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Space Haven

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4.3/5

( 83 Reviews )

4.3

83 Reviews

中文(简体), English & 11 更多
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Space Haven
介绍
率领一群身份复杂的下层社会平民,乘坐飞船踏上太空之旅,寻找新的家园。在这款太空船殖民地模拟经营类游戏中,你可以一砖一瓦地建造太空船,创造最佳的气体条件,管理船员的各种需求和情绪,遭遇其他宇宙飞行团体,并尽情探索广袤的宇宙。设计和建造 自定义 - 完全自由地建造自己想要的太空飞船或太空站。你可将每块船体、墙壁、舱门和设施放在你希望的任何地方。 功能性 - 所有设施各有其用。船员可以睡在床上,也可以使用卫生间,他们会因嘈杂的房间而感到不愉快,也会因为一台游戏机而把你夸上天。 功能实用的太空船可以一砖一瓦地逐步建造出来,从而让你有机会根据自己的需求塑造太空船。它可以是对称的...
类型:
用户评论

4.3/5

( 83 Reviews )

4.3

83 Reviews

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产品详细信息
2020, Bugbyte Ltd., ...
系统要求
Windows 7 / 10, 1.8 Ghz Processor, 1 GB RAM, 128MB 3D OpenGL 2.0 Compatible video card, 250 MB avail...
DLC
Space Haven Soundtrack
Time to beat
10 hMain
19 h Main + Sides
50 h Completionist
22 h All Styles
介绍

率领一群身份复杂的下层社会平民,乘坐飞船踏上太空之旅,寻找新的家园。在这款太空船殖民地模拟经营类游戏中,你可以一砖一瓦地建造太空船,创造最佳的气体条件,管理船员的各种需求和情绪,遭遇其他宇宙飞行团体,并尽情探索广袤的宇宙。

设计和建造





  • 自定义 - 完全自由地建造自己想要的太空飞船或太空站。你可将每块船体、墙壁、舱门和设施放在你希望的任何地方。
  • 功能性 - 所有设施各有其用。船员可以睡在床上,也可以使用卫生间,他们会因嘈杂的房间而感到不愉快,也会因为一台游戏机而把你夸上天。

功能实用的太空船可以一砖一瓦地逐步建造出来,从而让你有机会根据自己的需求塑造太空船。它可以是对称的流线型,也可以具有不对称的古怪外观。不必非要与科幻小说中描绘的传统太空船相似。你可以完全自由地设计自己的太空船,一切由你做主!

模拟气体系统





  • 氧气和二氧化碳 - 通过为全体船员构建生命支持模块,来保持最佳的氧气和二氧化碳浓度。
  • 有害气体 - 某些设施和爆炸可能会释放出有害气体。建造洗涤器,以净化空气。
  • 温度和电源 - 构建温度调节器,以便为所有船员保持理想的温度。构建电源节点,并设置整艘太空船的配电。
  • 舒适度 - 将床构建在飞船核心旁边会影响睡眠。设计你的飞船,以确保船员感到舒适。

以等距方块拼贴而成的气体系统可以模拟飞船上的各种气体、温度和船员舒适度。人类、植物和设施会对其周围环境做出反应,从而为你设计的飞船和你创造的生活条件赋予意义。请确保设施安全,优化船员的生存水平和福祉,但同时也要考虑到未来可能发生的事故,以及船员战斗或环境危害造成的混乱。

深刻的人设




  • 技能和特质 - 每位船员都有自己的技能组合和特质。懦夫可能连开枪都会害怕,消化能力强的人吃什么东西都不受影响。
  • 情绪 - 快乐的船员需要食物、睡眠、舒适度、安全感和朋友。少了任何一样,他们的情绪都会受到影响。
  • 状况 - 船员可能会感到冒险,忍受饥饿,感到不卫生,或者只是吃得太多。各种状况都会影响他们的感受。
  • 精神崩溃 - 如果船员的压力过大,他们可能会精神崩溃。有些人会走出气闸舱发泄不满,而有些人则可能开始打架。

在《Space Haven》中,角色并非简单的机器人。这款游戏模拟了船员的需求、情绪、健康状况和技能,而且他们彼此会建立关系。以往的职业和爱好会影响他们的技能和诀窍,而且他们还具有积极和消极的性格特质。你将在寻找新家园的持续旅程中,见证不同船员的欢乐时刻、沮丧情绪和戏剧性事件。

