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Quasimorph

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4.3/5

( 66 Reviews )

4.3

66 Reviews

中文(简体), English & 8 更多
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Quasimorph
介绍
《Quasimorph》为传统的回合制roguelike RPG融合了独一无二的劫掠撤离元素: 如果佣兵死亡,任务期间获得的一切都将前功尽弃。 但是活着回来,你就能拿走所有来之不易的战利品。 记住这条铁律。生死只在一念间。绝不要心慈手软。 你不过是无垠的太空中的一个无名小卒。在遥远的未来,就连太空本身也已经成为了私有化的资产。各大公司集团为了争夺太阳系的控制权而征战不休。而你的任务则是前往伸手不见五指的深空,查明真相,发掘人类亲手犯下的弥天大罪。 不惜一切代价。争取一线生机。管理自己的私人武装公司:执行各大集团发布的订单,用自己的血泪与牺牲换取声誉。探索星...
用户评论

4.3/5

( 66 Reviews )

4.3

66 Reviews

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产品详细信息
2023, Magnum Scriptum, ...
系统要求
Windows 7, Intel Core i3 3.0 GHz, 2 GB RAM, NVIDIA GeForce GTX 760 / AMD Radeon R9 280X, 300 MB avai...
Time to beat
26.5 hMain
-- Main + Sides
-- Completionist
26.5 h All Styles
介绍


《Quasimorph》为传统的回合制roguelike RPG融合了独一无二的劫掠撤离元素:
如果佣兵死亡,任务期间获得的一切都将前功尽弃。
但是活着回来,你就能拿走所有来之不易的战利品。
记住这条铁律。生死只在一念间。绝不要心慈手软。

你不过是无垠的太空中的一个无名小卒。

在遥远的未来,就连太空本身也已经成为了私有化的资产。各大公司集团为了争夺太阳系的控制权而征战不休。而你的任务则是前往伸手不见五指的深空,查明真相,发掘人类亲手犯下的弥天大罪。

不惜一切代价。争取一线生机。

管理自己的私人武装公司:执行各大集团发布的订单,用自己的血泪与牺牲换取声誉。探索星球基地,秘密实验室以及太空船残骸,寻找全新科技、能力以及其他能够帮助你在行动中一往无前的道具。
 

人无完人。失败是成功之母。

记住你拥有着独一无二的优势:你可以克隆最优秀的员工,并派遣克隆体前去执行刺探敌方弱点的自杀行动。没必要用宝贵的人力资源冒险,谁也不希望看见自己的私人武装公司承担法律责任,毕竟没有人在乎克隆体的死活。

解开异变的真相。

一种奇怪的疫病正在太空站中蔓延。除了在人员间肆虐的不明热病之外,各地还出现了神秘的裂隙,来自布劳法图灵域的恶魔借此涌入了我们的位面。无论要牺牲多少克隆体的生命,你必须克服一切难关,查明这场大灾变背后的黑暗秘密。

绝不要掉以轻心。

其他企业会雇佣心狠手辣的佣兵来执行见不得人的勾当。但是在恶魔的力量面前,人类的本性与进化只会沦为玩物。 
召集起一支专业队伍,时刻管理自己的装备与弹药情况,谁也不知道这场太空屠杀中会出现什么样的可怕遭遇。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
26.5 hMain
-- Main + Sides
-- Completionist
26.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2023-10-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
379 MB
链接:

游戏特性

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最有用的评论

Posted on: October 12, 2023

早期访问回顾

MrElixer

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游戏: 424 评论: 47

Extraction RPG Roguelike 10/10

Quasimorph is an old-school graphical roguelike with guns and blades instead of magic and swords. If you like the concept of high risk and reward extraction shooters, wanting a single player game capturing that essence this is the game for you. You'll be in charge of a PMC group that creates clones and sends them on missions across planets in our solar system. You'll travel planet to planet taking missions for corporations that all seem to have their own goals and warring over territory. You keep all your loot if you can survive the mission objectives, if you die you lose all the loot you brought and found. Chips that unlock production items, things like better backpacks (more inventory space) and food types, can be found while you're on a mission. If you find a chip on a mission you can extract immediately without completing the objectives and keep your loot. Your ship is home base and will be producing the stuff you need to survive so chips are valuable enough for early mission extraction. Classes are also found as chips first which you have to extract with to unlock, and I love this concept because it reminds me of the skills system in diablo 1. Quasimorphosis spreads the longer you're on a mission—can be managed with certain items, and will eventually spawn harder and harder demons. Depending on the planet and the corporation the mission is against you'll be facing different enemies with different gear and theme. So far there's a couple different mission types. You can work for any number of the corporations currently in the game and they all give different loot. You can trade as well. Extremely good start for EA. Exactly the type of game I've been waiting for and addicting. Deaths are frustrating but I find myself trying again and again. This game is perfect extraction roguelike formula that works very very well. It's a very good feeling when you complete a mission and extract some of those much needed items.


