haegemonia Gold
Iron Storm
Atlantis 2
Divine Divinity
Wizardry 6+7
Wizardry 8
Runaway: A Road Adventure
Runaway: Dream of the Turtle
11th Hour
Beyond Divinity
Realms of Arkania 3
Strike Suit Zero
Original War

EDIT:
Unfortunately, due to circumstances beyond our control, we needed to remove Daedalic Entertainment's The Whispered World from our Mac OS X lineup. We will offer a refund to anyone who bought the game between November 15 and November 20 2013, if they purchased the game based on Mac compatibility, and would like to get their money back. We're terribly sorry for this inconvenient situation!
I have to admit, I do find it really funny that this topic has been up for 6-7 hours, during a flash sale no less, and only about 14 Mac users have commented on it.
more mac, MORE MAC, MOAR MAC!!!
seems really out of place when the character count of that single sentence (31) is more than the number of comments (30) :)
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thinkoplex: I have to say this is "too little, too late" for me. When I saw "I Have No Mouth and I Must Scream", I jumped to get it since I'd wanted to play it for, oh, 20 years or so. I didn't even know there was a Mac version until I saw it at Steam. When I wrote GOG about it, all I got was a perfunctory, disinterested reply.
Just about all games that were made for DOS run (next to) perfect on DOSBox.
Many adventures (such as ihnmaims) are supported by SCUMMVM as well:
http://scummvm.org/compatibility/1.6.0/ihnm/
Both programs have been available for MACOSX for a looong time already.
It's a pity that GOG installers (without specific support for Mac) themselves are Windows-only, but the installer works perfectly in Wine for those games (Yes, also on a Mac).

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HiPhish: That's because there is no Mac version, it's the DOS version wrapped up in Boxer (DOSBox done right). if you really want to play a DOS game on OS X it takes less than a minute to get it up an running in Boxer, I do it all the time.
Actually boxer is only a front end to DOSBox, it's no special version of DOSBox itself. There are many of those front ends available for just about any operating system with a graphical front end and supporting hardware that has enough oomph to actually run DOSBox at a decent pace.
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thinkoplex: Now I'm hesitant to buy anything from GOG. If Steam can have the Mac version on day 1, then why can't GOG? And what happened to GOG's customer service in the meantime? I just threw away my money buying "I Have No Mouth" here (I had to re-buy it at Steam). Will that be the case in the future as well?
Nobody *forces* you to buy a game on Steam. You do that by your own volition.
Post edited November 15, 2013 by jorlin
Wooo! Divine Divinity! \o/ And a whole bunch of others! Yes! Thank goodness I can now add to my wishlist; I almost had it under control after the insomnia sale. :P

It really is great of you guys to do this, major respect and tons of thanks for the GOG porting team.
i can finally play JA2 on my macbook. this is a Big Deal.
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grinninglich: You use Wine for some games?
Either that, or Boxer. They put the games in a bucket, then poured Wine over them (thus making them Mac compatible), and for those that didn't respond very well from that treatment and instead became a bit too rowdy and lewd, they forced Boxer(s) onto.
Post edited November 15, 2013 by Maighstir
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xyem: I have to admit, I do find it really funny that this topic has been up for 6-7 hours, during a flash sale no less, and only about 14 Mac users have commented on it.

more mac, MORE MAC, MOAR MAC!!!
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xyem: seems really out of place when the character count of that single sentence (31) is more than the number of comments (30) :)
You cannot infer much from forum activity. Remember, this is a very, very small subsegment of the GOG customer base - and that includes the GOG Mac customer base.

What you can infer from this reasonably is that previous sales of Mac titles since they started selling them have obviously been significant enough for them to go to this effort in releasing a lot of new titles for Mac and having a sale targeted to Mac users this weekend.

We forum denizens are not that significant in the grand scheme of things.

That said, I came to this thread to express my thanks as a Mac gamer both for the "upgrades" to Mac versions for a bunch of games I already own for free as well as some new titles (to me) that I am now interested in buying here because they are all setup for OS X, saving me the trouble. So, thanks GOG and I look forward to more of this goodness as time goes by. I'm sure the increasing size of the Mac offerings will attract more and more Mac gamers as time goes by and word spreads of what can be found here.
Post edited November 15, 2013 by dirtyharry50
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VanishedOne: So somebody thought it was worth adding a Mac version of Fallout Tactics: a last-ditch effort to maximise returns, or a sign that it may indeed stay here after Interplay's licence expires?
This exact thought dawned upon me while seeing the "This week on GOG" video. Glad to see I'm not the only one! +1
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grinninglich: You use Wine for some games?
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demigog: Not speaking for GOG, just my own experience since I have a Mac. If they aren't running DOS, they mostly seem to use Wine. I have a few in my collection that are Mac native though, like Bard's Tale, and Shelter. Kind of wish they'd say in the game description, but in practice it doesn't seem to matter too much. Though I did run into an issue where I couldn't right-click using my trackpad on some of the Wine games. So to answer your question, yes, for some games.
With the exception of the indie titles that have known/previously released Mac ports (e.g. Trine), if it isn't a DOS-based or ScummVM-based game, then GOG is using WINE (and from what I've seen they use a custom in-house solution for WINE, as opposed to something like Wineskin). It's also worth noting that I've noticed differences between GOG's use of WINE and Wineskin or CrossOver. On my older Core 2 Duo GMA 950 MacBook with 10.6, GOG's Mac version of Ground Control 2 ran horribly, even with all of the graphics set to low. When I installed it using Wineskin, the game ran very well with the graphics options set to medium levels. System Shock 2 runs perfectly on even older hardware using CrossOver, even though its official system requirements are very high.

