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晶体管

已在库内

4.3/5

( 110 Reviews )

4.3

110 Reviews

中文(简体), English & 8 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
晶体管
介绍
探索科幻主题动作 RPG 游戏《晶体管》的世界,由《堡垒》的制作团队倾情打造。 《晶体管》是由《堡垒》的制作团队打造的科幻主题动作 RPG 游戏,诚邀您在震撼的未来都市中,使用来历不明的超级武器展开战斗。 《晶体管》糅合灵活的游戏模式和富有渲染力的故事情节,将需要深思熟虑的策略计划模式无缝融合到快节奏的动作体验当中。在冒险旅程中,您将拼凑线索,解开“晶体管”的谜团,找到它以前的主人。《堡垒》制作团队创造的全新世界 使用上千种功能组合打造震撼的《晶体管》游戏体验 刺激的实时战斗,融合强大的策略计划模式 1080p 高清分辨率的生动手绘插图 原声音乐随着故事情节的展开而相应改变 丰富生动的话...
评论
86 %
推荐
Polygon
8.5/10
IGN
9/10
PC Gamer
80/100
用户评论

4.3/5

( 110 Reviews )

4.3

110 Reviews

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产品详细信息
2014, Supergiant Games, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10, Dual Core CPU - 2.6ghz, 4 GB RAM, 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 /...
DLC
Transistor Soundtrack
Time to beat
6 hMain
8 h Main + Sides
15.5 h Completionist
7.5 h All Styles
介绍
探索科幻主题动作 RPG 游戏《晶体管》的世界,由《堡垒》的制作团队倾情打造。 《晶体管》是由《堡垒》的制作团队打造的科幻主题动作 RPG 游戏,诚邀您在震撼的未来都市中,使用来历不明的超级武器展开战斗。 《晶体管》糅合灵活的游戏模式和富有渲染力的故事情节,将需要深思熟虑的策略计划模式无缝融合到快节奏的动作体验当中。在冒险旅程中,您将拼凑线索,解开“晶体管”的谜团,找到它以前的主人。
  • 《堡垒》制作团队创造的全新世界
  • 使用上千种功能组合打造震撼的《晶体管》游戏体验
  • 刺激的实时战斗,融合强大的策略计划模式
  • 1080p 高清分辨率的生动手绘插图
  • 原声音乐随着故事情节的展开而相应改变
  • 丰富生动的话外音营造引人入胜的故事环境
  • “循环”选项在故事结束后引入程序战斗和新的功能组合
  • 专为电脑定制的完全自定义控制

© Supergiant Games 2015. All rights reserved.

包含内容
壁纸
系统要求
最低系统配置要求:

NOTE: The DRM-free release does not support online functionality

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

NOTE: The DRM-free release does not support online functionality

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6 hMain
8 h Main + Sides
15.5 h Completionist
7.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.5)
发行时间:
{{'2014-05-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.4 GB
链接:
评分:
ESRB 评级: Teen (Violence, Mild Language)

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
日本語
音频
文本
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用户评论

Posted on: October 23, 2020

mrhollow

验证所有者

游戏: 269 评论: 4

I want to give it higher marks but...

The voice acting is top notch. The art deco style and character design is beautiful. The animations for your character are very stylish and detailed. The combat is somewhat repetitive. I mainly ran around trying to avoid attacks in between waiting for the timer to recharge so that I could pause and think my attacks through. My impression of combat is that it’s too frenetic for real-time, and too easy for pause. That combined with the weapon mechanic of not being able to adjust weapon loadout before/after battle felt really limiting. I found myself wondering why the devs chose to limit your ability to switch weapons to stations. Why not let me switch ad-hoc? Having to flip back and forth between weapons, and combos, and try them out, then return to the station to try out a new combo felt needlessly limiting. The narrator talks like he's intimately familiar with you, but I never feel a connection with him. And he begins speaking like he’s read the screen before it even loads, it might be more impactful if he waited to comment until I’ve had a chance to read it. As it was I found myself forgetting what he said, or trying to read while he was talking. Either way, it was an exercise in frustration. Overall, beautifully executed but marred by design choices that felt needlessly limiting. I felt this way about Bastion too, less so about repetitive combat mechanics, but it was very frenetic. I wanted to enjoy the story, but ended up frustrated by the combat.


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Posted on: July 2, 2021

rilut

验证所有者

游戏: 36 评论: 3

Worse than Bastion

worse than Bastion, not a worthy successor of Bastion. it is a turn based game with confusing mechanics


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Posted on: July 21, 2021

aglinder

验证所有者

游戏: 23 评论: 5

Other reviews already said it

Beautiful to look at, and a nice soundtrack - although it doesn't changeup during combat, just the same lounge music throughout, which makes combat less enjoyable somehow - there's no sense of urgency. There wasn't enough substance to the game to make it enjoyable, for me at least. Felt like a linear interactive story, not a whole lot in terms of game play that affected the end result one way or another.


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Posted on: November 29, 2023

Br1zna

验证所有者

游戏: 评论: 12

New concepts that don't work

This is suposed to be a tactical rtwp combat rpg with a twist, it tries to reinvent the wheel of the genre and ends up with a more cumbersome pause system, think of it like VATS from fallout 3/4 but with the real time part of combat being chaotic and too fast paced, you can't even pause the game proper if you can't activate "VATS" due to it being in cooldown, so you end kitting foes waiting for "VATS" to reload. Also while the art style of the game is cool sometimes it gets in the way of playability with unnecesarily long "presentation" of "bosses" that look cool but offer zero meaningufl information, if you fail the fight you will have to watch it again and again.


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Posted on: January 1, 2020

squareinc

验证所有者

游戏: 951 评论: 11

Succinct, Stylish and Focused

This is a small game with little fat, and very compelling. It is a top down, combat focused, action game with a bold hand drawn visual art style, and a bold, if slightly underused, soundtrack. This is cyberpunk in a digital dystopia and you play as Red, a singer who has been caught up in conspiracy and has had her voice taken from her. Here the game starts sans further explanation, but with a talking sword who is your companion: the Transistor. The plot is not anything novel or exciting, however its telling is done suitably well. The gameplay involves a mix of real time combat (think Diablo), where you have up to four skills to use as you maneuver Red, avoiding enemies and attacks, and a turn system where the game pauses, allowing you to set up abilities that Red will perform when unpaused. As enemies are usually numerous and strong, the meat of the combat is in the turn based mode. The game encourages changing up your abilities as these represent the citizens of Cloudbank (where the game takes place) who are trapped in the Transistor. By using and equipping these abilities in different ways you unlock more about these characters and get more of the story. This system is very effective and I always changed my loadout after every encounter. But the combat isn't all fluid. I found the real time with pause system a bit awkward. With the brunt of combat being the turn based mode, the real time mode was always relegated to me running and waiting for the turn meter to charge. After all, you can't even use your abilities while waiting for that meter to charge unless you have a specific ability equipped, and this hampered the flow of combat a bit. Nonetheless, the story and atmosphere, and Red as a protagonist, compelled me to finish this. It took ten hours with also doing optional challenges, and I enjoyed the ride. The visuals are nice, at times outstanding, and at story's end, I felt very satisfied. This is a small game and it achieves what it set out to do admirably.


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