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Starpoint Gemini Warlords

已在库内

3.9/5

( 18 Reviews )

3.9

18 Reviews

中文(简体), English & 4 更多
34.9934.99
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Starpoint Gemini Warlords
介绍
前线战略!《双子星座军阀》将第三人称太空舰队战斗与4X策略和RPG玩法相结合。建造强大的战舰,将它们投入战场,或是亲自披挂上阵。 成为军阀,征服双子座吧! 直接控制你的太空战舰,在战场耀武扬威。手动瞄准射击,或在使用特殊技能时指挥你的炮手为你射击。选择追随你上战场的同伴,如果你还需要额外的援助,让你的舰队也加入光荣的战斗。这款游戏中的战斗形式多样,小至决斗和小型遭遇战,大到行星轨道上的大规模舰队冲突。 建造战舰,组建强大的舰队,并派遣它们参与双子座的太空争霸,但请务必注意战场上的战况。一支看起来较弱的舰队,一旦有将领与训练有素的专家坐镇,就能将战局扭转,但无...
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14 %
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用户评论

3.9/5

( 18 Reviews )

3.9

18 Reviews

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产品详细信息
2016, Little Green Men Games, ...
系统要求
Windows 7 / 8 / 10, Intel Core 3.0 GHz or equivalent, 8 GB RAM, DirectX 11 nVidia GeForce GTX 470 /...
DLC
Starpoint Gemini Warlords - Digital Deluxe Upgrade, Starpoint Gemini Warlords - Titans Return, Starp...
Time to beat
25 hMain
39.5 h Main + Sides
53.5 h Completionist
38.5 h All Styles
介绍
前线战略!《双子星座军阀》将第三人称太空舰队战斗与4X策略和RPG玩法相结合。建造强大的战舰,将它们投入战场,或是亲自披挂上阵。
成为军阀,征服双子座吧!
直接控制你的太空战舰,在战场耀武扬威。手动瞄准射击,或在使用特殊技能时指挥你的炮手为你射击。选择追随你上战场的同伴,如果你还需要额外的援助,让你的舰队也加入光荣的战斗。这款游戏中的战斗形式多样,小至决斗和小型遭遇战,大到行星轨道上的大规模舰队冲突。 建造战舰,组建强大的舰队,并派遣它们参与双子座的太空争霸,但请务必注意战场上的战况。一支看起来较弱的舰队,一旦有将领与训练有素的专家坐镇,就能将战局扭转,但无须害怕,你可以亲自上阵指挥,率领你的舰队取得胜利! 使用附加模块升级你的军事总部,以制造和强化更先进的武器,开发新的战舰,最大战舰“比邻星”可达星站尺寸;解锁新的建筑,并激活各色奖励,这些奖励会影响你的整个疆域。作为民众们的强大领袖,你需要一个坚实的据点。 开拓你的疆域并借此扩大你的影响力,增加你的资源,但切勿过多分散防御力量,你的敌人很可能会趁虚而入。建设不同的资源和防御结构有助于巩固和提升领地。扩展T-Gate网络能使你的舰队更迅捷地穿梭于日渐壮大的帝国。能否及时到达战场,有时候会对战局起到至关重要的作用。 从一艘小型但灵活的武装战舰上开始你的冒险,直到你的努力换来一艘能够进行大规模战略部署的巨型母舰。用大量武器与强化件来升级你的毁灭战舰。要完成这一切,你必须付出相应的心血与代价,才能获得你梦寐以求的星际战舰。
  • 由60多个不同派系组成的庞大的游戏世界,已经准备好迎接你的舰队到来。
  • 战役模式 – 在游戏中经历“流亡者”的故事。他们在逃离Sol星系的外星人入侵之后,定居在双子座外围Phaeneros的贫瘠星球上。
  • 五个自带起始设定的自由漫游剧情。
  • 近90艘不同的飞船中可供选择,从武装战舰和护卫舰到巨大的母舰。
  • 建立你自己的个人军事总部,增强你的经济和军事实力。
  • 程序随机生成的自由任务提供了大量渠道赚取点数,你能用这些点数来升级你的战舰。
  • 程序随机生成的遭遇战可能会在你最不希望碰到它们时找上你。
  • 从三个独特的角色职业中选择一个,或自制一个属于你自己的混合职业。
  • 对多种不同科技进行研究,从你的战舰到你的全盘计划都将受益。
  • 建造战舰,组建舰队,将它们派往四面八方征战,为了Solari Concord的荣光。
  • 建造并升级整个星系的基础设施,以增强资源采集,巩固你的统治。
  • 参与外交活动,签署贸易协定以获取所需资源的提升。
  • 对Mod的支持大大超越前作《Starpoint Gemini 2》。

Starpoint Gemini Warlords © 2017 Little Green Men Games. Developed by Little Green Men Games. All brands, product names, and logos are trademarks or registered trademarks of their respective owners. All rights reserved. Made in Europe

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
原声音乐(MP3)
画册
海报
Stream Overlays
壁纸
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
25 hMain
39.5 h Main + Sides
53.5 h Completionist
38.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2016-04-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
6.6 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
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文本
Deutsch
音频
文本
français
音频
文本
polski
音频
文本
русский
音频
文本
评论
69
平均
14 %
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最有用的评论

