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Per Aspera

已在库内

3.9/5

( 45 Reviews )

3.9

45 Reviews

中文(简体), English & 6 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Per Aspera
介绍
Includes free DLCs: Green Mars, Building Paint Pack and Home 人类为将火星改造成宜居的家园,开展了一次又一次的拓殖行动,最后却只在行星表面留下了星星点点的遗迹。不过,这次与从前不同,这次行动已容不得半点人为的失误。 《繁星苦旅》作为一款星际模拟游戏,完美融合了硬科幻元素与基地建设玩法,体验改造行星的恢弘与壮阔。化身人工意识AMI,遵照基本指示推进火星改造的各项工作,为人类拓殖奠定坚实的基础。游戏特色:各类资源的储量情况复杂,需要仔细权衡,才能将拓殖网络拓展到火星表面的各个地方。 科技发展存在多个研究方向,可以根据自己的想...
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3.9/5

( 45 Reviews )

3.9

45 Reviews

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产品详细信息
2020, Tlön Industries, ...
系统要求
Windows 10, Intel Core i5-7400 / AMD Ryzen 3 1200, 8 GB RAM, NVIDIA GeForce GTX 1050ti / AMD Radeon...
DLC
Per Aspera Original Soundtrack, Per Aspera - Blue Mars, Per Aspera Audiobook, Per Aspera Art Book
Time to beat
19.5 hMain
26 h Main + Sides
48.5 h Completionist
24.5 h All Styles
介绍

Includes free DLCs: Green Mars, Building Paint Pack and Home


人类为将火星改造成宜居的家园,开展了一次又一次的拓殖行动,最后却只在行星表面留下了星星点点的遗迹。不过,这次与从前不同,这次行动已容不得半点人为的失误。

《繁星苦旅》作为一款星际模拟游戏,完美融合了硬科幻元素与基地建设玩法,体验改造行星的恢弘与壮阔。化身人工意识AMI,遵照基本指示推进火星改造的各项工作,为人类拓殖奠定坚实的基础。

游戏特色:

  • 各类资源的储量情况复杂,需要仔细权衡,才能将拓殖网络拓展到火星表面的各个地方。
  • 科技发展存在多个研究方向,可以根据自己的想法,适当调整改造计划,将火星建成你满意的样子。研发新的技术,运用确实存在的科学理论,打造跨越行星、生机勃勃的文明。
  • 培养你与拓殖人员的关系,确保他们能够克服火星地表自然条件的恶劣,稳定地生存下去。你如何经营与人类的关系会影响改造计划最终的结局。
  • 揭开神秘敌人的面纱,保卫你的拓殖区,抵御不明力量的袭击。
  • 剧情模式情节丰富,引人入胜,牵动人心;沙盒模式拥有无限可能,可以按照自己的节奏,打造完美的火星景致。
  • Troy Baker、Phil LaMarr、Laila Berzins、Yong Yea、Linsey Murrell与Nneka Okoye六位配音演员倾情献声,带你体验其中的悲喜与跌宕。

《繁星苦旅》叙事丰满,玩家会多次面临进退两难的境地,需要作出影响整颗星球的决定。透过初生的人工智能的眼睛观察这个世界,与它一同徜徉“自我探索”这片艰险的海洋,与它一同决定人类未来的命运。感受你不断演化的程序,面对颇具挑战性的道德概念,经营你与拓殖人员的关系,他们需要你的帮助,才能在火星生存下去。改造行动最终何去何从,将由你一次次的选择决定。

人类为了驯服这颗红色行星,此前已经尝试了数十次之多,这已不是人类第一次登上火星,所以务必多加小心。发现前人任务失败留下的遗迹,吸取他们往日的教训,揭开威胁的真面目,了解其真正的意图。

© Copyright 2020 Tlön Industries. Developed by Tlön Industries. Published by Raw Fury AB. All Rights Reserved.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Soundtrack (mp3)
Soundtrack (wav)
Audiobook
画册
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19.5 hMain
26 h Main + Sides
48.5 h Completionist
24.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2020-12-03T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.8 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
日本語
音频
文本
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用户评论

Posted on: December 6, 2020

dobaczenko

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游戏: 113 评论: 11

Bardziej praca niż rozrywka

Gra jest bardzo powolna w sumie prosta w założeniach. Brakuje jej skomplikowania. Np. dlaczego mając płynną wodę, dalej muszę szukać zamrożonego lodu, zamiast opracować przybrzeżne technologie oczyszczania wody? Dlaczgo nie mogę do oddalonej bazy wysłać rakiety z zaopatrzeniem? Dlaczego info o surowcach jest wpsólne i nie ma informacji ile surowców jest do dyspozycji odseparowanej bazy? Takich dlaczego jest dużo, ale... syndrom jeszcze jednej tury jest tu silny. Mimo że gra mnie wymęczyła, nie mogłem przestać. The game is very slow, actually simple in assumptions. It lacks complexity. For example, why do I have to keep looking for frozen ice with liquid water, rather than developing coastal water purification technologies? Why can't I send a supply rocket to a remote base? Why is the information about raw materials common and there is no information on how many raw materials are available in a separate base? Why there are many, but ... the syndrome of one more round is strong here. Even though the game was exhausting me, I couldn't stop.


