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Vampire: The Masquerade® - Bloodlines™ 2: Premium Edition

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2.6/5

( 25 Reviews )

2.6

25 Reviews

中文(简体), English & 10 更多
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Vampire: The Masquerade® - Bloodlines™ 2: Premium Edition
介绍
《Vampire: The Masquerade® - Bloodlines™ 2》 您化身为沉睡了长达一个世纪后苏醒的上古吸血鬼“流浪者”,初次来到现代的夜晚世界。您的血液中困着一个陌生人的声音,他是个名叫法比安的神秘吸血鬼侦探,将带领您闯荡 21 世纪的西雅图。在游戏中的不同部分,您将通过他的眼睛探索这座城市,重新审视威胁不死族和凡人社会的百年前悬案。 在《Vampire: The Masquerade - Bloodlines 2》中,您将在现代夜晚西雅图一触即发的超自然战争杀出一条血路,吸血鬼血淋淋的动作战斗与新黑色电影风格的谋杀推理剧交织在一起。在这款由荣获 BAFTA 奖项肯...
用户评论

2.6/5

( 25 Reviews )

2.6

25 Reviews

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产品详细信息
2025, The Chinese Room, ...
系统要求
Windows 10 (64-bit), Intel Core i3-8350K | AMD Ryzen 3 3300X, 8 GB, NVIDIA GeForce GTX 1060 (6GB) |...
DLC
Vampire: The Masquerade® - Bloodlines™ 2: Santa Monica Memories, Vampire: The Masquerade® - Bloodlin...
介绍


《Vampire: The Masquerade® - Bloodlines™ 2》

您化身为沉睡了长达一个世纪后苏醒的上古吸血鬼“流浪者”,初次来到现代的夜晚世界。您的血液中困着一个陌生人的声音,他是个名叫法比安的神秘吸血鬼侦探,将带领您闯荡 21 世纪的西雅图。在游戏中的不同部分,您将通过他的眼睛探索这座城市,重新审视威胁不死族和凡人社会的百年前悬案。

在《Vampire: The Masquerade - Bloodlines 2》中,您将在现代夜晚西雅图一触即发的超自然战争杀出一条血路,吸血鬼血淋淋的动作战斗与新黑色电影风格的谋杀推理剧交织在一起。在这款由荣获 BAFTA 奖项肯定的工作室 The Chinese Room 制作的动作角色扮演游戏中,探索西雅图的吸血鬼宫廷及其黑暗角落。


《Vampire: The Masquerade® - Bloodlines™ 2 - Santa Monica Memories》

避难所将成为记忆的圣殿,装饰着各种代表性的物品。您每精通一个氏族都会留下印记,以闪耀的霓虹标志颂扬您的成就。

包含发行首日装饰包,有经典物品和氏族霓虹标志装饰可用来装饰避难所。


《Vampire: The Masquerade® - Bloodlines™ 2 - Loose Cannon》(推出时间:2026 年第二季度)

西雅图的血族称他为坎贝尔亲王的走狗。
如果哪天拴着他的牵绳断掉了会发生什么事?

在这个剧情包中,通过治安官本尼的残酷视角体验西雅图的地下社会。
包含全新可游玩剧情内容、战斗机制和弗埃尔服装。


《Vampire: The Masquerade® - Bloodlines™ 2 - The Flower & the Flame》(推出时间:2026 年第三季度)

她的艺术游走于生命、不死之身、血脉和血族社会的习俗之间。她将成为传奇,不过每个杰作都需要画布,而这还需要下许多功夫。

在这个剧情包中,体验伊莎贝拉在创作旷世巨作追求路上的黑暗艺术之旅。
包含全新可游玩剧情内容、战斗机制和弗埃尔服装。

© 2025 Paradox Interactive AB. Vampire: The Masquerade - Bloodlines 2 is published by Paradox Interactive AB and developed by The Chinese Room. BLOODLINES, VAMPIRE: THE MASQUERADE, WHITE WOLF and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S. and other countries. Any other trademark, logo and copyright is the property of its owner.

