This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content
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This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content
extremely clunky combat creates the worst artifical difficulty. also, if you start act 5 with too little health, it is impossible to progress since a passive unavoidable source of damage will kill you. save your money.
68%
All the effort was put into the visuals and art style and not so much into the gameplay itself. Disappointing title in my opinion. You might get some enjoyment playing it if you just want to experience some H.R. Giger inspired biomechanical horror.
Scorn is a first-person horror game where you play as an unnamed, skinless humanoid trying to escape a world of fleshy horror and weird architecture. The aesthetic is inspired by HR Giger, an artist who creates biomechanical art, one of the most famous is the Xenomorph from Alien franchise. It succeeded in creating a unique world that's both beautiful and grotesque.
Most of the game plays like a walking sim, where you unlock pathways and solve puzzles. There are also some enemies, which you could kill by using your weapon. Combat is a bit slow and difficult though, don't expect the smoothness of an FPS. You could outrun most of them, but I recommend taking it slow and fight them.
What I mean by the lacking execution is how this game is presented. For starters, there are no dialogue or instructions at all. But I guess it works if you're trying to make a "suddenly thrown in alien world" experience, although I prefer a clearer story and direction. Some of the more difficult puzzles also lack a reset option, forcing you either to load an older save, or push through the confusion.
Personally, I'd still recommend giving Scorn a try. It has a beautiful world and some unique mechanics. Don't be ashamed to consult a guide, without prior knowledge this game could be really confusing.
I could not finish this game. I really tried to push myself to finish it. I was so relieved when I knew I was nearly there! Suddenly my character clipped through the elevator after inserting the 2nd Blood vial and I just lost the will to keep playing (and to live) when I realised the last checkpoint was from 25 minutes ago AND meant i had to do a lot of slow walking and fumbling around again. Sorry Ebb, I really wanted to enjoy the game and the artistry on display is incredible. However, gameplay, slow animations and some absolute bonkers (in a bad way) game design makes for an incredibly unpleasant and unmemorable experience. If this game was strictly just a walking simulator with ~MAYBE~ some light stealth elements I would have thoroughly enjoyed the engrossing world but this game is just constantly at odds with itself.