Posted on: November 9, 2011

danio43us67
游戏: 304 评论: 20
Good fun, but "no"
Good fun, but not for me. Didn't really like it, but it has its fans, therefore you should definately try it if you like RTS or sieges.
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Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Game length provided by HowLongToBeat
Posted on: November 9, 2011
danio43us67
游戏: 304 评论: 20
Good fun, but "no"
Good fun, but not for me. Didn't really like it, but it has its fans, therefore you should definately try it if you like RTS or sieges.
这对您有帮助吗?
Posted on: November 18, 2013
djSnejok
验证所有者游戏: 10 评论: 1
Mavericks os
didn't work on os mavericks(
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Posted on: May 15, 2014
!-Xinge.\-Syntactical
游戏: 评论: 4
Very Addictive Game
If you're new to strategy game. You should try this one. Because there are many difference ways to handle your economy while war with other lords. Not the only one like other games. You can build more than 10000 soldiers without lag and the game itself has Map Editor too. ;D
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Posted on: February 26, 2017
hunty820
验证所有者游戏: 65 评论: 5
Some good ideas.
A rather unique game, it has no obvious competition in combining base building and RTS. Its flaws are frustrating, but overall it’s a good game. The graphics have been improved, but there are no graphics options – you just chose the resolution Its RTS elements are generally frustrating: There appears to be no auto attack button. The best I could get was to set my units up to patrol an area. This is an absolute pain – it means you must nanny your attacking units. Your units won’t do anything to defend themselves either – they are utterly brainless. Your units will happily sit under missile fire. They have terrible attack prioritise – all melee troops tend to favour destroying walls over destroying anything else. Ranged units will focus on killing peasants over killing enemies attacking them. Worse, they will focus on killing the lord, a task for which they are rubbish at or killing the enemy, resulting in you bringing a mass of archers and then losing them because they stood there not targeting the enemy. Siege weapons forget their range – every so often they will stop attacking and require a manual reminder. Siege weapons won’t defend themselves, siege weapons won’t target enemy buildings – even if they rebuild it. This can be frustrating when you use siege to bring a critical wall/tower down. If the enemy rebuilds it, you have to then re-task units to destroy it. Engineers sometimes just exit the siege engine for no reason. A lot of the numbers are never explained – how much food do your peasants need, etc, which leads to a lot of guess work. All of this makes the combat and base management frustrating and off putting.
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Posted on: May 20, 2025
tomitamas33316
游戏: 2 评论: 1
Wrong stronghold
That is not a classinc stronghold...
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