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Pathfinder: Wrath of the Righteous - Enhanced Edition

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3.4/5

( 354 Reviews )

3.4

354 Reviews

中文(简体), English & 6 更多
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Pathfinder: Wrath of the Righteous - Enhanced Edition
介绍
Brace yourself for new adventures set in your favorite universe thanks to the The Last Sarkorians DLC! You can also get Pathfinder: Wrath of the Righteous - Season Pass here. 探索传奇故事循着这段旅程,你将前往世界之伤,直面深渊地狱的无尽裂口,感受将这片土地吞噬殆尽的噬魂恐惧。一个多世纪以来,邻邦为击退敌军而英勇奋战,但始终收效甚微。 如今,你有机会结束这场纷争,但救世之路绝不会一帆...
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用户评论

3.4/5

( 354 Reviews )

3.4

354 Reviews

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产品详细信息
2021, Owlcat Games, ...
系统要求
Windows 7, Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz, 6 GB RAM, NVIDIA GeForce 940M, 50 GB available...
DLC
Pathfinder: Wrath of the Righteous - Visitors from Morta, Pathfinder: Wrath of the Righteous - Paint...
介绍



Brace yourself for new adventures set in your favorite universe thanks to the The Last Sarkorians DLC!





You can also get Pathfinder: Wrath of the Righteous - Season Pass here.


探索传奇故事

循着这段旅程,你将前往世界之伤,直面深渊地狱的无尽裂口,感受将这片土地吞噬殆尽的噬魂恐惧。一个多世纪以来,邻邦为击退敌军而英勇奋战,但始终收效甚微。


如今,你有机会结束这场纷争,但救世之路绝不会一帆风顺。你会成为受一众杰出圣武士支持的光辉天使?还是成为强大的死灵法师,掌控不死的亡灵大军?抑或是全然不同的其他角色?率领你的军队,挑战强大的恶魔领主。你的远征将会引发一系列事件,彻底改变你和整个世界的命运。

随心搭配,玩转英雄

第一版《开拓者》的规则极具深度、灵活性及丰富性,你可以根据自己的想象,随心所欲地创建任何角色。共有25个职业、12个种族以及超过一千种法术、专长与能力可供选择,方便玩家根据自己的风格随心挑选。

不同选择,引向殊途

你的决定比以往任何时候都更加重要。你的目标已经明了,但通往目标的道路只能由你自行开辟。成王败寇,谁主沉浮?做出你的选择,看看世界会因此发生何等变化。

全新的战斗方式

我们提供可暂停的即时模式和回合制模式,两种战斗模式皆可供你横扫敌军。你可以在两种战斗模式中快速切换,或紧或慢,随你心意。通过《开拓者》的独特规则,你还可以体验包括骑马作战在内的高级作战方式。发挥谋略,合理选用!

招贤纳士

10多位独特伙伴将与你携手同行,共谋伟业。只要赢得他们的信任和尊重,无论前方有任何艰难险阻,他们都会鼎力相助。倘若兄弟阋墙……或许只能分道扬镳了。

领导圣教军

要想将大地上泛滥成灾的恶魔净化干净,仅靠一支冒险者小队还是远远不够的。你还要掌握圣教军的指挥权,领导他们迈向胜利。在此过程中,你既是一名战略家,以上帝视角操控战局,同时也是一名前线指挥官,在全新的战术模式战斗中大显身手。

选择道途

探索9条各不相同的神话道途,获得非凡能力,让尔后种种都随之一变。你的决定可能会让你成为神圣的天使、狂暴的恶魔、强大的巫妖、狡诈的诡术师、超然的御衡者、桀骜的灵使、睿智的金龙、吞噬一切的虫群行者,或是保留肉体凡身,披荆斩棘,成为当世传奇。


系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2021-09-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:

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用户评论

Posted on: October 31, 2022

ToxicSnake883

游戏: 132 评论: 3

Terrible writing, great gameplay

The writing is honestly worse than even in Kingmaker, I mean its just atrocious, but the gameplay is quite a bit better and thats why I play these games in the end.


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Posted on: October 21, 2022

reiidaya

验证所有者

游戏: 评论: 1

not much of a role-playing game.

sadly, this is yet another "role-playing game" with little space for actual role-playing. there are few dialogue choices, and the ones that you do get are for choosing story paths. all the chaotic/evil decisions boil down to "I AM CRAZY AND I WILL KILL YOU", and then you kill them. the story is bad. it's dull, formulaic, and uncreative. the combat and character creation was great! pretty unbalanced but genuinely really fun. alas, i do not play RPGs for fun combat. that's something to add on top of a good story, not a replacement for one.


