Out of curiosity, how many people are working on GOG Galaxy?
And one more question - Judas said
that GOG Galaxy client and GOG Galaxy multiplayer are independent. Does this mean that we're talking about two separate interfaces? If not, how exactly will this work?
Presumably the client is used like other clients, connecting to your GOG account for downloading games, social networking and other services they may provide through Galaxy, and the multiplayer component of Galaxy is a library API that games can optionally link to to provide multiplayer services in the game which uses the "Galaxy" name but is otherwise not connected to the Galaxy client services at the software level. This would mean that Galaxy multiplayer would be in a way like an alternative to Gamespy and similar platforms but presumably more consumer friendly, and that use of the Galaxy client would be orthagonal to using the multiplayer services.
If this is how it works, then people can download the games over http for example without ever needing the Galaxy client, and they can play multiplayer games that use GOG Galaxy equally without any requirement for having the client. Different services that share the same collective branding name.
Excited only :). I can assure you it will be Legen... wait for it... dary ;)
No dates yet, but I can assure you we're working very hard on it.
Yes, we're aware of that but currently we're extremely busy with the Galaxy so I cannot promise anything.
Need a beta tester with nothing but time on his hands? ;oP