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Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
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Ganni1987: I looked around a bit and all these extras are all obtainable as normal loot by playing the game. Which means if you don't activate the code you won't be missing on anything, this activation is simply a means of getting some stuff early on.
....
Considering all of the items are obtainable normally, I have an even stronger reason why GOG shouldn't have done this exclusive bonus in the first place. It leaves a bad taste (and a totally wrong impression) amongst those who believe in a DRM-Free experience.
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immi101: so this is just a variation of "pay to win". But instead of paying we get it for free as an advertising gimmick.
still think thats a shitty practice.

but thanks for looking that up.
I call it a "Starter's Pack" or "Booster Pack". It ain't something one can't live without and personally I prefer hunting things down than getting them for free.

I admit I didn't like this at all at first, but ok I'll buy it as soon as the Linux build hits.
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synfresh: You don't authenticate to get to the account page?
Once I 'get' it once, that's it. I don't have to authenticate whenever I want to install witcher, or on machine that I want to install witcher on. I can download it anywhere, store it, and use it whenever I see fit. I can get my brother to download it and give it to me to install it offline. So no, technically I don't have to authenticate, if I can get someone else to authenticate for me.
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j0ekerr: Don't mind me, just having some popcorn here.
Mhm butter and popcorn, delicious...

Joking asside, all I can see here is purely optional content accessable if you happen to enjoy using Galaxy. 100% of the game seem to be intact as AFAIK all of this "exclusive gog content" is useless, at least it seems to be the case regarding the description of the game. The other 0.1% of the game (or even less) seems to be nothing but a little flavor, maybe even a little thank you from the devs to us. We don't see GOG exclusive content provided within games on here very often. Sometimes we get exclusive (yet) releases for specific older games.

If people are offended by this business decision I assume that the GOG team will be able to provide the "unexclusive" base version for a small price reduction of a few cent up to a dollar or so, or not at all to reassure that you don't require a internet connection in order to play this game. I don't see any major problem here that can't be fixed within a day.

This ones not a biggy for me.

As with the game itself, I never even heard about it and it seems like a great Hack and Slash even. Gonna purchase this one soon, thanks GOG and Haemimont Games!

EDIT: As user "Randoo" wrote, maybe it is a good idea to include a specific code similar to a CD-Key perhaps as those are included within the more classic GOG releases quite often. May be a bit of a hassle, but at least its something that pleases anyone here.

And thanks for notifying me that this isn't about GOG Galaxy. I believed it would about it since people discussed about it on here but it wasn't mentioned in the official release article.
Post edited July 24, 2015 by Dray2k
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shmerl: If you backed up the game (initially downloaded from GOG) and GOG goes down - you can't install those add-ons. Same problem as other DRM has. Installation backup should not be split in such awkward way.
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synfresh: Is that a fact? You can't reinstall the addon's after you claim them 'one time' (their words, not mine).
You mean you can't even use that add-on more than once? Then it's even worse. Not that I care about the unbalancing add-ons, but the whole thing doesn't sound right.
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synfresh: You don't authenticate to get to the account page?
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DeathDiciple: Once I 'get' it once, that's it. I don't have to authenticate whenever I want to install witcher, or on machine that I want to install witcher on. I can download it anywhere, store it, and use it whenever I see fit. I can get my brother to download it and give it to me to install it offline. So no, technically I don't have to authenticate, if I can get someone else to authenticate for me.
You don't have to authenticate to reinstall Victor Vran either. We don't know if you need to constantly keep putting the code to get the extra stuff on every install.
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j0ekerr: Don't mind me, just having some popcorn here.
Pass that over.
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synfresh: Is that a fact? You can't reinstall the addon's after you claim them 'one time' (their words, not mine).
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shmerl: You mean you can't even use that add-on more than once? Then it's even worse. Not that I care about the unbalancing add-ons, but the whole thing doesn't sound right.
Sorry, it was meant to be a question. They said one time and I took that to mean you only claim it one time, even if you back it up and reinstall elsewhere.
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Dray2k: Joking asside, all I can see here is purely optional content accessable if you happen to enjoy using Galaxy.
fyi, said content is not related in any way to galaxy.
high rated
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Dray2k: Joking asside, all I can see here is purely optional content accessable if you happen to enjoy using Galaxy.
Just a note: you don't need Galaxy, whether you want the exclusive content or not.

