Posted on: September 26, 2018

Amaror
游戏: 192 评论: 1
Good Game with big issues.
The game starts out fairly well and seems to be an interesting take on the crpg genre. Time is real tangible ressource in the game as new events pop out with time and punish you if you don't deal with them. This is additionally managed through rest, which takes time but needs to be done when you're characters are tired. Characters seem alright so far, though they aren't terribly original. It has a good amount of reactivity, the story seems fun, though not record-breaking. Getting the good out of the way, there are some issues here. If you are not already familiar with the Pathfinder ruleset then don't expect this game to tell you anything. The game is horrible when it comes to actually communicating it's mechanics to the player. At first everything went fine, got out of the proloque without any major issues. Then in the very first side-quest you find you encounter spiders in a cave. So far, so crpg. Fought them and got absolutely obliterated by a spider-swarm. No Problem, you just have to figure out how to beat it. But the game doesn't let you find out. There's a combat log, but that just tells you how much your characters would do damage and then with another line saying "Damage was reduced to 0". No indication why that happens or how to circumvent it. After lots of experimentation I found out that physical attacks don't work, only magic. And it goes on like this afterwards. Enemies one-shot your party members and take no damage themselves, enemies cast AoE spells that disable your entire party for 20 seconds. If you long for a crpg, get Pillars of Eternity or Underrail right now. If you are heavily familiar with the Pathfinder ruleset, this game can be very fun. Otherwise wait till the developers balanced it correctly.
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