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Sundered:惊魂版

已在库内

4.2/5

( 60 Reviews )

4.2

60 Reviews

中文(简体), English & 8 更多
19.992.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Sundered:惊魂版
介绍
《Sundered》是一款结合了《银河战士》和《恶魔城》的手绘风格战斗类游戏,你需要面对远古邪恶力量的诱惑,选择抵抗亦或接受。在这个受H.P.Lovecraft的作品启发而诞生的世界中,与成群可怕的敌人抗衡。《Sundered》是来自《巨人约顿》制作者的又一款富有挑战性的独特经典游戏,如今更有了本地合作模式!  你将扮演名为Eshe的流浪者,徜徉在废土世界,结果受困于一个满是恶敌的巨型洞穴。为了打败巨大的头目,借助堕落圣物的力量,逐步丧失人性。抗拒或是接纳,取决于你。  《Sundered:惊魂版》包含了《钟之领主》更新,添加了最多支持4名玩家的本地多人合作模式,以及新的游戏区域和一场钟之...
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用户评论

4.2/5

( 60 Reviews )

4.2

60 Reviews

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产品详细信息
2017, Thunder Lotus Games, ESRB 评级: Everyone 10+...
系统要求
Windows 7 / 8 / 10 (64-bit), 1.8 GHz, 4 GB RAM, DirectX 10-compatible graphics card with at least 25...
Time to beat
12 hMain
15.5 h Main + Sides
20 h Completionist
15 h All Styles
介绍
《Sundered》是一款结合了《银河战士》和《恶魔城》的手绘风格战斗类游戏,你需要面对远古邪恶力量的诱惑,选择抵抗亦或接受。在这个受H.P.Lovecraft的作品启发而诞生的世界中,与成群可怕的敌人抗衡。《Sundered》是来自《巨人约顿》制作者的又一款富有挑战性的独特经典游戏,如今更有了本地合作模式! 

你将扮演名为Eshe的流浪者,徜徉在废土世界,结果受困于一个满是恶敌的巨型洞穴。为了打败巨大的头目,借助堕落圣物的力量,逐步丧失人性。抗拒或是接纳,取决于你。 

《Sundered:惊魂版》包含了《钟之领主》更新,添加了最多支持4名玩家的本地多人合作模式,以及新的游戏区域和一场钟之领主的头目混战!

 特色:
 
  • 华丽的手绘风画面和动画 
  • 遭遇多如潮水的敌人 
  • 史诗级的头目战 
  • 可选最多4名玩家的本地多人合作 
  • 数以百计的升级和大量角色建模 
  • 手工和程序生成结合的关卡 
  • 多种游戏结局和超过15个小时的游戏时间

©2018 Thunder Lotus. All Rights Reserved. Sundered and Thunder Lotus are registered trademarks of Thunder Lotus in the U.S. and in other countries.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
15.5 h Main + Sides
20 h Completionist
15 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10+)
发行时间:
{{'2017-07-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.4 GB
链接:
评分:
ESRB 评级: Everyone 10+ (Fantasy Violence)

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用户评论

Posted on: February 13, 2021

SpinningCone

验证所有者

游戏: 459 评论: 44

Coulden't get into it

Didn't finish the game, got through the first few areas and few abilities but was unimpressed. It's not much of a platformer: while there's lots of platforms and vertical tunnels and spiky bushes the platforming is pretty simple. You get a double jump early and can jump off walls. Nothing was particularly difficult in the platforming department, little skill is needed to move through the world. Combat Is button mashy and enemies are spammy. The game likes to throw lots and lots of enemies at you at once. Generally as you move around there will either be nothing, or suddenly a smattering of enemies will filter in from nowhere. then you'll just hit an area and it will just keep throwing a horde of enemies at you. At this point it's mostly just get away and spam attack until you can use a finisher move for more damage. Fighting is unsatisfying since it's just a mess of enemies onscreen all at once so strategy and finesse really go out the window and you end up just mashing attack. though even that in itself is annoying; your character moves forward as you attack so it's hard to stay back away from enemies since your attacks draw you into them. On top of that some enemy types are just plain annoying. Not long into it these cannon-bots will spawn and they can shoot you through walls from very far away. The game likes to spawn groups of 3-4 of them throughout areas, usually behind you as you travel either forcing you to backtrack to kill them or move forward for a long time while they shoot at you through the walls, more tiresome than exciting.