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2025-10-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
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用户评论

Posted on: October 23, 2025

BusterMontana

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游戏: 11 评论: 1

Keybing doesn't work randomly

Impossible to attribute keyboard key AZERTY or QWERTY same thing. With microsoft controller (or another pad) the left joystick for the character movement work randomly... Sometime it's work and sometimes not why ? I don't know... The problem is the left joystick work perfectly in menu. It's not me only but I found many topic who the other player encounter this problem. The game it's not finish...


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Edited on: November 16, 2025

Posted on: November 4, 2025

YinSun

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游戏: 342 评论: 14

Not VTMB, but not the end of the world.

I preordered this when it was first open to do so. Advertised as VTMB2. It looks nice. The voice acting is OK. The combat and world are OK. But the story and world are nothing compared to VTMB1. If they had advertised this as a WOD/VTM game, it would have been fine. That is the 1st issue. Secondly, this is a WOKE game. Strong emphasis on DEI, the matriarchy and making all men stupid, LGBTQ+ etc or weak. Some of the combat noises for the male protaganist are still feminine. They didn't even bother giving the male character a different name. Oh well, it's not horrible. The story itself is OK and the city is looks nice. There are even some vague refernces to characters in VTMB1 including Nines and even Chunk. So I'll keep playing, but don't think this is VTMB2 or you will be very disappointed. No tactical clothes, no weapons you can keep, no stat system beyond abilities. It is nice being able to use abilities form the other clans though, and you can read a little lore. If you like RPGs, don't bother, if you like stories it might be OK, as long as you look past the woke. For the required fields, it runs great on last gen (high end) PCs. I have now finished the game, all of the above stands. But I will say the story is good, if predicable by about 50% of the way through. You could give it another go, it does have multiple endings. Once you get a bunch of abilities, combat becomes very easy, but they do add stronger mob enemies as you progress which keeps it interesting.


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Edited on: October 22, 2025

Posted on: October 22, 2025

dmanion

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游戏: 1365 评论: 7

Missing DLC

I paid $100.00 for the premium version in 2019 as a pre-order. Now it's on sale for $89.99 and is missing the Santa Monica Memories DLC (selling for $11.99) that I already paid for. EDIT: The Santa Monica Memories DLC was added a day later so that issue is resolved.


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Edited on: November 22, 2025