使命




  • 远征任务 - 装备新船员,并组织远征队,以探索废弃飞船,或造访其他派系的太空站或太空船。
  • 征募 - 征募和派遣船员,以攻击敌人并解救好友。
  • 物品栏 - 每位船员都有自己独特的物品栏。请为其装备手枪、步枪、手榴弹等武器。

为船员装备太空服和武器,并组织远征队,以探索废弃的飞船和太空站。探索并抢救资源和物品;找到有人冻在里面的已激活冷冻舱。造访其他派系的太空船或太空站,找到数据日志,从中了解到以往寻找新家园的太空旅行者的故事。

船员战斗和外星人




  • 船员战斗 - 与敌方派系或外星人物种交战。
  • 外星人 - 你将目睹外星人击倒并活捉你的船员,看到船员在外星人巢穴中受苦,并决定是否解救他们。

外星人会捕捉船员,将他们带回基地并裹得像蚕茧一样靠在墙上。你将看到船员在外星人巢穴中受苦,并决定是否解救他们。探索废弃的飞船,从中找到被外星人捕获的原飞船船员。类似事件将为你的新船员创造有趣的背景故事。

飞船对战




  • 战斗就位 - 与敌人进行飞船对战时,你将看到船员进入作战位置,还将看到他们在战斗中将炮弹装入炮塔,扑灭爆炸引发的火灾,修补船体缺口,修复重要设施。
  • 战术 - 瞄准敌军飞船发动机,阻止其逃离。你会看到他们对你采用同样的战术。直接向其炮塔射击,或尽力专注于敌军飞船核心,看着他们的飞船变成漆黑一片。构建护盾以保护自身飞船最重要的部分。
建造炮塔并在飞船对战中运用战略:撞击和爆炸可能导致任何一方出现火灾、硝烟、有害气体、乃至船体缺口的雪球效应。所有船员需要齐心协力才能赢得战斗。

健康建模




  • 冷冻舱 - 保护船员免受星际旅行副作用的影响。使船员处于停滞状态,以冻结疾病的发展或等待救援。
  • 医疗 - 为船员治疗伤痛、伤口和疾病。医疗状况会以多种方式给船员带来影响。

船员会在战斗中负伤,并可能患上严重疾病。设置医疗室,扫描疾病和异物,让你手下最好的医生治疗疾病和进行外科手术。希望你的医生不要心不在焉,把手术工具落在船员体内。

星系和派系




  • 生成的星系 - 每次通关均会探索一个按程序生成的新星系,其中包括行星、小行星以及其他派系的太空站和太空船。
  • 派系 - 与按照自己的方式努力生存和建立统治地位的各个派系进行互动。结识海盗、商人、奴隶贩子、邪教徒等各类派系,并与他们分别建立关系。

  • 资源 - 挖掘原始资源,并将其精炼成建筑材料。与你遇到的其他团体交易资源。

每次通关均会探索一个按程序生成的新星系,其中有按照自己的方式努力生存和建立统治地位的各个派系。你将遇到海盗、奴隶主、商人、邪教徒和机器人等各种派系。跃入超空间,寻找资源,结识各类团体并与其建立关系。


《Space Haven》中可能发生的酷炫事件:

  • 通过登上废弃飞船并找到已激活的冷冻舱,获得一位新船员。
  • 为阵亡船员举办太空葬礼,让其他船员与其告别。
  • 用从卫生间回收的生物质和水种植植物。
  • 如果极度绝望,可能会吃掉阵亡船员或入侵者的肉。
  • 目睹外星人抓走船员带回巢穴,并将他们裹得像蚕茧一样靠在墙上。你会解救他们,还是放任不管?

(c) Bugbyte Ltd.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10 hMain
19 h Main + Sides
50 h Completionist
22 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2020-05-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
226 MB
链接:

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用户评论

Posted on: August 10, 2021

早期访问回顾

SaunaChum

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游戏: 253 评论: 2

Enjoyable and chill management

A very chill crew management game with base building mechanics added in. Not the most complex or difficult of management games but somewhere in the middle ground where players have to think about details and decisions carefully every now and then.


