Posted on: March 23, 2019

ince
验证所有者游戏: 83 评论: 14
Great Game
What started out as a bland story of "adventurers come together, kill some goblins and then become heroes" turned into a very enjoyable CRPG in its fullest sense. Good parts first: The story becomes richer and more interesting after a dull first part, you have extreme amounts of customization options available to your PC and your companions (the game system is based on D&D 3.5 rule set), unlike many others I found the kingdom management sidegame to be a nice touch, the world and the NPCs are fleshed out enough that you care about their opinions/backgrounds/wishes, and I have not encountered any major or game-breaking bugs (since I started playing when most of the patches and updates were already published). It was a very pleasant (and long) gaming experience, it has been a long time since I have enjoyed a CRPG this much. What I'm neutral about and many others have heavily criticized: the game doesn't hold your hand. In a given map you will be fighting a group of lowly goblins and then within the same map you will encounter a monster so much above your current level that you will be obliterated. So the game expects you to run away from certain fights and then come back to them again when you have grown. Fair enough. The problem is with fatigue when travelling and loading screens and what-not, I do not want to visit the same maps/locations again. There is also no way of adding notes/markers on the map to remind you what you left behind... In its current state this is a gem of a CRPG.
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