Posted on: April 21, 2020

totalit
验证所有者游戏: 40 评论: 4
Decent core and messed up the rest
I didn't really think this game would surprise me. I watched the trailer and considered the game as a stupid retro shooter, but I gave it a shot. And I haven't been wrong =) Project Warlock has plenty of problems, almost in all the aspects. On the other hand, I was really enjoying the shooting. I launched modern FPS games with that ultra ghrapics and whirlwind gameplay, but couldn't stand with it more than 20 minutes. Astoundingly, Project Warlock could cling me with its simplisity, it allows to not be distracted by that complicated 3D enviroment and just enjoy low quality noisy gun bangs. Still, the problems. Almost all enemies don't live more than 3 seconds. You shouldn't choose a right approach - just keep shooting and take cover if you have a hard time. In this regard guns don't demand any tactics as well. Monsters should be tougher. Magic. Lightning sphere is overpowered for sure, Bomberman is OK, Holy Guard is OK, the rest spells are garbage. You can't play magic-only build as you run out of mana quickly enough (even with a proper build) and have to switch to firepower or draw an axe for mana restoration. And goddamn, there's no way to select a spell conveniently: you must hold SPACE and scroll the list, that badly distract you in combat. I know, this secret system by sticking to walls and spamming SPACE is a kinda legacy, but it significantly breaks a pace. Nonetheless, I've played Project Warlock 2.5 times (0.5 is the first playthrough when I lost all lifes on the 3rd boss as I didn't know about RUN mode on SHIFT) and enjoy it. The game could be (and had to be) fixed by the developers, but, obviously, they just abandoned it. So, this is a game with a decent core and messed up the rest. You can try it if you wanna go retro with some inferior RPG elements.
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