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Shadow Warrior 2

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4.1/5

( 448 Reviews )

4.1

448 Reviews

中文(简体), English & 6 更多
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Shadow Warrior 2
介绍
影子武士2是Flying wild Hog不落俗套的第一人称射击游戏的惊人进化,故事承接前将军Lo Wang的不幸遭遇。现在,作为苟活在堕落世界边缘的隐居雇佣兵,这位令人敬畏的战士必须再一次动用枪支、剑戟、魔法和智慧,去推翻横行世界、势不可挡的恶魔军团。与四名玩家一起组成联盟共同作战,或是独自一人在程序生成的壮丽风景中完成大胆的任务,收集强大的新武器,盔甲,和神秘的传奇遗物。 距离Lo Wang撕毁他谎话连篇的前老板和影子联盟古神间的盟约已经过去五年了。尽管有着崇高的意图,Lo Wang消灭黑暗腐化世界的努力却促成了一种人类与恶魔并存,奇怪而野蛮的新秩序。这位曾让人惧怕的战士现在生活在远离敌...
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用户评论

4.1/5

( 448 Reviews )

4.1

448 Reviews

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产品详细信息
2016, Flying Wild Hog, ...
系统要求
Windows 7 / 8 / 8.1 / 10 x64, Intel Core i3-6300 (2 * 3800) or AMD A10-5800K APU (4 * 3800) or equiv...
DLC
Shadow Warrior 2 Deluxe Upgrade, Shadow Warrior 2 - Soundtrack
Time to beat
7.5 hMain
15.5 h Main + Sides
24.5 h Completionist
14.5 h All Styles
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介绍
影子武士2是Flying wild Hog不落俗套的第一人称射击游戏的惊人进化,故事承接前将军Lo Wang的不幸遭遇。现在,作为苟活在堕落世界边缘的隐居雇佣兵,这位令人敬畏的战士必须再一次动用枪支、剑戟、魔法和智慧,去推翻横行世界、势不可挡的恶魔军团。与四名玩家一起组成联盟共同作战,或是独自一人在程序生成的壮丽风景中完成大胆的任务,收集强大的新武器,盔甲,和神秘的传奇遗物。

距离Lo Wang撕毁他谎话连篇的前老板和影子联盟古神间的盟约已经过去五年了。尽管有着崇高的意图,Lo Wang消灭黑暗腐化世界的努力却促成了一种人类与恶魔并存,奇怪而野蛮的新秩序。这位曾让人惧怕的战士现在生活在远离敌人和奇拉控制下的霓虹闪烁大都市的荒野地带,仅仅是当地Yakuza氏族一个不起眼的雇佣兵。在一项简单的任务出错时,Lo Wang被卷入了天才青年科学家、他的宿敌Orochi Zilla和已经在世间极不稳定的恶魔力量之间的剧烈冲突中。毒舌的英雄必须重拾致命的刀剑、惊人的火力和古老的魔法来净化世间的邪恶。
  • 刀剑和子弹 – Lo Wang使用超过70种致命刀剑和爆炸火器,以及他残忍窒息的风格来对抗恶魔一方。化身钢与血的旋风,用剃刀般锋利的武士刀、短剑、新月弯刀、以及手爪,或者释放一场地狱般华丽的火器交响乐来摧毁你的敌人。
  • 四人合作模式 – 独自拼下众多战役,或是在在线战役模式中组成台风般毁天灭地的四人小队。解决挑战性的主线任务或惊悚的支线任务,同时使用定制盔甲,物品,以及获胜后贵重的战利品来保持你自己的忍者风格。
  • 自动生成的环境 – 人类与恶魔领域的冲突创生了多维次元联结,使得影子武士2的世界不断变化。自动生成的风景和路径会给曾经熟悉的地形和日常任务赋予新颖的变化。
  • 残酷伤害系统 – 根据眼前情况选择手边的武器,使用更先进的血液系统摧毁一切挡路者。用精准的刀法切下头和四肢,或者切换到重型法术在巨兽身上挖开大洞。
  • 自定义升级系统 – 升级你军火库中的武器,一次最多可以使用三块石头来提升性能或是赋予它们毁灭性的元素效应。收集业力,护身符和盔甲来增强Lo Wang的力量,将他的处死艺术转变为虐杀。
所有成就
包含内容
内容
Standard Edition
Deluxe Edition
原声音乐(MP3)
画册
系统要求
最低系统配置要求:

Multiplayer notice: Shadow Warrior 2 features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).

Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.

Multiplayer notice: Shadow Warrior 2 features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).

Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
15.5 h Main + Sides
24.5 h Completionist
14.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2016-10-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
13.6 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
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Deutsch
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español
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français
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polski
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Português do Brasil
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русский
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用户评论

Posted on: November 4, 2016

freeeeman1

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游戏: 15 评论: 1

Warrior!!!!!!!

Game released best of this type of games 2015-2016. the combat system, the pace, the complexity , all at the proper level. The plot is a bit far but that's okay, it's not the Witcher 3. Your money pays completely. Аnd yes soundtrack final boss chic!!!!