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Posted on: December 19, 2020

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deathmachinept

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游戏: 205 评论: 12

Promising game almost better than FTL

I'm really into space strategy games with management and combat, I think I must have played almost all 4x space games there are, so just by having a quick look at this game page I knew I had to have and play immediately! I also have a soft spot for Isometric 2.5D games like Jagged Alliance, Xenonauts, X-COM and I also really enjoy games like StarSector and FTL. So I must say even where this game is at it already provides really good gameplay. Pros - Crew Management - No level Progression, all the progression seems to be item based which I really enjoy, although I would enjoy some limited crew progression and experience. - Soldid gameplay loops and strong gameplay progression - Good Attention to detail, the moment I saw aliens incapacitate my crew and then drag them and put them in cocoons fully animated was a really strong point - Enjoyable combat and ship boarding - Good implementation on ship hazards like fire, high temperatures, low CO2, low Oxygen and others Cons - UI leaves much to be improved - Trading values are not set correctly food is so expensive and so is most of the goods, you end up having a ship that produces all, ends almost the need for trade - No quests or missions afaik - No planet landings. - The first time you see a siren planet you have no idea what it is and that is hurting your crew - No much loot to equip your crew like armor or other times of weapons like explosives - The game needs more tooltips on many info on the UI


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Posted on: May 26, 2020

早期访问回顾

sputnikyuri

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游戏: 77 评论: 6

Exciting, Challenging Management Sim

I will start with this... this is not the kind of game for people who can't handle slowing their pace down a bit, or learning by failure. As of now, the tutorial only guides you... it refuses to hold you hand, as it should! I knew this would be an interesting game when on the first night, my entire crew shat their beds because I forgot to build a toilet. The pause button is there, and you should take your time to get some basic nomenclature before you dig in deep. Or don't! Oversight can be very entertaining in games like this. Luckily the autosave was always there if I had a real issue. The more you play, the more you will learn how to handle certain situations. I was annoyed that my crew members would continue defecating all in their space suits while on salvage and mining missions, but I learned how to manage their tasking and give them proper time for breaks. It makes sense to not schedule external walks for more than 3-4 hours at a time. Totally solved that problem. Working this stuff out on your own gives a real feeling of accomplishment! I've dumped a good 20+ hours in to this game, and I haven't opened the wiki or watched any youtube guides at all. I'm currently on my second play through and really looking forward to making my first hyperspace jump. I prefer being dropped in to the action over a long winded tutorial (ex: Prison Architect, which I returned in the first 10 minutes of playing.) People are right to compare this to Rimworld, or even FTL... however, I feel like this is more what I always wanted from those titles. Considering what BugByte has put together for an alpha early access, they've done an excellent job and my hopes are high that everything will be tightened up even more along with added additional content. Maybe even modding implementation further down the road. There is more work to do, and that is very promising. They are actively engaging their player community!


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Posted on: August 17, 2020

早期访问回顾

fryguy5134

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游戏: 167 评论: 1

Amazing so far

It didn't take but a few hours, but I'm finally to the point in the game where I can travel within the star system. Hyperspace is COOL. I love the ~7 (in game) hour warning you get for incoming ships, you can easily finish up your mining operation and move on, or risk it for the biscuit. Coming back to the sector is always an option too, but you use precious fuel. I haven't upgraded my ship enough for interstellar travel, but that's next after I build enough hydroponics bays (I'm on the verge of starving and I would rather not be cannibals - this isn't RimWorld! This game does leave that long pork on the table though, if you get desperate. I fought some bugs, salvaged a ship, and mined a few asteroids. Really nice building UI and tutorial, easy to plop things down, a bit more difficult to figure out how you get certain resources. I'm sure they will expand on the tutorial down the road to cover ore processing, but it doesn't look too hard to figure out. Dev team is Finnish, and they are doing a bang-up job. They even have cloud saves! I would say this is worth even twice the price, so long as you like RimWorld. I think I might like this even more since it runs on my old ThinkPad with Manjaro Linux - smooth and not too hot either. Grab it and support these folks!


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Posted on: January 19, 2024

早期访问回顾

tofudragon7

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游戏: 123 评论: 1

Good bones, but feels unfinished

The game feels very far from finished — the core gameplay loop is very slow, there's only 6 types of enemies spread out across 3 factions, and there's almost no story — and the update cycle feels quite slow, I think it'll be a long time before the game feels finished


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