I'm surprised though with some games like Beyond Divinity, which historically have had major problems running in WINE due to DirectDraw issues. I'm guessing the recent 1.7.x builds may have fixed them.

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HiPhish: That's because there is no Mac version, it's the DOS version wrapped up in Boxer (DOSBox done right). if you really want to play a DOS game on OS X it takes less than a minute to get it up an running in Boxer, I do it all the time.
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jorlin: Actually boxer is only a front end to DOSBox, it's no special version of DOSBox itself. There are many of those front ends available for just about any operating system with a graphical front end and supporting hardware that has enough oomph to actually run DOSBox at a decent pace.
Just a minor quibble here, is that Boxer actually is a custom version of DOSBox, wedded to a more Mac friendly UI (I thought the same as you did, until Boxer's developer, Alun Bestor, corrected me himself on these forums. :) - with the next 2.0 release, Bestor's going to put in some pretty substantial changes, including the improvements to Boxer that he developed for GOG for their DOS-based Mac releases.
Post edited November 15, 2013 by rampancy
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VanishedOne: So somebody thought it was worth adding a Mac version of Fallout Tactics: a last-ditch effort to maximise returns, or a sign that it may indeed stay here after Interplay's licence expires?
Uhm, excuse me for my ignorance, but what do you mean by that? Are the Fallout games possibly going to be removed from GOG?
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VanishedOne: So somebody thought it was worth adding a Mac version of Fallout Tactics: a last-ditch effort to maximise returns, or a sign that it may indeed stay here after Interplay's licence expires?
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EckoShy: Uhm, excuse me for my ignorance, but what do you mean by that? Are the Fallout games possibly going to be removed from GOG?
http://www.gog.com/forum/fallout_series/december_30th_last_day_of_interplays_license_to_sell_the_old_fallout_games
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dirtyharry50: You cannot infer much from forum activity. Remember, this is a very, very small subsegment of the GOG customer base - and that includes the GOG Mac customer base.
I know, I just thought it was funny when you have several topics going on discussing Linux support but only a handful of posts from Mac users discussing the bucketload of games they just got. It reflects the state of the wishlist very well (Linux support is more wanted than Mac, at least vocally so).

Of course, more games for more people on their native platform is great. Now, if only GOG would consistently apply their own logic so us Linux users can get some love too :)
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dirtyharry50: You cannot infer much from forum activity. Remember, this is a very, very small subsegment of the GOG customer base - and that includes the GOG Mac customer base.
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xyem: I know, I just thought it was funny when you have several topics going on discussing Linux support but only a handful of posts from Mac users discussing the bucketload of games they just got. It reflects the state of the wishlist very well (Linux support is more wanted than Mac, at least vocally so).

Of course, more games for more people on their native platform is great. Now, if only GOG would consistently apply their own logic so us Linux users can get some love too :)
Mac users are a typically vocal lot, but I think that a lot of us (or at least, the die-hards) were already using WINE or DOSBox, or native ports from HIB to run our favourite titles long before GOG started releasing official Mac games. For me at least, I was excited, but it didn't really blow me away (the way that say, broad-spectrum Linux support would).

I'm really surprised and somewhat disappointed that Linux compatibility hasn't been announced yet, even if done in a limited fashion, such has having Linux versions of their Indie titles or support officially announced for a limited subset of Linux distros. I honestly believed that the main issue would be the potentially iffy nature of WINE, but since GOG has seen fit to deploy WINE on the scale that they have, I'm guessing that the only remaining holdup has to be legal rights to sell to Linux users.
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dirtyharry50: You cannot infer much from forum activity. Remember, this is a very, very small subsegment of the GOG customer base - and that includes the GOG Mac customer base.
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xyem: I know, I just thought it was funny when you have several topics going on discussing Linux support but only a handful of posts from Mac users discussing the bucketload of games they just got. It reflects the state of the wishlist very well (Linux support is more wanted than Mac, at least vocally so).

Of course, more games for more people on their native platform is great. Now, if only GOG would consistently apply their own logic so us Linux users can get some love too :)
xyem, not native platform i guess most of them are dosbox and wine.
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rampancy: I'm guessing that the only remaining holdup has to be legal rights to sell to Linux users.
The only remaining holdup is GOG itself. Their reasons for not supporting Linux are ridiculous.For example.
If someone contacts Support because he can't get his copy of Fallout running on his Raspberry Pi with a video out that's connected to a six-panel e-ink display and he wants his money back, well, that puts us in a bad spot.
Emphasis mine.
It would be great if GOG.com got more involved with the development of Wine and DOSBox. They could help these projects by providing free games, finding bugs, or whatever. This way we could get MORE GAMES PORTED.

I've created a wish connected with this issue named 'Help the projects whose technologies are used by GOG (e.g. DOSBox, Wine, jQuery)'.