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Posted on: December 25, 2023

早期访问回顾

0mni44

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游戏: 258 评论: 1

Extraction Pachinko

I had the game on my radar for quite a while and after I finalyl dived in, I was very hooked for over two weeks. Artstyle and soundscape are all very nice, the gameplay seemed tight and tactical, setting and premise alike are without doubt interesting, and occasional death or two didn't bother me much, it's a roguelike after all. Even the features early into development cycle such as dynamic overworld map show good potential. But as I got over learning the game, and played more and more I noticed that... the game has very little point to it. And n, that's not about there being little to no story (atm). I started noticing that I win or die mostly by RNG, rather than calling shots. I mostly win by favourable spawn of elevators to progress through the level or spawn of chips or some crucial items, or die from single shot, accidentially walking into poison puddle, from getting set on fire etc. some of these happenings cannot be allievated at all, you're dead before you notice. But sending out geared up commandos, investing high tier armor, weaponry and ton of supplies improved survival rate marginally, but was huge risk, after all I "worked" hard to get all this stuff and it can still all go poof in a moment. And the point of the game is to extract maximum value upon completion of a quest, so bringing lotsa stuff with you limits your available space even more and affects some stats like dodge chance or callory consumption. And as I said it all does very little to tilt scales in your favour and let you survive runs reliably. And for the msot part I was doing naked runs sending out new clone after new clone armed in minimum gear and... I was mostly succeeding just as much with 0 real risk. And if investing your hard-earned, bartered for and crafted trinkets into your runs is generally not worthwhile... Then what's the point of accumulating them? Or sending out skilled charters that mostly die just as fast as noob ones? It's a refund for me. Maybe some other time.


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Posted on: December 6, 2023

早期访问回顾

0ritfx

验证所有者

游戏: 309 评论: 6

Sseth recommended it, I got filtered

Played it a couple of times and got filtered. A very unforgiving game. If you like roguelikes, it might be for you. For me it was a few gruesome gimmicks (cannibalism, body damage, infections - the game is definitely good at portraying a world that has abandoned humane values), a very interesting universe, and combat that - in my subjective experience - piles a lot of encounters of low lethality atop a final dungeon encounter that's very dangerous. If you can beat that, you will feel like a king. I couldn't, so I feel like crap. I paid to be proven incompetent.


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Posted on: February 27, 2024

早期访问回顾

CaptainNemo77

游戏: 588 评论: 17

Addicting game for Sado Masochists

The game has nice graphics and UI and has the potential to become a great game, but it is unfair. After the tutorial you have better gear than you get when you die to try again. And you will die often. Enemies in the first mission after the tutorial can one-hit you and you loose everything. You cannot go in again with a second try to pickup what you lost. It is gone. Better delete the save game and play the tutorial again to get better gear. Or uninstall the game completely. I hope it will improve, so that you have a fair chance after you die to go back in and collect what you dropped to bring it home. I might revisit the game later but at the current state it is unplayable for me. Despite that being said, I give 3 points because it has nice setting and atmosphere and big potential to become a great game.


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Posted on: December 1, 2023

早期访问回顾

Ferenc_Fekete30

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游戏: 220 评论: 6

Hey Hey People

I have really strong vibes of Darkest Dungeon 1 here and there. Except for the team and narration but that's okay. You play as a single person in a turn based roguelike way. They walk through a generated "dungeon", they have to eat, they need to carry different ailments for different debuffs, inventory is limited, if you make it out alive you keep all your stuff, if you die you lose your stuff. There is a good amount of weapons and equipment to find, even early game. The whole atmosphere is brilliant. Good music, nice graphics, good ideas everywhere. I like how grim the whole game world is. And checking the roadmap it is even going to get better, but if it stopped here, i would already be happy with my purchase. (20% off if you got the title reference)


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