Posted on: January 12, 2015

ChristianSchrowang
游戏: 10 评论: 1
Annihilate
Nice! I just got a Steam Wallet card code for FREE! :D http://linkbitty.com/steamwalletcodes
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因为将肉体的意识转移到机器身上而引发的冲突迅速演变为了一场毁灭百万颗星球的灭绝之战。为了争夺统治地位,核心与旋臂这两方势力已经耗尽了宇宙中的所有资源。持续不断地战争让双方都元气大伤,残存的部队仍然在千疮百孔的星球上进行着输死的战斗,无法放下的仇恨已经带来了超过四千年的全面战争。这注定是一场你死我活的战斗。因为对于任何一方来说,他们唯一能够接受的结果,就是彻底抹杀对手的存在。
由Cavedog Entertainment首席设计师Chris Taylor主导开发,《横扫千军》是一款即时策略(RTS)游戏。本作最初于1997年9月30日发售,这款游戏同时也是有史以来第一款拥有3D单位与地形的即时策略游戏。游戏拥有两个扩展包:于1998年4月30日推出的《核心危机》,以及于两个月后的1998年6月30日推出的《战斗策略》。在《横扫千军》推出时,当时游戏的最低电脑配置要求还是奔腾100 MHz处理器以及16MB内存。当然那只是针对1997年的电脑规格的要求,现代的设备早已大大超出当时的推荐配置,但考虑到此版游戏使用了更新后的游戏引擎,我们推荐玩家使用达到至少1 GHz处理器以及512MB内存配置的设备来游玩。
在遥远的未来,一个被称为核心(Core,“集体意识库”的缩写)的中央化人类与人工智能组织统治者全宇宙。凭借核心超乎想象的科技与经济发展,人类已经定居银河系中的绝大多数星球,全宇宙的居民享受着持久的和平与繁荣。但是,一项允许人类意识转移到机器躯体内的革命性科技打破了原有的平衡,这种被称为“复刻”的手段理论上能够赋予人类永恒的生命。当核心宣布法令以“公共安全“为理由强制要求全人类进行“复刻”,由银河系边缘地带的殖民地(旋臂这个名字也来源于此)组成的叛军势力便揭竿而起,旋臂的成员们拒绝放弃自己的身体并加入核心的机器意识。双方展开了一场持续4000年的战争,旋臂方面使用量产型的克隆体来操作战争载具,而核心阵营则通过不断复制嵌入人类意识的微型芯片来操作己方阵营的机器。
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Posted on: January 12, 2015

ChristianSchrowang
游戏: 10 评论: 1
Annihilate
Nice! I just got a Steam Wallet card code for FREE! :D http://linkbitty.com/steamwalletcodes
这对您有帮助吗?
Posted on: February 12, 2015

corgifan2
验证所有者游戏: 33 评论: 1
Fantastic, but some questions
Well, lets get this out of the way, its the best RTS of all time, so now that's done, I have some questions: 1: How do I play multiplayer, in plain english would be ideal. 2: How do I patch it? 3: How do I play LAN multiplayer?
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Posted on: June 6, 2020

GetRight88
验证所有者游戏: 241 评论: 2
One of the best 90s RTS
This is one of the first RTS that i've played, and in my opinion among the best of 90s RTS games. Resource management very simple so you don't have to worry about running out of resources. There are many units & buildings to build so you can use different approach based on your location, and your enemies. Combat feels realistic because terrain elevation can affect how the units & turrets can shoot.
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Posted on: November 10, 2010

CFrederick
验证所有者游戏: 96 评论: 7
A decent, if dated, RTS
Highs: Tons of different units and ways to play, many different ways to crush your enemy, realistic physics, units gain experience, unlimited command queing (it works much better than in any other RTS game!), interesting maps with strategy-changing features. Really fun multi-play. Lows: The two sides are basically the same. the only difference is appearnces and slight cost differences. There is no plot. Bottom line: a fun RTS game, well balanced and with a variety of cool features, but shows its age with lack of faction diversity.
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Posted on: June 20, 2012

Immorttalis
验证所有者游戏: 170 评论: 1
90s Classic That Still Holds
A favourite of my childhood and I've kept coming back to it for any one of the many things that still holds up: unique unit designs, clever resource mechanics, functional ballistics simulation, and most of all the brilliant soundtrack. Supreme Commander and the latest spiritual successor Beyond All Reason wouldn't exist if it wasn't for this masterpiece. Despite the polish that these excellent games have, I still return to the original time and time again.
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