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Stoneshard

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4/5

( 138 Reviews )

4

138 Reviews

中文(简体), English & 8 更多
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Stoneshard
介绍
Stoneshard 是一款充满挑战性的回合制 RPG 游戏,设置在一个开放世界中。体验中世纪佣兵的无情生活:在饱受战争蹂躏的王国旅行、履行合同、战斗、包扎伤口并发展自己的角色,没有任何限制。 探索被蹂躏的国土 开放世界d 战争总会留下印记:村庄化为废墟,地牢里充斥着怪物,原有的道路被废弃。在阿尔多穿行,了解更多它的过去。 经济 战时经济是残酷的,但也提供了许多机会:履行合同、寻找宝藏、进行各种商品贸易以及在国土上四处旅行赚钱。 选择你的道路 角色发展 体验 100 多种能力和 200 多种装备,没有任何职业或等级限制。创建自己的游戏风格! 多种多样的敌人...
用户评论

4/5

( 138 Reviews )

4

138 Reviews

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产品详细信息
2020, Ink Stains Games, ...
系统要求
Windows 10, Intel Core 2 Duo E6320 or equivalent, 2 GB RAM, GeForce 7600 512 Mb or equivalent, Versi...
DLC
Stoneshard - Character Pack, Stoneshard - Supporter Pack
Time to beat
78.5 hMain
120.5 h Main + Sides
-- Completionist
104 h All Styles
介绍



Stoneshard 是一款充满挑战性的回合制 RPG 游戏,设置在一个开放世界中。体验中世纪佣兵的无情生活:在饱受战争蹂躏的王国旅行、履行合同、战斗、包扎伤口并发展自己的角色,没有任何限制。

探索被蹂躏的国土


  • 开放世界d
    战争总会留下印记:村庄化为废墟,地牢里充斥着怪物,原有的道路被废弃。在阿尔多穿行,了解更多它的过去。
  • 经济
    战时经济是残酷的,但也提供了许多机会:履行合同、寻找宝藏、进行各种商品贸易以及在国土上四处旅行赚钱。

选择你的道路


  • 角色发展
    体验 100 多种能力和 200 多种装备,没有任何职业或等级限制。创建自己的游戏风格!
  • 多种多样的敌人
    参加与众多派系的激烈战斗。强盗土匪、可恶的邪教、亡灵——这一切都需要独特的方法。
  • 战术性的战斗
    没有关怀备至的指导。只有深思熟虑的人才能占上风——提前做好几个回合的计划,适应周围的环境,充分发挥你的角色的长处。

战胜困难,努力生存


  • 健康系统
    掌握简单而深入的健康系统:烧灼流血的伤口,用酒精和药物缓解疼痛,练习放血并调配各种药物治疗你的疾病。
  • 心理
    游戏中的不同情况会对角色的心理状况产生明显影响。即使在最绝望的战斗中,高昂的士气也可能会扭转局势,而低落的心智会带来恐慌发作和偏执狂。
  • 永久死亡
    你喜欢冒险吗?那就尝试铁人模式,其中每个决定都是不可逆的,你的角色一旦死去就永不复生。

计划中的更新


  • 新内容
    新的定居点,包括三座宏伟的城市。新的敌对派系:神秘的深居者和无情的蜂巢。更多的活动、装备、敌人和能力。
  • 商队
    召集你的商队:升级它,找到新的路线并招募追随者——他们的技能和能力肯定会派上用场。感觉疲累了吗?回到你的营地,听听新鲜的故事,或在火炉边休息。
  • 奉献
    献身于谜一般的神的一个化身。但请记住:每一个祝福都有其代价。你准备好签订契约了吗?
  • 战役
    要解开 Stoneshards 的奥秘,你必须造访许多激动人心的地点,做出具有长期后果的决策,并杀死许多凶残的头目。
  • 炼金术与烹饪
    发现新的配方,并尝试结合不同的成分制作药水与菜肴。

社交媒体

Stoneshard玩家官方反馈群:737247275
包含内容
内容
Standard Edition
Supporter Bundle
Soundtrack (MP3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
78.5 hMain
120.5 h Main + Sides
-- Completionist
104 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04, Ubuntu 24.04)
发行时间:
{{'2020-02-06T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
341 MB
链接:

游戏特性

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italiano
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polski
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Português do Brasil
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Türkçe
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русский
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用户评论
最有用的评论

Posted on: May 2, 2020

早期访问回顾

shamino

验证所有者

游戏: 1463 评论: 8

Great game but badly limited by inability to save

NOTE: feedback is for BETA version 0.5.8.7 of Stoneshard. Low rating is solely due to lack of ability to save game when exiting to main menu. Otherwise, it gets 5 stars for sure! I absolutely love this game in so many ways, and am looking forward to seeing the game continue to grow. HOWEVER - there is currently a MAJOR problem in that you cannot save the game when you exit the game, You have to save at only special "save point" locations. TO THE DEVELOPERS - Please just do an auto save when exiting the game so I can quit at any time and then resume later. You can make it optional to satisfy those who like the "save point" concept. But please do not ruin an otherwise CLASSIC game by not allowing players to simply exit the game and then resume where they left off. The current "save point" mechanism is fine for long term milestone saves, but I must be able to exit the game at any time and then continue later. Thanks for considering a different point of view and perhaps a small compromise in your design principles in order to satisfy a much wider audience.


