It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
avatar
Konrad: In short, you get specific in-game drops more quickly. Everything included in the GOG Treasure Key is present in-game, like regular loot. The items available are simply a few useful items that you can find during gameplay. The treasure key is basically a cheat code to get them right off the bat, nothing is locked behind it and nothing new is added to your game.
avatar
yogsloth: Here's the problem:

If I install the game on machine A, I can use the Treasure Key. I then install it on Machine B, and I cannot use the treasure key... because my digital rights to it have been managed and restricted to only Machine A.

Actually, the real problem is that if I, the consumer, have to explain this to you, the GOG rep, then not only is the battle over - but the entire war is lost.
You rights to the game are not being managed. You were sold the rights to the use the game as many times as you want and you can do that. You were sold the rights to use the treasure key only once. Just because you bought the game doesn't mean you have a right to a third party feature, which that is what this is... whenever you want, just like you don't have right to MP when they decide to end the service.
avatar
BKGaming: You have full access to the game and there is no limitations though. That is the point. The "cheat" is limited, you access to the game or its content is not.
avatar
eiii: There were times where cheats were just parts of the game and I did not have to ask someone to use them. ;)
Could be worse -- some devs/pubs expect you to pay extra to use cheats in their games, such as the mess with those "Easy Fatalities" in the new Mortal Kombat game.

Anyhow, maybe the devs should just remove these GOG specific bonus items entirely, so we can all shut up and just start playing the game already. Sounds like the bonus is no big deal either way, so it's not worth all this drama it has caused.
avatar
HijacK: I'm not sure calling it DRM is right though. The way I see it is that they give an incentive for players of this game to join up Galaxy. Galaxy as a whole is an investment for GOG. If it doesn't get the numbers they were hoping it will be classified as a failure.
I've considered trying Galaxy, if it truly is optional. I download and backup every DRM free game I purchase, from every digital store that provides DRM free purchases. However, if Galaxy is required to play games or access game content, then it is no longer optional and is a failure.
avatar
shmerl: It's enough DRM-like to be annoying. If you can't install it from a backup - your game is incomplete (missing that bonus at least).
How is it missing or incomplete? Just play the game to obtain the content.. that use to be enough for people. If they didn't give you it there would be no difference, but because you know at one time it was there... you going to let it bother you.

I'm sorry but this is a really silly thing to complain over.
avatar
CarrionCrow: A suggestion to GOG for fixing the problem - remove the code/"treasure key"/whatever you want to call it for the time being.

If the developers are willing to package it in a way that works offline, great. If not, it's on them, not you.

The core game is DRM-free, so removing the code all together would hopefully put the emphasis back on the release rather than people being upset about DRM components.
True. GOGer will be more than happy to buy DRM-free content although they didnt get extra features like other sites.
avatar
Konrad: In short, you get specific in-game drops more quickly.
I plan to play the game 47 times (always single player), on 47 different machines.
Can I get the "specific in-game drops more quickly" on all 47 playthroughs?
Post edited July 24, 2015 by mrkgnao
Ultimately this cheat code / dlc / addon...whatever you wanna call it would have been better off not existing at all.

What I find truly upsetting is the fact that the devs didn't bother to prepare the DRM-Free Linux version in time for release. They knew they were going to release the game on GOG yet they brushed off the problem and left Linux users in the cold without even giving a proper explanation of the why. Now THAT is something that truly pisses me off.
Post edited July 24, 2015 by Ganni1987
avatar
HijacK: I'm not sure calling it DRM is right though. The way I see it is that they give an incentive for players of this game to join up Galaxy. Galaxy as a whole is an investment for GOG. If it doesn't get the numbers they were hoping it will be classified as a failure.
avatar
jalister: I've considered trying Galaxy, if it truly is optional. I download and backup every DRM free game I purchase, from every digital store that provides DRM free purchases. However, if Galaxy is required to play games or access game content, then it is no longer optional and is a failure.
Galaxy is not required to access this "bonus content", if you can call a bunch of in game items content.
avatar
HijacK: I think the moral of the story is that when devs and publishers think it's a good idea to make cheat codes as bonus redeemable content the world is just a shittier place.
avatar
j0ekerr: I thought it was... whatever you do, people will hate it.
Nope, the question is, if the "new" way, the new norm that is tried to be established is good or bad in respect to GOGs values.

edit:
When you decide to play the game never online, you will never get the benefit (marginal as it is described) although you paid the same price as everyone else.