Posted on: May 25, 2017

todda

验证所有者

游戏: 228 评论: 22

A first rate star-ship captain simulator

I enjoyed Starpoint Gemini 2 quite a bit. It scratched the Freelancer itch, while letting you feel like the up and coming captain of your own capital ship. However, it felt pretty indy, and rough around the edges at times, despite being an fun, attractive game. SPG Warlords, however, feels like the developers took all the lessons learned from the first game, and turned it into a nearly AAA experience. This is a fantastic, polished game that asks the question: What would a modern freelancer be like if you could command a massive capital ship, along with an entire armada if you so choose? Graphics: The graphics are massively improved, and look fantastic Subtle ship details that are reminiscent of the ships in star citizen, etc. abound. Ships shed material when hit, and now explode with satisfying particle effects and debris. Everything is built on a much larger scale, and this makes the experience much more immersive. The game runs more smoothly than it's predecessor despite all of the additional detail. I have it completely maxed out at 1080p on a Geforce 970. The frame-rate is buttery smooth. Gameplay: Space felt barren in the old games, and despite visual details, there was little to interact with. Now random events might happen while you travel through space. A merchant might need rescuing, or a caravan might have gotten separated. Even the freelance missions feel like real adventures. You can hail ships and stations and converse using dialogue trees. A nice touch might have you stumbling across a special derelict floating in space with a story to tell. The controls are top notch, and the interface is easy once you get used to it. They have greatly improved the HUD, and it now looks very slick and polished. It's much easier to manage your quests, ships, and everything else thanks to a redesigned interface. Conclusion: This is a great, space opera simulator where you get to command a capital ship. It's far better than I could have possibly hoped for.


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Posted on: October 7, 2017

Torbrant

游戏: 162 评论: 2

Decent but flawed

There is one huge flaw about this game: enemies are leveled with you. So you're not going to ever get more powerful in this game when leveling.


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Posted on: May 28, 2017

g04tn4d0

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游戏: 评论: 15

Star Trek Legacy meets Master of Orion?!

Okay, first thing right out of the gate you need to know that if you see someone playing this game using the mouse and keyboard to dogfight and they're complaining about how hard it is, they aren't using the controls correctly. While you *can* control the ships manually, it's really just for mining and salvaging. The correct way to perform combat, however, is to do it is like how it was on Star Trek Legacy where you steer your ship with WSAD, look around with the mouse, and use a context menu to issue commands to your crew. Yes, when in combat, you spend most all of your time and effort positioning your ship so that most of your turrets are facing your target while you try to turn any of your decaying shields away from incoming fire, manage power systems, offensive and defensive captain skills, as well as purchased ship add-ons that give additional abilities. All the time this is going on, your crew will engage the enemy ships. You can manually give the command to fire torpedoes and even send marines over to board the enemy ship. Now, with that out of the way this game is super fun and addicting. While you fly around and trade, bounty hunt, defend stations, or even destroy them, you have a little station and empire of your own that you're operating in a simple Master of Orion type game board. It's not so complicated that you'll be pouring over a manual for days just to play your first game. I figured everything out in a few hours of diving in. You collect resources, build structures, expand your borders, defend them from invaders, perform diplomacy duties, sign trade agreements, and build your own fleet. There's a lot that seems to be inspired from X3: Albion Prelude with the HQ expansion where you can reverse-engineer captured ships and then mass produce them. There's tons of stuff to do and you can play the game however you like. Very addicting. I give it five very happy space goats.


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Posted on: June 4, 2017

lordofkrikkit

验证所有者

游戏: 107 评论: 15

Fun Game, Stupid Story

So it's Starpoint Gemini 2 with buildable fleets you can move around. The writing is juvenile, and the gameplay's simple, but it's fun, and there's a lot of it. For some contrast, I got this and Endless Space 2 at the same time, and I've spent my time playing this (Endless Space 2 being a broken, buggy, Steam Only mess helped). For a change, would recommend playing this title on Normal instead of max difficulty - everything's the same, but you waste a lot less time grinding and cloak sniping.


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Posted on: August 26, 2018

验证所有者

游戏: 0 评论: 10

Good game but bad move

Awesome game better than the second one, more diverse more open world. They also managed to bring Titans back yet another plus. What sucks is perhaps the lack of modding tools for GOG version, you need the Steam version to enjoy that which is kind of a bummer. Things that suck? - Bad ai it follows you around in swarming circular patterns and even bumps into you randomly. - Some mission objectives are overly complicated or when you reach them your surrounded by flanks. - Random non important missions feel like a chore sometime. - Constant action might bog some systems down. - Too many things going at times, you scrub one end of the map only to realize a different location has taken over. Unless you have a massive fleet you might be at a disadvantage of reach two or three targets at once. - Terrible camera positions, I like the choice of having 3rd and 1st person views but ship configurations can make both seem odd at times. Liking riding nose end bullet train or a view covered with a ship so large it blocks out the sun. - Your advantage as a captain actually make you seem invincible at first, having four specializations to pick from. What sucks is that it is not across the aboard, you have an enemy that just wants to shoot with no other purpose than that. You feel like at times your a special case having specializations the galaxy lacks. - Run n gun vs Texas style hold outs, I prefer run n gun but there are some missions that require you to take out larger targets. The defenses can be anywhere from minor to over the top impossible. - Its great to be able to apply decals, but not really it seems kind of pointless to me unless they added the ability to actually customize the ships and your fleet.


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