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Microfish_1: i see. thanks for explaining, Lift. Now I'm saddened because GR didn't get a chance to speak before the vote was hammered, and his commenting after-the-fact isn't as good of an arguement as beforehand woulda been.

However, Perhaps I set up something bad and got played for a sucker by choosing doc, (if 4&5 are scum) or maybe Lift is scum and just has good-sounding reasoning.

WIFOM is fun.
Eh, what can one do....I sadly cannot be online 24/7 and am often on around the same time each day(or therebouts)....and this time it didn't line up to where I could be here before the vote was done. :\
Okay, so.

Vote flubbucket

His only two posts of relevance before Day 0 ended was:
- Vote Roleblocker
- No, unvote Roleblocker, vote Cop and Doctor instead!

I know this is flub, who excels in being enigmatic and difficult to read, but still these two posts strike me as fishy. No explanations have been given for them until now. The second post hammered those two choices in, which as Micro says, didn't allow GR to chime in with his two votes on the roles. These two bits don't make sense from a Town perspective. They would from a Mafia perspective.

Counterarguments: the hammering post wasn't subtle. It's about as subtle as scum!dedo's final hammer last game. This subtlety (the lack thereof) would make sense for end-game, but AFAIK, this very post is the first with a proper vote for lynching in the entire game, and it takes place after this "brick in the face" hammer.

Still, I think the arguments outweigh the counterarguments, and will choose to put the pressure on flub for now.
Well I gtg till tomorrow or so...sleep/eating/etc....will post more tomorrow(around 17 hours or a bit more from now).

Have fun, all.
Sorry for my absence, been a hectic day at work.

After catching up the first thing I see is ZFR trying to say we need to look at doing Follow the Cop. Seriously? Unless something has changed the doctor can’t protect the same person multiple nights in a row so the cop gets one read before he dies. Plus the fact that you want to reveal who the cop is even if the doctor can protect them multiple nights in a row stinks of a ploy to reveal the cop. Sounds like you know there’s a strongman in play.

Vote ZFR
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flubbucket: And I thought I was being sooooo subtle.
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Lifthrasil: Sorry for seeing through your subtlety. But you might use this opportunity to explain why you thought that Cop+Doctor would be better in this game than Cop+Watcher.
I like them better.

But as you know, I voted for Roleblocker right out of the chute. After reading the discussion by others I agreed, cop and doctor were better choices.

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PookaMustard: .........
Not much to go on here. Your "arguments" are at best dubious, and at worst scummy.

You clutching your pearls and Voting for me is funny.
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trentonlf: Unless something has changed the doctor can’t protect the same person multiple nights in a row
Something changed. In this game they are Normal as per mafiasomething website.
Damn, clicked too soon.

Next: This logically doesn't follow

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trentonlf: After catching up the first thing I see is ZFR trying to say we need to look at doing Follow the Cop. Seriously? Unless something has changed the doctor can’t protect the same person multiple nights in a row so the cop gets one read before he dies.

(...)

Sounds like you know there’s a strongman in play.
*If* I know there is a strongman in play then the first section is completely irrelevant. It doesn't matter that doctor can protect multiple times in a row.

"Plus the fact that you want to reveal who the cop is even if the doctor can protect them multiple nights in a row stinks of a ploy to reveal the cop."

Of course it does. That's the whole point of Follow The Cop. Reveal the cop for the doctor to protect them.

And finally, last but definitely not least. I *never* said we should do Follow The Cop. I said we should discuss it. With a known Cop and Doctor, it would be stupid for the Town team to at least not discuss the possibilities this gives.
At the minimum, odds are the cop won't die on the first night if they don't reveal themselves. Unless I am mistaken, the cop won't have any information until the end of the first day. The odds of the mafia succesfully guesing the cop on the first night are less than the odds of dying on the first shot in russian roulette, so I think we should start considering whether to reveal the cop on day 2, when they can tell us something.
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RedFireGaming: the odds of dying on the first shot in russian roulette,
You mean 9 out of 10?
I think 'Follow the Cop' would be too dangerous in this setting where we know that a Strongman could be around. Especially since there is the possibility that the Doctor was pushed on us. If there is a Strongman, starting 'Follow the Cop' on D1 would just ensure that we lose the Cop without him ever getting the chance to investigate anyone. Bad idea!
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RedFireGaming: At the minimum, odds are the cop won't die on the first night if they don't reveal themselves. Unless I am mistaken, the cop won't have any information until the end of the first day. The odds of the mafia succesfully guesing the cop on the first night are less than the odds of dying on the first shot in russian roulette, so I think we should start considering whether to reveal the cop on day 2, when they can tell us something.
Actually thinking it over, good point on waiting for D2 either way.
I am going to forestall further misunderstanding by saying that the Doctor cannot target the same player two nights in a row.
OK, with that in mind FtC is definitely not a good idea.
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Microfish_1: i see. thanks for explaining, Lift. Now I'm saddened because GR didn't get a chance to speak before the vote was hammered, and his commenting after-the-fact isn't as good of an arguement as beforehand woulda been.
I don't care for this. GR had a chance to vote, or at least to indicate his role preferences, even if he didn't have the RL time to respond to the thread.

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PookaMustard: I know this is flub, who excels in being enigmatic and difficult to read, but still these two posts strike me as fishy. No explanations have been given for them until now. The second post hammered those two choices in, which as Micro says, didn't allow GR to chime in with his two votes on the roles. These two bits don't make sense from a Town perspective. They would from a Mafia perspective.

Counterarguments: the hammering post wasn't subtle. It's about as subtle as scum!dedo's final hammer last game. This subtlety (the lack thereof) would make sense for end-game, but AFAIK, this very post is the first with a proper vote for lynching in the entire game, and it takes place after this "brick in the face" hammer.
And I like this even less. I don't see a lack of town just because he didn't explain his votes (I didn't), or that he went ahead and 'hammered' without waiting for GR (see above).

I don't like the counter argument paragraph either. Just...feels yucky.

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RedFireGaming: Unless I am mistaken, the cop won't have any information until the end of the first day.
End of the first Night. Cop gets investigation results at Daybreak. Though I guess that mostly doesn't matter as far as when Cop can report results.

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RedFireGaming: the odds of dying on the first shot in russian roulette,
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ZFR: You mean 9 out of 10?
XD
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trentonlf: Sounds like you know there’s a strongman in play.
Incidentally, if you believe I know there is a Strongman in play, then it must mean I voted for the 2 PRs that make Strongman useless. WIFOM and all, I know, but thanks for giving me the credit to believe me capable of keeping my cool and calmly sitting on my votes for 12+ hrs while Cop and Watcher were 1 vote away from being hammered.