Posted on: March 31, 2025

Parbhdeep_Singh
验证所有者游戏: 54 评论: 6
Classic Stealth Gameplay
Ridiculous amount of replay value. I've added controller support via a custom reWASD profile which can be found here: rewasd.com/community
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Thief: The Dark Project (c) Square Enix Limited 1998, 2012
Posted on: March 31, 2025

Parbhdeep_Singh
验证所有者游戏: 54 评论: 6
Classic Stealth Gameplay
Ridiculous amount of replay value. I've added controller support via a custom reWASD profile which can be found here: rewasd.com/community
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Posted on: April 20, 2025

seulgi78
验证所有者游戏: 65 评论: 2
Last impressions after 27 years!
The original Thief game remains one of the most immersive stealth action-adventure game, the father of the Sneak-em Up genre! After so many years, the game is still a challenge even to a seasoned gamer and everything in it is how it is supposed to be: the atmosphere is eerie and mystical, the enemies are vigilant and unforgiven, the beasts are tough and persistent every step could be lethal! How unfortunate the series has never continued as we've wanted despite the sequels that are good enough, but not so perfect!
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Posted on: July 3, 2012

dbfuru
游戏: 115 评论: 7
Nothing Like It
Thief gold is a fantastic game. The level design is excellent and you would be challenged to find the same level of quality in today's games. Thief Gold has a variety of different levels, some you may find yourself breaking into a mansion to steal a valuable, others you will find yourself delving into long lost ruins or haunted tombs. The game has a thick atmosphere, and I found after a while of playing that I was looking past the aging and in some parts blurry textures and being sucked into the world. If you enjoy first person stealth games, or stealth games in general you will love this game. If you like more of the stealing from people elements you might prefer thief 2, as it has less tomb raiding and monsters than Thief Gold. Excellent game, highly recommended.
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Posted on: May 30, 2013

vigilante1
游戏: 190 评论: 1
Don't get discouraged by this one
Everyone is giving this 5 stars? Jeez, you guys have more patience for dealing with zombies than I do. Been a very long time since I played this, but I vividly remember the greatest, most heart pounding and atmospheric game of all time suddenly turning into blundering around in really dark caves try to hack zombies to death. It was so much of a buzzkill I never got around to finishing the game. I would urge people to buy the sequel instead, which has only a few mildly infuriating (but quite fun to break) steampunk robots, but I suppose it's worthwhile doing this one first for the sake of plot if nothing else. Just don't let yourself get bogged down on the lamer levels... find some maps online if you have to. Thief 2 is essentially the same game but with better levels, including a truly amazing one that takes place entirely on rooftops and periodically through the windows of upper floors. Leave Thief 3 for last; it was hobbled by forced Xbox compatibility.
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Posted on: September 25, 2016

VPanarin
验证所有者游戏: 256 评论: 3
Not as good as it could be expected
Having read all these reviews that praise the game, one may think it is all about stealth and sneaking. A puzzle-like gameplay can be imagined, where you have multiple ways to "solve" the mission and full freedom to combine different ways. In fact, all puzzles end very quickly. After a couple of interesting sneaking missions you get into tunnels, ruins, sewers, fighting with zombies and lizards just like some weird sort of Indiana Jones and not a thief. Sometimes you will have a refreshing breath of "stealth" gameplay and a story, but while digging in the tunnels and running another lap to find the last 15 coins in another old temple you may forget how good it was that rare times. Sneaking to avoid the enemies and to not to trigger an alarm in many times doesn't worth it: the levels are designed the way where you often need to run through the same place many times. And avoiding a guard every time of 4 or 5 is really annoying. You can't have any plan to go through the mission and to plan where to spend you arsenal of arrows. To end up with sneaking, almost 1/3 of places are not sneakable: the lights cannot be turned off, two or three guards are patrolling the rooms with noisy marble floor and you don't have enough moss arrows to hide your movements. The only sneaking option you may have in this situation is to sit for few minutes, waiting for guards to go away. But if they detect you - their radars turn on: they will never lost you and will find you even if you hide in a deep shadow around two corners of a corridor. The story is short, the levels are long and lack in details, the game gives no reach gaming experience and in many places looks like a time consumer with no reward. In the end it turns into what it tried to not to be: into a strange first-person "fencing and shooting" with rare sneaking elements. I've bought it in a bundle so I'll try next games in Thief trilogy, but won't ever return to Thief Gold again.
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