Posted July 22, 2015
It's not ideal. There is a sense among too many indie devs that GOG rejects games arbitrarily and it may be more trouble than its worth to even bother submitting games here. Now whether or not that's fair or accurate is immaterial. Perception is reality. Just look at the perception people have of GOG in this NeoGAF thread:
http://www.neogaf.com/forum/showthread.php?t=1082992
In the thread, some indie devs chimed in, further strengthening the narrative:
"Our best selling game has something like half a million owners on Steam. We released it on a few other stores (not GOG because they turned us down) and sold only a tiny fraction of that AND it's a pain to keep those versions updated AND it's a pain to actually get paid from those stores (Steam automatically pays us every month; the other places require us to submit official invoices whenever we want to get paid and you have to exceed a certain minimum which is hard to meet since sales are so low). It's just not worth all the extra effort to increase sales by such a tiny amount." - Robert Boyd at Zeboyd Games
"Sure, but you'd have to get accepted by GOG and Humble too. Speaking from experience. GOG rejected LOVE when it went up on Steam, but then again I haven't tried since GOG Universe." - Fred Wood
http://www.neogaf.com/forum/showthread.php?t=1082992
In the thread, some indie devs chimed in, further strengthening the narrative:
"Our best selling game has something like half a million owners on Steam. We released it on a few other stores (not GOG because they turned us down) and sold only a tiny fraction of that AND it's a pain to keep those versions updated AND it's a pain to actually get paid from those stores (Steam automatically pays us every month; the other places require us to submit official invoices whenever we want to get paid and you have to exceed a certain minimum which is hard to meet since sales are so low). It's just not worth all the extra effort to increase sales by such a tiny amount." - Robert Boyd at Zeboyd Games
"Sure, but you'd have to get accepted by GOG and Humble too. Speaking from experience. GOG rejected LOVE when it went up on Steam, but then again I haven't tried since GOG Universe." - Fred Wood
Post edited July 22, 2015 by Barry_Woodward