It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
GOG hero details revealed • D:OS 2 releasing September 14

The complete release of Divinity: Original Sin 2 is drawing very near, releasing September 14 on GOG.com

There are many reasons to anticipate the release, including the opportunity to encounter one character in particular – designed, inspired by, and chosen with the GOG.com community – a fully voiced NPC with a unique backstory, and her own share of secrets...




A hero's journey
For backing the D:OS 2 Kickstarter campaign, we were given the chance to work with Larian Studios on a unique in-game NPC: the GOG hero. And because the more is the merrier, the entire GOG.com community would get to be a part of the process from the start.
Beginning with a forum-wide brainstorm and a series of art and writing contests, the GOG community would draw, doodle, pitch, and design countless ideas for Larian Studios to take to the drawing board.
Months later, three designs would be revealed by the studio and the finalists put to the community's vote.
In the end, it was Eithne – an undead librarian, merchant of rare and arcane knowledge – who emerged the clear winner with 59% of all votes. She became the official GOG hero made possible by the community!




Meet the hero
Divinity: Original Sin 2 is releasing soon, and it's a thrill to finally meet Eithne!
Check out the teaser trailer for a taste of the character and voice acting in action. Plus, we got to briefly talk with Charlene Putney, the writer behind Eithne – you can read more of it below!

But the best way to meet Eithne is in-game during your adventures (regardless of platform). We can't wait to see her ourselves and want to give big thanks to Larian Studios for the opportunity, and to our entire community for being a part the creative process!

See the trailer for Eithne



Here are some extra tidbits of info from Charlene "Char" Putney, the writer for Eithne:

1. Without venturing into spoiler territory, can you tell us how soon or late in the game we'll first encounter Eithne?
Eithne wanders in an area quite a ways past where the current Early Access stops. Without spoiling anything, I can tell you that she lurks in a ruined building in a forested area of Reaper's Coast.

2. What can we expect from Eithne in terms of stock?
Well, as voted for by the good people of GOG, Eithne is an Undead Librarian, so you can expect her initial stock to reflect that character! I have other things I'd like to say about this... but I'll keep my mouth shut for now!

3. You are the one who brought Eithne to life: tell us a bit about the creation process. What is your favourite thing about her?
The thing I like most about her is something I can't say, as it would definitely be a spoiler! But what I can say is that I like the story of where she comes from and how she came to be who she is now.
Post edited September 08, 2017 by Konrad
What.
avatar
bugeric82: The question is, why does undead female have boobs?
More like fake tits on a zombie useless...At least that's what Jack says!

BTW:Insta-bought!
Post edited September 09, 2017 by takezodunmer2005
The redesign is kinda disapointing, but I can't say that it influences my willingness to buy the game in any way.
avatar
Zoidberg: A big boobed skeleton?

That's all you guys camle up with?

Wow...
lol, agreed. i have to say that pasting a skellie face on a regular body was very jarring aesthetically, appreciate the opportunity and thought behind it tho
Tisk, none of you guys understand...

Shes not fat or big breasted...

Shes just big boned! :D (ba-dum-tish)



Seriously though this is Larian and it wouldnt surprise me to hear this as the 'official' reason :)
avatar
bugeric82: The question is, why does undead female have boobs?
avatar
Fairfox: The skull has hair and you're focussing on boobs. Scrap that; the skeleton woman is alive and well and talking and you're focussing on boobs. At some point you have to let it go.

Community-inspired? I feel the character ought to be schizophrenic to a degree.
Sounds exactly like our community.
Thanks GOG and the community for making a great game even greater! <3
Guys, guys.
There is definitely a story behind it, so will wait and see for ourselves, what's with this character all about.

The backstory and concept art doesn't mean the finale will be like it. :D
I don't understand her looking anything like this.
https://www.gog.com/goghero
avatar
omega64: I don't understand her looking anything like this.
https://www.gog.com/goghero
That was her "classic" design, this is the "galaxy" design.
Eithne is representing GOG, isn't it?
avatar
omega64: I don't understand her looking anything like this.
https://www.gog.com/goghero
avatar
Frozen: That was her "classic" design, this is the "galaxy" design.
Eithne is representing GOG, isn't it?
We don't get what we want, we get what we deserve?
avatar
Frozen: That was her "classic" design, this is the "galaxy" design.
Eithne is representing GOG, isn't it?
avatar
Klumpen0815: We don't get what we want, we get what we deserve?
No, we deserve better. We just get what Gog decides.
Post edited September 10, 2017 by phaolo
Like many others I am really disappointed with how her design changed from the initial sketch. The current look isn't just plain ugly, it feels uninspired and boring.
Like CharlesGrey mentioned, the old design had a mysterious vibe to it that made you want to learn more about the character.

(Added two pictures for easy comparison)
_____________________________
Edited again 30 minutes later: Fixed 2 typing errors.
Attachments:
eithneold.jpg (450 Kb)
Post edited September 10, 2017 by Midoryu
To be honest I don't really like the ascetic redesign of the character, the original artwork was a lot more appealing the current one just feels uninspired. And I most certainly didn't expect her to be a comical character. Anyways I still like the idea of a "GOG hero" and I hope GOG going to do more community project like this, hopefully next time the devs going to deliver better a better character closer to our original idea.
Post edited September 10, 2017 by xKeiro
avatar
Midoryu: Like many others I am really disappointed with how her design changed from the initial sketch. The current look isn't just plain ugly, it feels uninspired and boring.
Like CharlesGrey mentioned, the old design had a mysterious vibe to it that made you want to learn more about the character.

(Added two pictures for easy comparison)
_____________________________
Edited again 30 minutes later: Fixed 2 typing errors.
Agreed, but the new looks much more accurate to a personification of our community.