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晶体管

已在库内

4.3/5

( 110 Reviews )

4.3

110 Reviews

中文(简体), English & 8 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
晶体管
介绍
探索科幻主题动作 RPG 游戏《晶体管》的世界,由《堡垒》的制作团队倾情打造。 《晶体管》是由《堡垒》的制作团队打造的科幻主题动作 RPG 游戏,诚邀您在震撼的未来都市中,使用来历不明的超级武器展开战斗。 《晶体管》糅合灵活的游戏模式和富有渲染力的故事情节,将需要深思熟虑的策略计划模式无缝融合到快节奏的动作体验当中。在冒险旅程中,您将拼凑线索,解开“晶体管”的谜团,找到它以前的主人。《堡垒》制作团队创造的全新世界 使用上千种功能组合打造震撼的《晶体管》游戏体验 刺激的实时战斗,融合强大的策略计划模式 1080p 高清分辨率的生动手绘插图 原声音乐随着故事情节的展开而相应改变 丰富生动的话...
评论
86 %
推荐
Polygon
8.5/10
IGN
9/10
PC Gamer
80/100
用户评论

4.3/5

( 110 Reviews )

4.3

110 Reviews

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产品详细信息
2014, Supergiant Games, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10, Dual Core CPU - 2.6ghz, 4 GB RAM, 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 /...
DLC
Transistor Soundtrack
Time to beat
6 hMain
8 h Main + Sides
15.5 h Completionist
7.5 h All Styles
介绍
探索科幻主题动作 RPG 游戏《晶体管》的世界,由《堡垒》的制作团队倾情打造。 《晶体管》是由《堡垒》的制作团队打造的科幻主题动作 RPG 游戏,诚邀您在震撼的未来都市中,使用来历不明的超级武器展开战斗。 《晶体管》糅合灵活的游戏模式和富有渲染力的故事情节,将需要深思熟虑的策略计划模式无缝融合到快节奏的动作体验当中。在冒险旅程中,您将拼凑线索,解开“晶体管”的谜团,找到它以前的主人。
  • 《堡垒》制作团队创造的全新世界
  • 使用上千种功能组合打造震撼的《晶体管》游戏体验
  • 刺激的实时战斗,融合强大的策略计划模式
  • 1080p 高清分辨率的生动手绘插图
  • 原声音乐随着故事情节的展开而相应改变
  • 丰富生动的话外音营造引人入胜的故事环境
  • “循环”选项在故事结束后引入程序战斗和新的功能组合
  • 专为电脑定制的完全自定义控制

© Supergiant Games 2015. All rights reserved.

包含内容
壁纸
系统要求
最低系统配置要求:

NOTE: The DRM-free release does not support online functionality

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

NOTE: The DRM-free release does not support online functionality

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6 hMain
8 h Main + Sides
15.5 h Completionist
7.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.5)
发行时间:
{{'2014-05-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.4 GB
链接:
评分:
ESRB 评级: Teen (Violence, Mild Language)

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
日本語
音频
文本
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用户评论

Posted on: January 26, 2020

MotherKojiro

验证所有者

游戏: 481 评论: 196

Play it Twice

Much as the title makes this sound like fangirl gushing, I think it's meant to be played twice. I hated the writing my first time through, but it's better on repeat playthroughs. That said, on the first playthrough, you have no idea what's going on, and that makes a wonderfully surreal dreamlike experience. I had this moment where I was on a twilit beach, littered with robot corpses and oil stains, time completely stopped (more on that later), with my gal humming some old Hawaiian-sounding tune in almost total darkness, and wondered, "What the HELL am I even doing right now?" It's an unforgettable experience that I absolutely treasure. Not quite Bastion, but similar in a few ways. You get functions that can be used as active skills, upgrades to active skills, or general buffs. The combat is action, but you can also kinda stop time to enter this tactical mode of sorts; I've never played anything quite like it. Like Bastion, you have special challenges that you can find, and like Bastion, they punish you into mastering the game; it sounds awful, but it works extremely well. There are aspects of the game that could use a little explanation, but the fact that there is so much with which to experiment and also that it forces you to do so (often with joyous results) more than makes up for what little has the potential to be counter-intuitive.