Posted on: October 26, 2025

KEVANH79

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游戏: 344 评论: 1

The Masquerade: Awakens

Over Hyped Hate vs Reality Bloodlines 2 has been getting dunk on long before it was released, and the internet had a field day calling it shallow and disappointing, mostly because it does not try to be a full on Bloodlines sequel in RPG depth. Some of the criticism made me chuckle and wonder if people were taking their childhood traumas into the wrong forums. Setting the jokes aside, when I put expectations on the shelf and played the game for what it actually is, I found it surprisingly solid. The developers were upfront about wanting a smoother, more accessible experience, and judged by those goals, the game does a lot right. Gameplay and Combat The combat feels fast, punchy, and satisfying. I am still getting the hang of it. At times every hit made me feel like a vampire ninja; other times I flailed around like I was swatting a fly with a pool noodle. That is definitely me, not the game. Sneaking is hit or miss. I tried splitting a ghoul from a group by throwing a bottle. He reacted, turned, even said he would check it out, and then just stood there. Maybe a bug, maybe shy AI, but it definitely broke my flow. Still, when combat clicks, it clicks. I can sneak, feed, go full brawler, and enjoy the freedom without needing a doctorate in RPG mechanics. Story and Characters The story leans into a dark vampire noir vibe very well. Dialogue, world building, and character interactions make me feel like a part of a hidden supernatural underworld. Early on, the story threw a few surprises. Fabien, the voice in my head, somehow knew I was the Nomad before I even said anything. Did he peek at my brain? He was also far too calm and collected for a Malkavian, who are usually unpredictable. Then there is Safia at the Weaver. She acted like she had read my biography before I even opened my mouth. It is like claiming you are a movie expert after only watching the trailer. These quirks were amusing and did not ruin my experience so far. Tolly is another interesting character. He seems simple at first glance, but I am not convinced we know everything about him yet. Blood Resonance and Masquerade Bloodlines 2 ties NPC mood to feeding with the Blood Resonance system. Pink Sanguine NPCs let you feed voluntarily. Red Choleric and Purple Melancholic types usually require a fight or a chase. It is clever and situational. Masquerade management can be tricky. Some NPCs walk in tiny loops, making the density feel awkward. Hostile NPCs need to be dragged to an isolated place to feed. Chasing NPCs is a lottery; you can only hope they run somewhere quiet. On Normal difficulty, Masquerade violations build at a predictable rate. Bite and run and you can jump into the red quickly, though single mistakes are not catastrophic. The thresholds felt inconsistent depending on who witnessed what. Feeding in view of a cop escalates things instantly. Overall, the system adds personality to feeding, but it all feels slightly rushed. Graphics, Sound, and Performance Performance is the most inconsistent part. I encountered frequent micro stutters, shadow pop-in, and geometry flickers. My system is fully capable (Ryzen 7 5800X, RTX 3070, NVMe SSD). Cyberpunk 2077 ran smoother on similar settings, suggesting optimization issues. Several visual effects are baked in and cannot be disabled from within the game, like motion blur. Higher presets auto-enable ray tracing, causing instability. DLSS performed poorly, while FSR introduced artifacts. I eventually installed a mod to disable these settings, after which the game ran much smoother. Voice acting is excellent. The only annoying thing was the giant dialogue arrow that yells "click me." It killed the vibe. The sound design and music were strong enough to recover it, creating a strangely peaceful atmosphere. Character Choice and Minor Bugs I am playing a Toreador who calls themselves a traveler. I am not sure how much the background will affect the game later on, but it fits the mood. This is about the only thing that feels somewhat true to the original Bloodlines, where your clan choice was more about your personal narrative than rigidly locking content. I found performance bugs, but to be fair, nothing game-breaking yet, which is ironically reminiscent of the original game's launch state. They were mostly cosmetic issues, graphical glitches, and stutters that could be fixed with easy tweaks. While it would've been better to have none, it was somewhat expected. Final Thoughts I am not incredibly deep into the game yet, but I am having fun. The game is stylish, engaging, and atmospheric. It is not a copy of the original Bloodlines and it never claimed to be. It is a good vampire game burdened by expectations. Naming it Bloodlines 2 probably did not help. People expected a direct and extremely deep sequel. A different title might have set expectations more fairly and prevented a lot of pre-release judgment.


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Edited on: October 29, 2025

Posted on: October 22, 2025

LordofEntropy

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游戏: 191 评论: 3

Flawed, but quite entertaining.

I am a long time BL fan, dozens upon dozens of playthroughs, and I have been longing for a BL2. This isn't Bloodlines, but that's okay, it's just unfortunate it has that baggage and sounds like many people won't look past it. I find myself having a lot of fun and totally forget that I supposed to be playing a "Bloodlines" game. I'm having fun being a badass elder vampire, popping out of peoples' shadows, munching on them, then telling their buddies to snap their own necks all together. The game is flawed (as was BL) and combat is janky at times, but it's still a lot of fun for me. Characters are pretty solid, with outliers in both directions, and the same goes for the voice acting. Until a second playthrough, I don't really know how much the choices truly affect the game, but I feel like at least the dialogue options give at least a bit of roleplay. If you don't care about Bloodlines, or are willing to accept it's just the name and judge the game on its own merits, it's quite an entertaining game even if flawed. Updated: After finishing the game and poking around more on a new playthrough, it really is quite linear and doesn't seem to really offer much in the way of replayability; unless you're really interested in trying out different clan passives since all the other abilities and perks are available to all clans eventually. The clan interactions are relatively minimal, mostly some flavor in dialogue, an occasional clan-based option, and a few reactions from NPCs. Seems as no matter what, certain people will die, and ultimately it's the same outcome albeit with a few different ending slides depending on some of the choices. At least at release and I haven't gone through and tried to 100% it so I may be missing some differences, but it's not going to be a lot.


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