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Space Haven

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4.3/5

( 83 Reviews )

4.3

83 Reviews

中文(简体), English & 11 更多
Offer ends on: 10/28/2025 15:59 EET
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Space Haven
介绍
率领一群身份复杂的下层社会平民,乘坐飞船踏上太空之旅,寻找新的家园。在这款太空船殖民地模拟经营类游戏中,你可以一砖一瓦地建造太空船,创造最佳的气体条件,管理船员的各种需求和情绪,遭遇其他宇宙飞行团体,并尽情探索广袤的宇宙。设计和建造 自定义 - 完全自由地建造自己想要的太空飞船或太空站。你可将每块船体、墙壁、舱门和设施放在你希望的任何地方。 功能性 - 所有设施各有其用。船员可以睡在床上,也可以使用卫生间,他们会因嘈杂的房间而感到不愉快,也会因为一台游戏机而把你夸上天。 功能实用的太空船可以一砖一瓦地逐步建造出来,从而让你有机会根据自己的需求塑造太空船。它可以是对称的...
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用户评论

4.3/5

( 83 Reviews )

4.3

83 Reviews

{{ review.content.title }}
产品详细信息
2020, Bugbyte Ltd., ...
系统要求
Windows 7 / 10, 1.8 Ghz Processor, 1 GB RAM, 128MB 3D OpenGL 2.0 Compatible video card, 250 MB avail...
DLC
Space Haven Soundtrack
Time to beat
10 hMain
19 h Main + Sides
50 h Completionist
22 h All Styles
介绍

率领一群身份复杂的下层社会平民,乘坐飞船踏上太空之旅,寻找新的家园。在这款太空船殖民地模拟经营类游戏中,你可以一砖一瓦地建造太空船,创造最佳的气体条件,管理船员的各种需求和情绪,遭遇其他宇宙飞行团体,并尽情探索广袤的宇宙。

设计和建造





  • 自定义 - 完全自由地建造自己想要的太空飞船或太空站。你可将每块船体、墙壁、舱门和设施放在你希望的任何地方。
  • 功能性 - 所有设施各有其用。船员可以睡在床上,也可以使用卫生间,他们会因嘈杂的房间而感到不愉快,也会因为一台游戏机而把你夸上天。

功能实用的太空船可以一砖一瓦地逐步建造出来,从而让你有机会根据自己的需求塑造太空船。它可以是对称的流线型,也可以具有不对称的古怪外观。不必非要与科幻小说中描绘的传统太空船相似。你可以完全自由地设计自己的太空船,一切由你做主!

模拟气体系统





  • 氧气和二氧化碳 - 通过为全体船员构建生命支持模块,来保持最佳的氧气和二氧化碳浓度。
  • 有害气体 - 某些设施和爆炸可能会释放出有害气体。建造洗涤器,以净化空气。
  • 温度和电源 - 构建温度调节器,以便为所有船员保持理想的温度。构建电源节点,并设置整艘太空船的配电。
  • 舒适度 - 将床构建在飞船核心旁边会影响睡眠。设计你的飞船,以确保船员感到舒适。

以等距方块拼贴而成的气体系统可以模拟飞船上的各种气体、温度和船员舒适度。人类、植物和设施会对其周围环境做出反应,从而为你设计的飞船和你创造的生活条件赋予意义。请确保设施安全,优化船员的生存水平和福祉,但同时也要考虑到未来可能发生的事故,以及船员战斗或环境危害造成的混乱。

深刻的人设




  • 技能和特质 - 每位船员都有自己的技能组合和特质。懦夫可能连开枪都会害怕,消化能力强的人吃什么东西都不受影响。
  • 情绪 - 快乐的船员需要食物、睡眠、舒适度、安全感和朋友。少了任何一样,他们的情绪都会受到影响。
  • 状况 - 船员可能会感到冒险,忍受饥饿,感到不卫生,或者只是吃得太多。各种状况都会影响他们的感受。
  • 精神崩溃 - 如果船员的压力过大,他们可能会精神崩溃。有些人会走出气闸舱发泄不满,而有些人则可能开始打架。

在《Space Haven》中,角色并非简单的机器人。这款游戏模拟了船员的需求、情绪、健康状况和技能,而且他们彼此会建立关系。以往的职业和爱好会影响他们的技能和诀窍,而且他们还具有积极和消极的性格特质。你将在寻找新家园的持续旅程中,见证不同船员的欢乐时刻、沮丧情绪和戏剧性事件。