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Posted on: September 23, 2019

glasratz

游戏: 521 评论: 30

Repetetive until it gets repetetive

I really liked this game at first and had a lot of fun with it. It has baeutiful graphics and gameplay with balanced difficulty and fluid movements you can almost feel. I enjoyed how relentless the enemies are and how they force you to fight in impossible places. But at some point the graphics became stale, as I started to notice the lack of animation. Some enemies barely have any movement in them at all. The backgrounds and environments are sterile, without any detail, probably due to the randomized maps. Only the bosses are a bit better, but they are annoying to fight. Some of them take ages, without posing much of a threat. Even the gameplay became a chore after some time: Fighting is repetetive as hell. It took longer than I thought, but at some point the hordes of spawning mobs got on my nerves. Exploration is not rewarded - it's punished. You run into a dead end, persued by endless mobs and face an endless way back. And all the running you have to do! This is a game that should not have had a central hub. All in all: It's good fun for some time, but don't try to finish it.


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Posted on: April 5, 2019

qnang5284

验证所有者

游戏: 250 评论: 2

Worth every penny.

Short review: If you love metroidvanias and are eager for a challenge, go grab this, Worth e'ry penny. Long review: If you love metroidvanias this is THE metroidvania you wanted. Rooms are generated procedurally, so are encounters, and, although the map layout is the same in every game (map is going to come in handy, believe me) runs are not. There are times where you are not going to see where the blows are comig from, so you're going to need some skills and handle your resources carefully. The graphics are SO DAMN GOOD. Designs are out of this world. Seriously, gorgeous. Storywise, you are going to need to make some choices that affect not only how your character develops, but the story itself and how it develops around you. It's got this Lovecraftian vibe that makes it wonderful and unfathomable... up to the point that, at the end of the game you may find yourself thinking that you might have rooted for the worng side... This is serious triple A material. Go for it. I've purchased this game three times (gog, ps4 and steam, not counting games), no regrets.


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Posted on: April 10, 2018

Interesting, but ultimately too little

The title says it all - the game has some things really going for it. The soundtrack and sounds in general add a lot to the game and actually manage to create something like an atmosphere out of very little else. And this "very little else" is a problem; the procedurally generated rooms are very same-y, there are very few types of enemies (at least at the point I am, which is about 4 h in) and the fights generally aren't all that interesting. And this is a bit of a bummer: A roguelike that is mainly combat with combat that is just... meh. When I say it's "just attack and dodge", I am describing most of the genre, so I won't do that - I can't exactly point my finger at a single problem (to name a few: combat (or movement and honestly pretty much the whole game) that is responsible for me not having a good time playing it. I've played many roguelikes/lites and am no stranger to frustratingly hard combat or slow progress. Sundered has all that (if you chose harder difficulties at least), but I do not feel statisfied, I just feel a bit bored. I wish I could articulate why I feel that way, but I really just can't, which makes this review a bit pointless - but if you read this, you are probably extremely critical yourself and just need a push in one direction or the other.


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Posted on: January 20, 2019

glalejos

验证所有者

游戏: 210 评论: 5

Lost in an eldritch world

Sundered has a carefully tailored game play, a daunting atmosphere, and a flawless implementation. The choice to embrace or resist adds a lot of weight to the player, and is decisive to keep them involved in the development of the story. Either choice dramatically alters both the game play and the outcome of the game. Congratulations for such an exceptional title, Thunder Lotus!


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