Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Be sure to check Season Pass and Season Pass 2!
探索科罗努斯星域。
乘坐您巨大的虚空舰,穿梭于广袤的科罗努斯星域,探索无数星系。这片几乎未经探索过的广阔星域充满了危险。尽管在帝国的...
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Starts of very strong - Acts 1 and 2 are excellent. I didn't have any serious bugs, the game is fun and the characters are memorable. Act 3 is where it starts to go downhill. Villains are unimpressive and easily forgotten, at one point they remove all the items from your inventory and you have to reequip ALL OVER AGAIN (inventory system is terrible), and you can literally die both from picking the wrong options in a dialogue (horrible game design) AND by failing skill checks in a mandatory storybook (even worse game design; however though of this should be fired imo). There is nothing you can do about this except reload, so hope you made a timely save! Just awful.
100% agree with tyrion85's review: Acts 1 & 2 are excellent, then Act 3 just knocks you out, steals all your gear (literally, everything gone), and kicks you into the gutter. And if all that wasn't bad enough you're forced to endure what feels like near constant scripted sequences that just take over and force you to watch some useless little scene every time you take a few steps. I honestly don't even feel like I'm playing my character anymore...
It's a good game but it's not polished. The first two chapters were fine, a few frustrating mechanics that needed more tuning & testing, some bugs but overall a good experience.
After chapter two the game really fell down hard. Bugs became more frequent. Mechanics like space combat & colonies felt more tedious than enjoyable. Both could one day be really good if they release an update or a dlc that focuses on these mechanics.
The story is really good but after act two, characters could in one dialogue praise me as a saviour and in the next dialogue they could curse & question my loyalty. Now this is something not everyone will experience, it has to do with the choices I made and I will not go into these choices, because spoilers. But it felt very unrewarding that characters could have such very split personalities towards me.
It also felt like some parts of information was not given to me. Characters jumped to conclusions that did not line up with the information that was given. Also information that should have a huge impact could not be used in conversations during some dialogue conflicts with characters in your party.
It feels unfinished & not tested properly after Act 2. A classic example of bite off more than one can chew”.
First things first: As of early 2025 I have just finished a 180h run with no issues. On an OLED Steamdeck. With the default Steamdeck settings. Tuned down to 11W. I get at least 2h battery life out of it. Yes, I played the GOG version of the game on a Steamdeck with the experimental cloud saves turned on in Heroic. Games Launcher The "swing your swords to bathe everything in astonishing amounts of blood" DLC was installed.
Second things second: You do not need to know anything about 40k to play this game. The only requirement is that you love reading. Dialogue, found text, every scrap of scripture the game throws your way. While the game looks like a painting in every screenshot, it also requires you to use your inner eye. And the writing is superb. But the game requires you to give in and suspend your disbelief. Of which there is a lot to suspend in WH40k where everything is beyond ridiculous.
I waited for a year and just played as I saw fit. I didn't look up any guides and simply picked whatever tickled my fancy on level-up and I did fine on default difficulty level. So you can either YOLO the game or look up builds online.
The turn-based combat is standard CRPG turn-based combat. With a twist. You heal all your hitpoints after combat but depending on how damaged you got you may accrue several debuffs. Some classes like to be hurt and get stronger with debuffs. Every encounter is carefully placed and orchestrated.
There is surprisingly good ship combat. Basic colony management. Factions with rewards you get for selling your junk. You can set what goes into the junk heap and there is not weight limit.
Some things are told as "chose your own adventure" bits of text with skill checks. Like a proper DM would do. The writing in those is amazing.
True 40k nerds may have very specific petty complaints.
Tl;dr: brilliant entry point to WH40k if you are prepared to sink way over 100h into it. Five stars if you like reading. Zero stars if you don't.
but I literally can't complete it because of gamebreaking bugs. Buy it once it's fixed/finished, not before. If it weren't for the bugs I would give it 4-5 stars.