使命




  • 远征任务 - 装备新船员,并组织远征队,以探索废弃飞船,或造访其他派系的太空站或太空船。
  • 征募 - 征募和派遣船员,以攻击敌人并解救好友。
  • 物品栏 - 每位船员都有自己独特的物品栏。请为其装备手枪、步枪、手榴弹等武器。

为船员装备太空服和武器,并组织远征队,以探索废弃的飞船和太空站。探索并抢救资源和物品;找到有人冻在里面的已激活冷冻舱。造访其他派系的太空船或太空站,找到数据日志,从中了解到以往寻找新家园的太空旅行者的故事。

船员战斗和外星人




  • 船员战斗 - 与敌方派系或外星人物种交战。
  • 外星人 - 你将目睹外星人击倒并活捉你的船员,看到船员在外星人巢穴中受苦,并决定是否解救他们。

外星人会捕捉船员,将他们带回基地并裹得像蚕茧一样靠在墙上。你将看到船员在外星人巢穴中受苦,并决定是否解救他们。探索废弃的飞船,从中找到被外星人捕获的原飞船船员。类似事件将为你的新船员创造有趣的背景故事。

飞船对战




  • 战斗就位 - 与敌人进行飞船对战时,你将看到船员进入作战位置,还将看到他们在战斗中将炮弹装入炮塔,扑灭爆炸引发的火灾,修补船体缺口,修复重要设施。
  • 战术 - 瞄准敌军飞船发动机,阻止其逃离。你会看到他们对你采用同样的战术。直接向其炮塔射击,或尽力专注于敌军飞船核心,看着他们的飞船变成漆黑一片。构建护盾以保护自身飞船最重要的部分。
建造炮塔并在飞船对战中运用战略:撞击和爆炸可能导致任何一方出现火灾、硝烟、有害气体、乃至船体缺口的雪球效应。所有船员需要齐心协力才能赢得战斗。

健康建模




  • 冷冻舱 - 保护船员免受星际旅行副作用的影响。使船员处于停滞状态,以冻结疾病的发展或等待救援。
  • 医疗 - 为船员治疗伤痛、伤口和疾病。医疗状况会以多种方式给船员带来影响。

船员会在战斗中负伤,并可能患上严重疾病。设置医疗室,扫描疾病和异物,让你手下最好的医生治疗疾病和进行外科手术。希望你的医生不要心不在焉,把手术工具落在船员体内。

星系和派系




  • 生成的星系 - 每次通关均会探索一个按程序生成的新星系,其中包括行星、小行星以及其他派系的太空站和太空船。
  • 派系 - 与按照自己的方式努力生存和建立统治地位的各个派系进行互动。结识海盗、商人、奴隶贩子、邪教徒等各类派系,并与他们分别建立关系。

  • 资源 - 挖掘原始资源,并将其精炼成建筑材料。与你遇到的其他团体交易资源。

每次通关均会探索一个按程序生成的新星系,其中有按照自己的方式努力生存和建立统治地位的各个派系。你将遇到海盗、奴隶主、商人、邪教徒和机器人等各种派系。跃入超空间,寻找资源,结识各类团体并与其建立关系。


《Space Haven》中可能发生的酷炫事件:

  • 通过登上废弃飞船并找到已激活的冷冻舱,获得一位新船员。
  • 为阵亡船员举办太空葬礼,让其他船员与其告别。
  • 用从卫生间回收的生物质和水种植植物。
  • 如果极度绝望,可能会吃掉阵亡船员或入侵者的肉。
  • 目睹外星人抓走船员带回巢穴,并将他们裹得像蚕茧一样靠在墙上。你会解救他们,还是放任不管?

(c) Bugbyte Ltd.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10 hMain
19 h Main + Sides
50 h Completionist
22 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2020-05-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
226 MB
链接:

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最有用的评论

Posted on: May 23, 2020

早期访问回顾

Devastor

游戏: 评论: 2

"realtime", not round-based/turn-based

Its "realtime" with speed-up, pause option, similar to "realtime" in Stellaris. Space Haven is not round-based, not turn-based! (For several players like me, this is an very important information.)


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Posted on: May 21, 2020

早期访问回顾

Shintora

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游戏: 559 评论: 1

FTL and Dwarf Fortress had a baby.