The next step would be perhaps a free campaign you never get, because you decide to go not online with that game. Which would be content gating just because you decide to play a DRM free game offline. And as far as I am concerned DRM free means I buy a game and I have the possibility to access all game content without never having to go online with a game when playing it. Multiplayer features are an exception of course.
Post edited July 24, 2015 by MaGo72
avatar
Konrad: ...
avatar
yogsloth: ...
Actually, the real problem is that if I, the consumer, have to explain this to you, the GOG rep, then not only is the battle over - but the entire war is lost.
Fear not! The battle is hardly over, and DRM itself is so destructive and self-defeating, it fights with us against itself.

What we are dealing with here, this "Treasure Key" though is not without concerns. Where there be one key, there may be other keys waiting in the shadows to be "released to unlock content already existing in the game"... keep your chin up though, the developers out there (and these developers too) are listening to people's complaints and concerns, and many are actually being swayed away from misguided marketing and content control schemes.
Post edited July 24, 2015 by GhostwriterDoF
avatar
Konrad: Bonus content:

In short, you get specific in-game drops more quickly. Everything included in the GOG Treasure Key is present in-game, like regular loot. The items available are simply a few useful items that you can find during gameplay. The treasure key is basically a cheat code to get them right off the bat, nothing is locked behind it and nothing new is added to your game.
avatar
Luned: So yes, it's the Newbie Defense Package to make your first foray into online multiplayer more enjoyable while you learn the game system. It's like training wheels that get taken away once you're ready to bike with the big kids. I have no problem with the type of items included here as bonus content, nor with them being limited to one-time use in multiplayer. As for the delivery method of said content, I can see both sides of the argument, but you have to log in to play online multiplayer anyway.

Edit: Bolded to emphasize the crucial aspects involved that make me cautiously agree this is OK.
The only problem is that, AFAIU, all you write is also true if one only plays single player. It is a one-time-use even for single player. Are you ok with that?

P.S. According to Outstar on Twitch, it is indeed one-time-use for single player.
Post edited July 24, 2015 by mrkgnao
avatar
LiefLayer: you don't need galaxy to use the key...
also they say it's optional...
also we use gog because it's 100% drm-free... if they start sell 90% drm-free I will buy my games on humble bundle that give me a steam key... there is a reason for me to use gog, it's to support drm-free, in games, movies etc...
I don't give a crap about galaxy or have a drm game on gog.
I miss the day when Humble Bundle always provided DRM free versions, and offered Steams keys as an option for some releases. Now it's the other way around over there. I'm with you though, I skip Humble Bundle even with DRM free and a bonus Steam key to support GOG's 100% DRM free stance. If GOG drops to anything less than 100% DRM free, my dollars will just go to whoever provides the best value for my dollar.
avatar
Luned: So yes, it's the Newbie Defense Package to make your first foray into online multiplayer more enjoyable while you learn the game system. It's like training wheels that get taken away once you're ready to bike with the big kids. I have no problem with the type of items included here as bonus content, nor with them being limited to one-time use in multiplayer. As for the delivery method of said content, I can see both sides of the argument, but you have to log in to play online multiplayer anyway.

Edit: Bolded to emphasize the crucial aspects involved that make me cautiously agree this is OK.
avatar
mrkgnao: The only problem is that, AFAIU, all you write is also true if one only plays single player. It is a one-time-use even for single player. Are you ok with that?
You act as if your entitled to this content more than once, when all you are entitled to is the game you paid for. If they wanted you to have it as many times as you want they would have included directly in the game rather than a service you have to subscribe to by logging in (again like online MP)
avatar
BKGaming: I'm sorry but this is a really silly thing to complain over.
The bonus itself is indeed silly, not something that I care about. But as many here said, it's not about this particular bonus, it's about the general issue.
avatar
Luned: So yes, it's the Newbie Defense Package to make your first foray into online multiplayer more enjoyable while you learn the game system. It's like training wheels that get taken away once you're ready to bike with the big kids. I have no problem with the type of items included here as bonus content, nor with them being limited to one-time use in multiplayer. As for the delivery method of said content, I can see both sides of the argument, but you have to log in to play online multiplayer anyway.

Edit: Bolded to emphasize the crucial aspects involved that make me cautiously agree this is OK.
avatar
mrkgnao: The only problem is that, AFAIU, all you write is also true if one only plays single player. It is a one-time-use even for single player. Are you ok with that?
What if I told you that I am ok without accessing meaningless content that only waters down the game experience? I'm wondering, how many people were actually ok with using promotional content in Dragon Age: Origins.

You're putting this argument in a very dramatic way and I can only answer as such.