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Posted on: May 19, 2023

rebelwithoutapause

游戏: 38 评论: 1

Genius taste but awful execution

This game has it all: an excellent story, intriguing characters, staggering degrees of player agency, well-written dialogue, complex and challenging combat, diverse and creative build possibilities, and bugs, bugs, bugs galore. It has so many goddamned bugs, more than two years after release, that I can't bring myself to award it more than three stars. If I had a quarter for every time I had to reload a save, from hours previous because some bug or another made it impossible for me to progress, I'd have a refund. Additionally, some of the game design choices are downright sadistic; you'll see what I'm talking about once you get to Act IV (if you manage to last that long, given the goddamned bugs). I just cannot recommend this game in its current (presumably final) state because of how intensely frustrating it can be, and not because it's challenging. Play at your own risk, knowing that at any moment you may be unable to advance for reasons beyond you control.


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Posted on: April 12, 2024

samIamsad

游戏: 52 评论: 1

Wrath Of The Trash Mobs

Owlcat Games are on a mission, which they started with Pathfinder: Kingmaker. Their games should dwarf them all. They are ought to contain more quests than the entire Bhaalspawn saga (Baldur's Gate) combined. The same goes for the combat. And texts. And everything. And you know what? Based on pure playing time, they'd already achieved this with their debut. Unfortunately, they're trying this on budgets that clearly have a limit. Thus, for every decent section in this game, you're finding tons of filler. Repetitive mob combat that may as well be the result of an intern going over their maps, finding empty spots to fill, and applying a copypaste job via the editor. Dialogue and text that is plentiful, but obviously rarely had the budget of an editing pass. Quests that oft aren't the result of iteration processes either, but finalized as they came. With Pathfinder Kingmaker, I took a long time out before finishing. WIth this one it's been three already since release. And I've decided I've had enough -- after a good 80 hours of playing, no less. The final straw was Owlcat turning even the most remarkable place into something unremarkable: a city of demon's. Rather than engaging in anything interesting, they task you with rotating the in-game camera to navigate that city, as paths only open up and buildings give way only if the camera points the right way. The quests you trigger there are of a similar kind: fetch and errand jobs that require you back and forth between city sections. The pity is that the good bits of their games are actually good. But a "less is more" approach would benefit them greatly.


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Posted on: June 2, 2025

Tempesta80

验证所有者

游戏: 82 评论: 8

What makes it goog also makes it bad ?

Completed with only a mythic path. It' strange: I liked it, but most of its stronger aspects make also the game a mess. So, the good ones 1. Pathfinder! gives tons of classes/templates, spells, equipment, things to choose from 2. You can set a lot of parameters regarding combat, because (the game tells you) it will be difficult (true? maybe) 3. Choose between turn-based combat and realtime with pause, great! 4. Huge campaing, awesome.. a lot of things to do, stories, npc to meet; everyone beatifully designed and there's a great number of situations you'll encounter and choices that will make the difference 5. Mythic Paths. Great Idea, very fun to play, very very nice addition to the mechanics/storytelling 6. Crusade Mode. The Idea is a very powerful one, adds another layer onto the game! 7. Companions make the story enjoiable 8. The ending was a nice surprise, it fits But.. 1. Predefined career paths (a way the game is supposed to help you) are not good enough even for default settings; you'll have to look outside the game to find solutions.. why? 2. This cant be a justification for very bad encounter balancing; i have played 3/4 of the game with the settings at minimum (damage to party, no criticals, enemies depowered, etc) because without them it was too frustrating; in a party on real life, a similar effect will cause the campaing to end 3. I played only in turns mode.. i thought maybe this will take a bit longer to finish the game? Now i think.. a LOT longer 4. Ehi, wait a moment.. maybe it has too much things to do? Sometimes i thought "oh, no.. another encounter? please no" and that's not a good reaction 5. Will i ever see all they can offer? For the (4) point, probably i will not often replay the game; a pity 6. Do we needed it? You can disable it or turn into automatic-mode, but this will make you miss (i readed) locations and stuff.. bad 7. They do not leave if they disagree 8. "things back to normal" if you do not maximise crusade results? really?


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