It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Imagine that Bethesda doing something to alienate a large majority of their consumes wonder if we can stop this greedy company from becoming a manopoly like they did with AT&T back in the day., yes I'm anti Bethesda, I don't need micro transactions or loot boxes in my Single player games...
MoltenVK is now open source: https://github.com/KhronosGroup/MoltenVK

So Vulkan can now be used on macOS and iOS (not natively but with translation).
Post edited February 26, 2018 by shmerl
avatar
shmerl: MoltenVK is now open source: https://github.com/KhronosGroup/MoltenVK

So Vulkan can now be used on macOS and iOS (not natively but with translation).
You think this will contribute significantly to developers adopting Vulkan?
avatar
shmerl: MoltenVK is now open source: https://github.com/KhronosGroup/MoltenVK

So Vulkan can now be used on macOS and iOS (not natively but with translation).
avatar
ZeroDrm: You think this will contribute significantly to developers adopting Vulkan?
It would contribute, but hard to say how significantly. Recent example:
https://www.gamingonlinux.com/articles/godot-engine-to-work-on-vulkan-support.11301
Post edited March 04, 2018 by shmerl
avatar
shmerl: I would contribute, but hard to say how significantly. Recent example:
https://www.gamingonlinux.com/articles/godot-engine-to-work-on-vulkan-support.11301
Not you or Godot devs. Both you and them care, or at least seem to, about Linux and FOSS. I was thinking of devs who are using D3D. I hope CDPR's next project after Cyberpunk will use Vulkan. By the time that comes Vulkan should be quite good and all theyhave to do is implement it properly with their tech.