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Barry_Woodward: Many artists are. The Witness is a BIG-TIME indie release that would sell like hotcakes here.
As i see it's just another walking simulator .
"The general tactic of any game publisher is that they offer you a contract full of stuff you have to argue with them for a long time to take out -- IF you even have the bargaining power to push them, which most indies don't. At this point my tactic is to go meta and say look, fuck you, this process is insulting and wastes my time, you know which terms I am going to argue about, so just change those before you send me anything."

Okay, I don't get it. If all publishers do it, why does he suddenly get his panties in a bunch over GOG doing the exact same thing as everybody else?

And if it's so insulting and time wasting, why doesn't he cut to the chase and open negotiations with HIS terms and take it from there? I mean from how he goes on about it he is apparently big enough to do that, isn't he?

Apart from that I only have to say, complaining about publishers' egos? I think there is plenty of ego going around on BOTH sides.
Post edited January 19, 2016 by Randalator
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Painted_Doll: As i see it's just another walking simulator .
Looks more like a puzzle game to me. But I have to say that it doesn't look like a very interesting one to me. I've watched the trailer and that I'm not excited about the game. And I really like puzzle games.
Jonathan Blow on the 13th of December 2012:

"Braid is not signed with GoG because they were dicks during contract negotiation."
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PaterAlf: And I really like puzzle games.
Have you checked these ?
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Barry_Woodward: Jonathan Blow on the 13th of December 2012:

"Braid is not signed with GoG because they were dicks during contract negotiation."
Well that humble, well detailed statement has completely changed my mind.
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Barry_Woodward: Jonathan Blow on the 13th of December 2012:

"Braid is not signed with GoG because they were dicks during contract negotiation."
I would really like to hear the other side of the story.
I'm just the messenger. He tweeted it. The point is, what did GOG do to elicit that response?
Post edited January 19, 2016 by Barry_Woodward
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Barry_Woodward: I'm just the messenger. He tweeted it. The point is, for him to have that response, perhaps they weren't just doing the standard negotiating tactics.
Or perhaps he felt so special that he wanted a contract that was unaccaptable for GOG. It's all speculation and a little pointless, because we'll never know.
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Barry_Woodward: Jonathan Blow on the 13th of December 2012:

"Braid is not signed with GoG because they were dicks during contract negotiation."
Wait, so did he wait 3 years to read the contract, or did he enter negotiations again with people that were dicks before?
Can we please forget Mr.Blow ? I think there are much more talented indie developers besides him .
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JMich: Wait, so did he wait 3 years to read the contract, or did he enter negotiations again with people that were dicks before?
He tried to negotiate to release Braid here and again for his new game.
Post edited January 19, 2016 by Barry_Woodward
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JMich: Wait, so did he wait 3 years to read the contract, or did he enter negotiations again with people that were dicks before?
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Barry_Woodward: He tried to negotiate to release Braid here and again for his new game.
So number 2 then, he entered negotiations again with people that were dicks to him before, right? And he is talking about the current contract being like XBLA of 2010, not the one from 2012 that was given for Braid.
I guess I missed this thread originally? Interesting read for sure.

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Trilarion: Instead of releasing games, they offer to order a game conditional of a certain minimum number of orders and only then they are releasing the game. So what I mean is that one week before release any publisher can tell GOG the game and the price and if GOG is not sure if it will be profitable they take pre-orders and only if a certain number is exceeded (say 100 orders) they actually process them and release the game here on GOG. This way could predict the success of a game much better than their personal selection.
I like the idea, but I'm sure there are problems and most likely that discussion has taken place in this thread already. So a "bender_camera_neat.png" from me. ;-)
GOG is, one might say, "excessively curated". At the very least, they need clear transparency in their rejections. It's not like we don't get shit games (Surgeon Simulator?...) and super-niche (Hatoful Boyfriend?...) [or super-niche shit, if you're talking Redshirt] despite the curation.
Post edited January 19, 2016 by mqstout