If you are looking for a more user friendly DF or Rimworld experiance with a wonderfull 1970's-80's retro-futuristic aesthetic then here you go. To be a bit more detailed, the premise of the game is earth is on her last leg a couple centurys from now. you are leading a small band of people thrown together in a masssive and not really suported exodus. You start with a handfull of people and reasources, and build a ship from scratch, haveing to build (AND maintain mind you) atmostpherics, power systems, engines, and of corse rooms for the comfort and basic needs of your crew. mineing asteroids and salvaging wrecks you come across as you go from jump point to jump point on your serch for a new home. You might come across people willing to trade, you might come across people willing to shoot you and take your food and supplies. While salvaging you can come across more then just cargo and tech and scrap. there are many reasons a ship might be floating in space, and many stories to find, and well.....In space no one can hear you scream eh? You crew will all have Jobs they had and skills. And traits that they discovered of themselfs after the collapse. And they wont always get along with each other. you can just change the times of day they are active to eliviate that though, as this game has all the systems that Dwarf Fortress or Rimworld does for making shifts of workers or designating who does what and so on. Overall I love this game so far, and its right up my alley. if you liked what you read here then It might just be your thing as well. I MIGHT have added the 5th star simply because of aesthetics. They just nail it. beyond being a style I very much love with both pixle art and as said before that 70's to 80's retro-lived in future, the details they have are wonderfull, Rretrothrusters firing as a ship manuefers. walls gaining ice cyrstals as the temps fall. blood painting said walls as you fight off the nightmares in the dark. Happy Surviving!


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Posted on: May 21, 2020

早期访问回顾

petitmal

游戏: 163 评论: 26

Rimworld in space, Oxygen not Included..

Small indie studio doing a nice job expanding on the ideas found in Rimworld, Oxygen not included and the likes. Currently two types of scenario's are available: Basic Platform and Abandoned Mining Station, the first serving as a tutorial the latter giving the player more freedom. There are four difficulties to choose from. You start with a crew, each member having it's own quirks, on a mining station near an asteroid. Your goal is to construct a spaceship with which you can travel the universe. It's up to the player to freely design a spaceship or use a pre-designed building plan. Like Rimworld and Oxygen you need to take care of your crew, you assign jobs, priorities. All of this is subject of change since this is an EA entry (and the GoG review system doesn't allow for review updates), so pro's and con's are a bit arbitrary right now. The UI can be confusing and occupies too much of the screen, although it has been improved. I do hope ambient sounds and the music get separated, since musical taste is so very personal. Right now silencing the music also silences ship sounds, with exception of the menu sounds, which I feel is a little inconvenient. It lacks a little bit in the area of 'personality', which is such a strong part of the Rimworld and Oxygen not Included experience, but it is not a finished title yet. Nevertheless, I am carefully tilting towards a positive view on this one.


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Posted on: November 2, 2020

早期访问回顾

Mogsington

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游戏: 191 评论: 2

Very promising but not there yet

The basics are there, it's a suitably complex resource and layout problem. Took me about 4 (short) attempts at playing it to figure out which resources / environmental problems are crucial to keep an eye on, and I enjoyed the process of finding out. But it's once you've got the basics that the limitations become apparent. You're constantly using fuel, so the game forces you to keep moving and exploring, which meant I found "Eden" before I'd completed even 1/5th of the tech tree. Research is slow, which again is fine in a game like this, but it needs the game curve to remain interesting as you progress, and the tech tree needs to be relevant to the game. Rimworld went to some pains to match your abilities against the challenges it throws at you. Space Haven feels more like a "Rogue-a-like", randomly throwing devastating situations at you before you have any ability to counter them. Add in the fact you can "finish" the game after a few hours if you stumble across the right planet, and the whole tech-tree / advancement motivation becomes "meh". Some resources currently also seem pointless. I never found a use for fibre for example, yet I could spend hours researching it on the tech tree if I wanted to. I could only find one method to make compost, but even with 2 machines working flat out, I still ran out of compost and almost nobody trades it. Audio is almost non existent. If you turn off the music you'll realise that the game itself is virtually silent with just a few bleeps as audio feedback. Unsurprising perhaps given the size of the game download. It's an interesting game. The basics of what could be a great game are in there, but at the moment it's in need of a lot of balancing and tweaking to give it replay value and maintain interest. I can't see me playing it again after my first few attempts until some major updates are released. For all these reasons I can't really justify the high price tag on it until it gets closer to a finished product.


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Posted on: May 22, 2020

早期访问回顾

Skraflar

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游戏: 616 评论: 1

Little bit like Theme Hospital and X-COM

You can start new game ether with a basic ship or start on mining platform and make your own from scratch. The building ship mechanics reminds me of old manager games like Theme Hospital and the combat is similar to X-COM: Apocalypse real time system when you can adjust the game speed or pause wile you give orders to your squad or ships. I have played this around +60 and did finished one of my playthrough on medium difficulty. When you have successfully build a good ship with decent size crew then you pretty much done. You can explore but there was no ending in the version I played before the early access on GOG and Steam. Overall really good early access title and looking forward to see what the developers will add in the future. Highly recommended


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