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Per Aspera

已在库内

3.9/5

( 45 Reviews )

3.9

45 Reviews

中文(简体), English & 6 更多
29.9929.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Per Aspera
介绍
Includes free DLCs: Green Mars, Building Paint Pack and Home 人类为将火星改造成宜居的家园,开展了一次又一次的拓殖行动,最后却只在行星表面留下了星星点点的遗迹。不过,这次与从前不同,这次行动已容不得半点人为的失误。 《繁星苦旅》作为一款星际模拟游戏,完美融合了硬科幻元素与基地建设玩法,体验改造行星的恢弘与壮阔。化身人工意识AMI,遵照基本指示推进火星改造的各项工作,为人类拓殖奠定坚实的基础。游戏特色:各类资源的储量情况复杂,需要仔细权衡,才能将拓殖网络拓展到火星表面的各个地方。 科技发展存在多个研究方向,可以根据自己的想...
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3.9/5

( 45 Reviews )

3.9

45 Reviews

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产品详细信息
2020, Tlön Industries, ...
系统要求
Windows 10, Intel Core i5-7400 / AMD Ryzen 3 1200, 8 GB RAM, NVIDIA GeForce GTX 1050ti / AMD Radeon...
DLC
Per Aspera Original Soundtrack, Per Aspera - Blue Mars, Per Aspera Audiobook, Per Aspera Art Book
Time to beat
19.5 hMain
26 h Main + Sides
48.5 h Completionist
24.5 h All Styles
介绍

Includes free DLCs: Green Mars, Building Paint Pack and Home


人类为将火星改造成宜居的家园,开展了一次又一次的拓殖行动,最后却只在行星表面留下了星星点点的遗迹。不过,这次与从前不同,这次行动已容不得半点人为的失误。

《繁星苦旅》作为一款星际模拟游戏,完美融合了硬科幻元素与基地建设玩法,体验改造行星的恢弘与壮阔。化身人工意识AMI,遵照基本指示推进火星改造的各项工作,为人类拓殖奠定坚实的基础。

游戏特色:

  • 各类资源的储量情况复杂,需要仔细权衡,才能将拓殖网络拓展到火星表面的各个地方。
  • 科技发展存在多个研究方向,可以根据自己的想法,适当调整改造计划,将火星建成你满意的样子。研发新的技术,运用确实存在的科学理论,打造跨越行星、生机勃勃的文明。
  • 培养你与拓殖人员的关系,确保他们能够克服火星地表自然条件的恶劣,稳定地生存下去。你如何经营与人类的关系会影响改造计划最终的结局。
  • 揭开神秘敌人的面纱,保卫你的拓殖区,抵御不明力量的袭击。
  • 剧情模式情节丰富,引人入胜,牵动人心;沙盒模式拥有无限可能,可以按照自己的节奏,打造完美的火星景致。
  • Troy Baker、Phil LaMarr、Laila Berzins、Yong Yea、Linsey Murrell与Nneka Okoye六位配音演员倾情献声,带你体验其中的悲喜与跌宕。

《繁星苦旅》叙事丰满,玩家会多次面临进退两难的境地,需要作出影响整颗星球的决定。透过初生的人工智能的眼睛观察这个世界,与它一同徜徉“自我探索”这片艰险的海洋,与它一同决定人类未来的命运。感受你不断演化的程序,面对颇具挑战性的道德概念,经营你与拓殖人员的关系,他们需要你的帮助,才能在火星生存下去。改造行动最终何去何从,将由你一次次的选择决定。

人类为了驯服这颗红色行星,此前已经尝试了数十次之多,这已不是人类第一次登上火星,所以务必多加小心。发现前人任务失败留下的遗迹,吸取他们往日的教训,揭开威胁的真面目,了解其真正的意图。

© Copyright 2020 Tlön Industries. Developed by Tlön Industries. Published by Raw Fury AB. All Rights Reserved.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Soundtrack (mp3)
Soundtrack (wav)
Audiobook
画册
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19.5 hMain
26 h Main + Sides
48.5 h Completionist
24.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2020-12-03T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.8 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
日本語
音频
文本
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用户评论

Posted on: November 4, 2021

GerardDG

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游戏: 236 评论: 54

Kinda like a colony walking simulator

I had a good time with Per Aspera, but I can definitely see where the criticism comes from. The conveyor belts and resource management might conjure up comparisons with Factorio or Surviving Mars or a Sim City type game. It really isn't like any of them. The 'threats' and challenges in Per Aspera barely gave me pause at any stage of the game. Meanwhile, the construction and terraforming goals were such that even at 16x multiplied speed, much of my time was spent waiting for the next progress meter to fill, almost giving it the feel of a walking simulator. That sounds like a bad thing, maybe? But I'm dualboxing and I rather enjoyed that I could do other stuff in between. It fits with the titanic task of rendering Mars habitable. The lack of complexity does kind of grate, however. Resource production only has two tiers. Colonists require only two resources. Trees, lichen and cyanobacteria look pretty as they spread across Mars, but there's very little practical management required, nor possible. The rising water levels and oxygen levels pose either a small or huge obstacle. But either way, they won't affect your game after you solve the immediate issue. All in all, at any given point in the game, most of your problems can be solved just by waiting. The narrative parts of Per Aspera stuck with me after playing. The narrative is quite engaging, not to mention pertinent to the future of the human race. We have to consider these matters that the game raises, if we're ever going to consider colonizing the red planet. Billionaires and governments going into space is a horrible, neverending curse that will destroy us. We have to build ethical space programs, with sustainable environmental and psychological oversight, while any AI guidance at that time must be carefully cultivated.


