Pros:
- Graphics are Sierra-quality.
- Great voice acting.
- A moderately decent story, although not very long.
- Has the different "hero classes" which adds some replay value.
Cons:
- Bugs galore.
- For a game aimed at more mature audiences (relative to the QFG series, that is), it's got a lot of adolescent humor.
- Combat is pretty basic and trivially easy after a short while.
- More adult-themed than the Sierra series (FILLED with sexual innuendo, cleavage, several expletives), which excludes it from being kid-friendly.
- The hero almost always has to run to the object he's looking at, which is annoying.
About 2 hours in, I frowned as my character unexpectedly peed on the corpse of a monster he killed, to "mark his territory." Had it been the very first occurrence of pee-related humor, it might have been so unexpected it would've been funny. But instead, every examined barrel, pool of water, forest stream, river, bench, etc... includes descriptions of "probably peed on" by different people or the hero felt like peeing on it. After a while, the references are so frequenty that it's almost like the writers have a weird fetish, and it's just kind of unsettling at that point.
As far as bugs go, here's just a few:
- If you die during an animation (which is most of them), the game never "unfreezes" from the animation, which locks up the restore/restart/quit buttons at the end, so you literally have to kill the program's process to exit.
- Because the hero has to run to whatever he's looking at, it can bypass normal game logic that is triggered by movement. For example, there's a scene where you have to get around a monster that will kill you if you touch it, but if you simply look at an object on the other side of the screen, the hero simply runs through the monster as if it wasn't there.
- The time-of-day system is glitchy and not always well-done. I performed an action in the morning that trigger a "Meanwhile" night cutscene and suddenly the whole day was gone.