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Posted on: December 16, 2016

GrimSeraph

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游戏: 28 评论: 1

Great Shooter with Space for Improvement

Shadow Warrior 2 can be compared to Borderlands in terms of gameplay. You shoot stuff, you loot lots of stuff, run through randomly generated maps, upgrade stuff and there are many jokes. -The combat system is great. It works smoothly and actually conveys the feeling of being a powerful ninja. The abilities work well with the various weapons. The melee system has a strange behaviour when it comes to chopping people. You will realize, that clicking the button 10 times to rampage with your sword will result in 3-8 hits, if you are lucky. Also, many enemies can kick you back and may keep doing it over and over, when you try to get into melee range. -90% of the drops (ammo excluded) consist of gems with different abilities. There is basically no variation to them, except numbers and a few firing modes. The remaining 10% are random lore collectibles and fortune cookies. -The "randomly generated maps" are vast. Unfortunately, the tiles of a few different biomes are recombined for every new mission, which leads to playing very similar forest/cityhub levels. The enemy density varies from hordes of monsters on every step to nothing, but humping rabbits for 3 kilometers. There are secrets, although they are not really worth collecting, since they always reward you with a bit of coins without further comment or variation (some sort of buddha statues). -The humour is pretty bad. Not even the 90s-kinda-bad. Most of Wang's lines make you cringe, the dialogues are flat and the enemies are desperately trying to insult you and your Wang. Nevertheless, the game is really fun to play. The environment looks gorgeous, the physics work flawlessly with room for funny ragdoll moments. The pretty one-dimensional loot system still makes you addicted and boss fights are usually rewarding. SW2 could use more enemies and some other useful things than gems, but if you are looking for a relaxed weekend ninja massacre, this is the game for you.


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Posted on: February 25, 2019

disporting

验证所有者

游戏: 171 评论: 4

A medicore open world shooter

Sure, the game has got Wang's great commentary and the combat is good. But... Do yourself a favor and don't explore. There's no reason to. Just go to where the checkpoint is and move on. The rest of the "open world" is just filler with nothing to expand the universe or story. Shadow Warrior is better as a linear based shooter. Going into a free roam open world style like this just degrades the whole experience. Where as the first game (the remake) was able to craft an expertly creative and inventive world by having you go through specific worlds and corridors; this game just has you go on what is essentially fetch quests. And on your way to the fetch, they throw in some random enemies. There is no real thought behind the gameplay or the enemy placement. The worlds are empty and void. The combat, while still good, just lacks the intensity and creativity of the original. They throw like 20 randomly generated enemies at you while you go to your quest. There's no reason to have an open world where no matter which route you go through to get to the item ends up being exactly the same. It's just a waste of space. A waste of time.


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Posted on: August 23, 2019

erorch

验证所有者

游戏: 289 评论: 3

Missed Opportunity

There are moments when this game is fun, but too often they are interupted by bad design: 1)Mission in same region share maps, so you will be moving through same 3-4 enviroments, visiting same spots. 2)Agro range on roaming mobs is kind of broken, often many groups are attracted to you during fight resulting in gank. 3)Most upgrade tokens are trash, vasting your time selling/crafting. 4)Weapon upgrades are mostly elemental damage focused, on its own not bad, but in combination with how often mobs have various resists, means that quite often some of your weapons will randomly become useless. At any time you can change upgrades, but how fun is spending most of the fight in menu. 5)Melee combat is super shallow and clunky. Standard attacks are just mindless slashes, which sometimes enemy decides to block. Special attacks are controled by movement keys, so if you want to perform attack that doesn't match your current movement, you have to temporarly change diraction. There is also block button, it works in 1v1, but 99% of fights are againts groupsso it is pointless to use.


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Posted on: October 6, 2019

Liuwil

验证所有者

游戏: 49 评论: 3

I liked you better dumb and gorgeous

Summary: A great game when it's on sale. Having enjoyed the previous game is not a guarantee you'll like this one. There's a lot of good humour and character interaction, but it's also the most interesting part of the game and much of the rest is poorly done. There's no denying SW2 was trying to capitalise on Borderlands' success. Everything that's supposed to make the core game more interesting is making it worse. Details would be lengthy writing. The RPG elements are not done well, to the point of being annoying. There's no sense of a coherent world. You're teleporting to where you need to be. Not an open world game, but it's using gameplay and story progression mechanics which you'd expect from one. That could have been justified by having amazing shooting galleries, but the level design is bad. Enemies aren't doing the game any favours either. There's few types and they're either reskinned, or upgraded. Objectives are very repetitive and for that reason I skipped the bounties. Aside from the main story, there are trivia which you collect throughout the game. There's a ton of them and most are interesting. The question is whether the game gets you invested enough to actually read them. Characters are great and I wanted to see their story unfold. Unfortunately, the game is not delivering the story effectively and character development seems forced. The best parts of the game are interactions between characters and the protagonist, and to be completely honest, it was the only thing that kept me going. By the end of the game, I was not enjoying the gameplay very much, I was skipping any enemies I could, and all I wanted was to see how it all turns out. *****MILD SPOILERS AHEAD**** And it did not turn out good. The ending is a cliffhanger, and a rather confusing one at that. I lost much respected for the developers. It's just not something you do unless you have a guaranteed plan to deliver more content immediately, and today it's safe to say they didn't.


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