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Dray2k: If people are offended by this business decision I assume that the GOG team will be able to provide the "unexclusive" base version for a small price reduction of a few cent up to a dollar or so, or not at all to reassure that you don't require a internet connection in order to play this game. I don't see any major problem here that can't be fixed within a day.
There's no need to even do this. You can just play the game and not activate the Tresure Key at all. There would be no difference as far as an 'unexclusive' build goes.

The issue isn't what is being activated. The issue is that in order to get the GOG-exclusive Tresure Key activated, you have to deal with DRM (however innocuous it may be). That just flies in the face of GOG's core values.
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Dray2k: Joking asside, all I can see here is purely optional content accessable if you happen to enjoy using Galaxy.
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Coelocanth: Just a note: you don't need Galaxy, whether you want the exclusive content or not.

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Dray2k: If people are offended by this business decision I assume that the GOG team will be able to provide the "unexclusive" base version for a small price reduction of a few cent up to a dollar or so, or not at all to reassure that you don't require a internet connection in order to play this game. I don't see any major problem here that can't be fixed within a day.
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Coelocanth: There's no need to even do this. You can just play the game and not activate the Tresure Key at all. There would be no difference as far as an 'unexclusive' build goes.

The issue isn't what is being activated. The issue is that in order to get the GOG-exclusive Tresure Key activated, you have to deal with DRM (however innocuous it may be). That just flies in the face of GOG's core values.
Maybe GoG had this thought that their users wouldn't mind considering they are just logging into their own account to get the stuff, vs a developers website/server.
low rated
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Dray2k: Joking asside, all I can see here is purely optional content accessable if you happen to enjoy using Galaxy.
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Randoo: fyi, said content is not related in any way to galaxy.
you are right, its related to legal owners of the game that the dev wanted with something completely to reward for buying the game during the release. in return few users declared butthurt and labelled it as drm, even though in terms of just acquiring the content there is zero difference between victor vran and logging in to galaxy/website to get the dlc.

the issue maybe be what really one-time means in terms of the extra key, but both vv and tw3 require you to go online and auth to obtain extra content.
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Konrad: The key is a one-time-use deal (and exclusive for you guys) so you do have to be logged in to your GOG.com account to redeem it.
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Randoo: so either :
*unlock for your current installation after login ingame (<= my guess)
or
*unlock for your account and unlocked on other installation after login in

either way, that drmed content.

Also as said above, steam version has ingame codes drop. I guess we don't deserve such things. (and we would need to authenticate to activate them :D )
http://www.gog.com/forum/general/release_victor_vran_92633/post65 already mentioned here . and asked devs from thread . If I don't understand wrong those codes working if you playing offline . But why GOG code not ? :S
high rated
Reading through the OP and the posts here, I understand that if I:
1) Install the game from the GOG installer as usual
2) Begin a single-player campaign
3) Log in to Haemimont (or GOG) from inside the game to get the DLC content (of course, I will not do this, but let's assume)
4) Uninstall the game without saving anything
5) Reinstall the game from the GOG installer as usual
6) Begin another single-player campaign
7) NOW I CANNOT GET THE DLC CONTENT AGAIN, AS IT IS ONE-TIME-USE ONLY

Please correct me if I am wrong.

Until then, no thank you, GOG. InstaUNwishlisted.
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Coelocanth: Just a note: you don't need Galaxy, whether you want the exclusive content or not.

There's no need to even do this. You can just play the game and not activate the Tresure Key at all. There would be no difference as far as an 'unexclusive' build goes.

The issue isn't what is being activated. The issue is that in order to get the GOG-exclusive Tresure Key activated, you have to deal with DRM (however innocuous it may be). That just flies in the face of GOG's core values.
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synfresh: Maybe GoG had this thought that their users wouldn't mind considering they are just logging into their own account to get the stuff, vs a developers website/server.
Maybe gog had to think about it before ... before advertise the fact to sell only games completely DRM-free. completely
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Coelocanth: Just a note: you don't need Galaxy, whether you want the exclusive content or not.

There's no need to even do this. You can just play the game and not activate the Tresure Key at all. There would be no difference as far as an 'unexclusive' build goes.

The issue isn't what is being activated. The issue is that in order to get the GOG-exclusive Tresure Key activated, you have to deal with DRM (however innocuous it may be). That just flies in the face of GOG's core values.
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synfresh: Maybe GoG had this thought that their users wouldn't mind considering they are just logging into their own account to get the stuff, vs a developers website/server.
Or they didn't even though it could be an issue ~_~
I wouldn't trust a third party software with any of my logins and passwords through ;)