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Posted on: September 19, 2021

jayezar

验证所有者

游戏: 评论: 4

Innovative but bogged down by confusion

Transistor is, something of a confusing game. The setting, the music, and the character design are all great, but it suffers a bit from a lack of explanation. There is lore to be uncovered, but the way it's presented to you (vaguely via terminals and in menus) makes it a bit hard to digest. With that said, the aesthetic is really neat. Unlike Hades the game is more slow-paced. Even your most basic of attacks has a significant start-up time, so you have to be very deliberate about your actions. Enter "Turn()" which essentially freezes time and allows you to queue up a series of abilities in order to plan the encounter. This is a really interesting feature and something I really enjoyed, even as someone who generally abhors "turn based" combat (although this doesn't technically apply in this case). Until you unlock the majority of the abilities and have upgraded significantly however, combat can be a bit frustrating until you get midway through, as you are limited by "memory" (which puts cap on the amount of abilities you can activate at once). I really like the power system in this game. Each ability has an active, an upgrade, and a passive ability but only one can be used at a time (unless you have unlocked extras of that ability, which is only possible in NG+). This creates innovative situations where you are mixing and matching abilities and trying to creatively design powerful synergies. When you lose all your health you will simply lose one of your 4 ability slots temporarily (and you haven't failed until all 4 are gone). The fact that this happens forces you to creatively mix and match abilities. I basically rushed through the game on my first playthrough and beat it in maybe 4-5 hours, but since the game is more fun the more powerful you are, it definitely feels even better on NG+ (which I understand not everyone will want to do). For me it's a 4.5/5, minus 0.5 because of the story being rather hard to understand, but otherwise, it's a great game.


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Posted on: October 5, 2021

GameRCrom

验证所有者

游戏: 197 评论: 9

Short and sweet

The setting, sound and art style are all top notch. The gameplay may seem a bit confusing at first, but the more you play, the more you know and the more you get into it. Adding in different moves into your playstyle and figuring out new ways to deal damage is very fun. The story is short and (bitter)sweet, I found it very enjoyable. Finding out the background of how the lead duo got into their current situation and seeing how they play off of each other is interesting and at times humorous All in all, I'd recommend playing the game. I though about docking a point due to the short nature of the game, but the studio that produced it isn't big and you can't really hold it against them. If nothing else, pick it up on sale.


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Posted on: May 8, 2020

DrWolfenhauser

验证所有者

游戏: 480 评论: 15

Turn Based Combat Made Fun

Usually when the words “turn based” are linked to a game, I fully neglect it. I hate turn based games. What’s the point in having all these cool skills & attacks if I can’t use them freely? Transistor found a way to make it fun & may have even piqued my interest in turn-based games. Which is no surprise considering they made Bastion, the game that made me never look down on Indie titles ever again. Transistor combines the strategic planning of turn based combat with real time combat. Although most of the time I found myself using the planning mode which stops time to allow you to pick which attacks you’ll use. Enemies don’t get this option either. So, it creates a more action focused experience, thankfully. What I really liked here was how different abilities had 3 types of effects, active effects, upgrade effects & passive effects. E.g the ability, Crash; its active ability was your normal attack. The upgraded effect would come into play if you slotted into another ability. The passive effect would give a passive ability if you slot it into a passive slot. This REALLY took an interesting approach to the RPG mechanics that I personally never saw before. There’s a lot of combos to try. To my surprise I found myself experimenting a lot throughout the game, only finding that right combo about an hour before finishing the game. Death isn’t instant, instead, you lose a random ability. This keeps you on your toes. It added a reasonably organic level of difficulty. To top it off, those abilities you lose are inactive until you interact with 2 access points; save points where you change your abilities. This really helped encourage versatility & I loved it. The narrative is just lovely. Music is astounding. Visuals are gorgeous. GoG have a ridiculously stupid character limit on reviews. So, all I’m able to say is, the game is stunning in every way possible.


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Posted on: December 17, 2020

游戏: 0 评论: 1

An imperfect gem

The story, the sound, the gameplay - everything about Transistor is full of soul and colour and stylish to boot. The voice acting, unsurprisingly, is top notch, and while I can understand why the story alienated some players, I found it rich and subtle, the kind of narrative that doesn't answer anything directly but is more interested in themes and ideas than heavy, plot-driven storytelling. Like so many others, I loved Bastion, but Transistor will always hold a special place in my heart.


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