Posted on: April 23, 2019

Typolink
验证所有者游戏: 评论: 4
10/10 would build again
While I didn't think I was a sandbox sort of person, this game ate my life. There is something so satisfying about Terraria. Exploring, building things, collecting resources, building better things, finding new traders, building even bigger and more ridiculously stupendous things, mining a shaft down into hell to fight a giant monster made of eyes/mouths... Honestly, there is so much to do. It is a gorgeously rendered pixel game, each randomly generated map blending together seamlessly to make a massively open world (even if it is 2D). There's no hand-holding or tutorials (though you do get a "guide" NPC who might be useful); you're dropped into the world with some very basic tools and off you go. Along with day/night cycles complete with zombies, biomes have different weathers as well as randomised big events (like being attacked by a giant eyeball, or slime falling from the sky). Fancy being a melee character? Ranged but don't fancy the good ol' bow and arrow route? Or maybe magic's more your thing? Each tier of weapons and armour gives you choices to mix and match your play style, later allowing you to upgrade your gear if you can't face crafting another set and hoping for the best modifiers. If you're more of a gatherer/builder type, there are so many material combinations to craft and put together. I love how imaginative it allows the community to be: anything goes from a floating glasshouse built on a cloud, a sunken steampunk submarine, or just a little hut by the sea. You might need to invest in some defense for your bases, but otherwise you can build to your heart's content. And that's before you hit Hardmode... In Terraria, the sky (and map edge, natch) is the limit.
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