Posted on: July 4, 2021

freeness
验证所有者游戏: 854 评论: 28
Still amazing to this day
I wasn't a PC gamer when this game came out, so aside from a previous playthrough that I dropped 3/4ths the way through a few years back, this is my first time with the game. You can tell why this is a classic. The graphics are drab and the cutscenes look like they were made with flash, but everything is super solid. The story is excellent and full of unexpected turns, the world itself is one-of-a-kind, the sound design is atmospheric and moody, the controls are tight once you get used to them, and the level design is some of the best I've ever seen in both realism (houses have kitchens, bathrooms, hallways that make sense, etc.) as well as how fun they are to play through. My gripes are few. One, the in-cutscene music is like knockoff Nine Inch Nails, or that one song from The Matrix everyone knows. It's supposed to make Garret sound badass, but it makes an already edgy game slightly comical. Next, although the engine is a marvel for the time, sometimes Garret has trouble walking up slopes. This forces you to run and make a ton of noise. Even worse, sometimes the game thinks you're trying to jump instead of scale a ledge. This glitch is like ringing the dinner bell for every guard in the level. Lastly, sometimes the game gives you bad directions. I get it: it's immersive that Joe Schmo who made your Crayon map heard from his mom's friend's cousin's ex-wife where the tresure is, but it's a pain in the ass to go through every guard for no reward with an added half hour of wandering around the same corridors you've aldready been through. Still, the game is stellar. I'd recommend it to literally everyone. There's a selection of difficulty options that even make this game easy enough for non-gamers in my opinion. That's rare for a game from this era. Plus lord knows it'll run on any computer out there these days.
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