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Posted on: December 10, 2020

revanlord

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游戏: 415 评论: 1

Good premise, Tedius in long run

I generally don't leave reviews but this game i found it compelling to state some facts regarding imbalance of things. I completed campaign and sandbox play through and that means that I tasted both aspects of the game. Story was interesting and it kept me engaged at time as it makes you rethink your strategy and how to deal with certain situation while keeping your primary TASK of transforming mars at hand, now there are some other fun stuff that can happen and I wont spoil for people but lets say that was really good experience over there. Enemy AI is trash, by that I mean its so dumb its going from point A to point B and all u have to do is intercept it and kill it, the only tedious task over there is depending how far are you with your units from where he is gonna attack and how spread you are on the planet... It only got to me at the end of my sandbox playthrough to find out how badly FOOD and WATER imbalance is for colonies, its totally unrealistic and needs heavy revamp. I know realism shouldn't be mandatory for alot of games but the way colonies work is very poor. I was trying to balance so many things with food and water and no matter what I did i couldn't go over 6000 colonists on the planet and that was with over 1k buildings built around. ASTEROIDS, I hate them so much, they make me go around and fix things, there is no quality of life there its just pure annoyance, and the worst part is you don't get notification where you got hit and you have to scroll the map and find "holes" in your network to look and fix stuff, now don't get me wrong that's part of gameplay but still quality of life notification would have been nice so you don't need to spend so much time clicking rebuild manually and also adding rebuild ALL button would have been even better so you can focus more on transforming Mars. Overall the idea was great I found it most engaging to terraform and find stuff its just that when you are at the end It starting to take a toll on you...


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Posted on: December 18, 2020

Monnock

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游戏: 144 评论: 1

What a let down

1) The game does a very poor job explaining how to actually play it. This leads to wasting a ton of time making mistakes that could have been easily avoided had the game either emphasized their importance (build tons of worker drones in a very specific pattern) or explained what you were supposed to do (keep an eye on O2, and don't let it get over 30% or things start catching fire and it's EXTREMELY difficult to get the O2 levels to go back down again). 2) The entire point of the game is to terraform Mars. Upon completing said objective I get a few lines of dialog from a character boiling down to 'good job, but this is just the beginning' (spoiler alert, it's not, that's the end of the game), and a dramatic pan around Mars showing that it is still red without any shred of green on it at all. 3) Most of the game feels like busy work. After a point I set the game to 16x speed, only slowing down for extremely tedious 'combat' segments where you can very easily get completely wrecked if you aren't paying attention because it takes forever for the combat drones to move around, so if you miss something say goodbye to several hours worth of gameplay repairing everything. This also led to the hilarious situation where the characters I'm interacting with should long since be dead due to old age. The most tedious part of the game is managing the food and water supply for the colonist, since the drones take their sweet time getting them food and water. I had thought when liquid water started appearing it would ease the burden a bit, but as many other reviewers point out, NOPE. They can't use the water or grow any food themselves. Overall, I honestly regret ever having played this game. The only positive thing I can say is that it is so mindless to play that it was nice to be able to just set it to 16x speed and watch my little drones go zooming all over the place while I kind of zone out.


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Posted on: December 12, 2020

Gorongor

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游戏: 49 评论: 1

Looking brilliant, sadly gameplay is not

Per Aspera shows a clear need to receive continued work by the developers. In its current state, while still promising, many features feel inconclusive and premature. Time will tell if there will be additional and beneficial work applied. On my end, the developing team seems quite unresponsive. They barely reply on the steam forums, and until now never showed up here on the gog.com forums. This adds to my doubts. Therefore i applied for a refund. Not ruling out to get it again at a later date, but only if the devs eventually show up and transparently take on the current issues with the game.


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Posted on: February 9, 2021

Sartani

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游戏: 40 评论: 2

Surprisingly fun management game

The game has a somewhat thought provoking and suprisingly enjoyable story. The process of terraforming mars feels alot more fun too than for example in the game by that name =) Just gotta realise that mostly you want to play on higher speed and possibly drop the speed a bit for ocassional bouts of combat or for getting a better handle on how your logistics are doing and what transport lines / production lines you should improve to get a better overall efficiency.


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