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Posted on: May 1, 2020

早期访问回顾

Lookda

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游戏: 414 评论: 53

Equally minimalistic and brutal rpg

Stoneshard is early in development and it might not be for all. In Stoneshard you play cautiously, accept (and feel joy in) minimal increments, and suffer infuriating death. Play the (free) tutorial on Steam to get a feel of the final game in overdrive. It contains most (current) mechanics at an increased pace. The core game is at this moment bare-bones. No custom character, limited dungeons, non-optimized and subset skills, merely two towns, rehearsed quests, lack of polish, etc. Yet, I put 80+ hours in. Why? The slow progress and lack of save points (adds tension and some exploring) are for me selling points. You make choices like swapping your old axe for a bit less fumble chance at cost of a point of bleed damage, browsing food merchants for a non-spoiling sausage or a cheap old cheese, walk cautiously through the forest at night with your high level mage in fear of running into a wild bear, and have a real tactical puzzle to solve with an engagement of 5 bandits of whom 2 have bows and one is a mage. The difference between early and later game is that you are actually able to win a fight like that. A level 1 character might need to run away, or have some luck by being able to lure the bandits into a pack of wolves, and bring home some wolf pelts instead. The game is turn and square based. Battles are over in 10-15 turns, and you have to come up with ways to optimize your skills and surrounding environment. The best are the skills that modify positions, movement or sight. My mage can cast a boulder that blocks sight, funnels enemies to hidden traps and blocks a narrow path avoiding a direct charge. The next turn I can let it explode, throw it to a distance enemy or simply let is remain for a small damage bonus. When it rains my fire skills do half damage. Stoneshard does not shy away from brutal language and graphics. The apparently cute figures are beheaded and molten to a pudding. I hope the devs keep adding, and keep the minimalistic and brutal gameplay.


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Posted on: May 15, 2020

早期访问回顾

Zmetz6

验证所有者

游戏: 415 评论: 1

Needs additional saving options

This is a really fun and difficult turn based RPG but is held back by its lack of saving options. Adding save anywhere or at the very least, save on quit would make this game a lot easier to recommend.


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Posted on: May 11, 2020

早期访问回顾

James1982

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游戏: 178 评论: 2

A dungeon romp with one glaring issue.

If credentials mean anything; I have been playing video games for as long as I can remember. From my father's Commodore 64, all the way now (born in 1982). CRPGs, Roguelikes and dungeons crawls are my favorites. I enjoyed this game for what is on offer at the moment. Only one thing made me not play more than the 30 minutes I spent on it. I died. And went back a good bit of progress. If this was a permadeath thing, I wouldn't be unhappy. But it allowed me to resurrect at some kind of checkpoint. With all progress lost, and not able to save when I need to do something else (a lot of us don't have time to play games anymore, Adulting stuff getting in the way), it would be nice. I hope the next round of updates includes some more robust save system. Until then, I have to give 3 stars. 4 would have been given as the current incarnation of this game is fun, but not too notable. My score will change once my socks get wow'd.


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Posted on: May 1, 2020

早期访问回顾

JeanMich

游戏: 645 评论: 34

Nice project

If you do not like random looting, don't go there. If you don't like dying easily, don't go there. The game is challenging, and it seems it'll be the core of it, however we can hope that quests and story content will greatly improve during development. You'll have to deal with many stats you don't want to see worsen : hunger, thirst, intoxication, pain, sanity, morale, injuries. Each time they reach a certain level, you get malus, and those can add-up pretty quickly. Your (small) inventory will be full of herbs and food and beverages trying to help you. But beware, drinking alcohol to ease pain makes you drunk, giving you some malus too. At the moment, you can only save at the inn, so prepare your expeditions if you want to finish a quest as there's chances you won't find any help until coming back. Evolve wisely your character to improve the numerous stats they affect, as for skills as you won't be a jack of all trade soon enough. The game need a lot of improvements at its current state. But it'll please people who like difficult games. It's kind of a niche game. After about 15 hours on it, I'm waiting for some updates to experience it more, the Trollslayer recent content was really convincing. I feel this game can provide a very nice experience, with plenty of updates even after its official release. There's plenty to do and what we already have is engaging. Try the prologue, it is available for free and gives good insights on the mechanics.


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