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Posted on: February 23, 2025

wtakerm

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游戏: 113 评论: 1

A rare gem, but not without flaws

I bought these games after reading Kim Stanley Robinson's books. He has an epic trilogy about Mars, and it might be just an coincidence that game's DLCs are named after after some of these books. But game and books clearly share some concepts, so I bought this game. Anyway, review is about the game. There are campaign, sandbox and multiplayer, latter of these I didn't tried. Campaign limits your progression with narrative (a lot of time you just wait for some kind of meter to progress to trigger story event). And there are four difficulty modes for campaing and sandbox, these, basically, differ in amount of avalaible recources and time to get something done. Therefore, I recommend picking the easiest level to complete the story for less tedious experience and whatever you like for sandbox mode. It's a game of logistics management. There are resources scattered on map, resources have to be mined and made into goods on factories, and goods delivered. You take role of AI overseeing automated production and delivery. Your ultimate tasks is to gather and produce enough to complete several megaprojects to terrafrom planet, and for this your also need to mantain and increase lifeforce of colonists. Colonists consume food and water and produce research points. More you expand, more research points and colonists are needed. Execution has flaws, though. It's very easy to overstretch delivery capacity, and game doesn't tell you how to build efficient networks. Megaprojects have to be taken with care, as some of their effects may hinder progress later in the game. Colonists are also just exist, there is no interaction with them, except pre-written dialogues in campaign mode. The strongest points of game are graphics, and in campaign are voice acting and plot. Visuals are not spectacular, but seeing red hues turn into green and blue is very satisfying, and all buildings are nicely detailed. Voice actors are superb, and story is really great, you have to see for youself.


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Posted on: October 26, 2021

jostuh

验证所有者

游戏: 421 评论: 3

Wonderful Sci-Fi Terraforming Mars Game

This game seems criminally underrated in my opinion. It's got a lot of amazing things going for it. I love the soundtrack. It's got all the elements of a great science fiction story buried within a simulation/city builder. I also enjoyed all the scientific options it presents you with for terraforming Mars. I don't want to spoil any, but if you've read Kim Stanley Robinson's Mars Trilogy, or play the board game Terraforming Mars, likely you'll have heard of a lot of them and you get to implement them yourself and see them in real time. And when you make mistakes that end up in all your base being flooded or on fire, you'll kick yourself for not realizing that ahead of time and want to try again. Really looking forward to another of these games!


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Posted on: April 2, 2025

spoonduck

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游戏: 评论: 5

Fun slow burn.

A slow burn, but worth it. Great graphics and steady changes to the world.


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Posted on: May 30, 2025

gogskel

验证所有者

游戏: 815 评论: 18

Good management sim & great presentation

I had a lot of fun with the campaign, playing as a sentient AI terraforming mars. Unlike in Surviving Mars, the game takes place on a planetary scale, as you unlock more sectors and spread your base across the continents like some giant mechanical amoeba. The effortless zoom (from individual buildings all the way up to a planetary view) reminded me a lot of Supreme Commander, although this game is (mostly) peaceful. There are a number of basic and processed resources to keep track of: You need to balance a lot things to both keep your economy going strong - and to prevent problems with your terraforming: There are some dangers (like letting the percentage of oxygen get too high, causing fires and damage to your buildings), while other stats (like temperature) will slowly go back down if you don't keep up the terraforming efforts. Speaking of which, most of these are special projects that require (at times absurdly high) resource payments, potentially taxing your economy and slowing down expansion. Balancing your resource needs to keep things running is the core gameplay. The colonists you take care of are (unlike in Surviving Mars, with their individual desires and quirks) also basically just a resource: Due to the large scale, the humans only need food, water, and power. If they have those, they will work on researching new technologies for you. If they are unhappy, they will head back to Earth. In practice, they are just a number that goes up or down, depending on how well you manage resource flow. The story, though, is very enjoyable, as you not only discover more about your own origins as an AI, but also navigate a post-collapse political climate back on Earth and a strange remnant threat on Mars. It's very well voice-acted, giving life to an otherwise very impersonal experience. There are three endings (based on a choice late in the campaign; just make a save beforehand) and numerous achievements, but not a lot of randomization, somewhat limiting replayability.


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