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开拓者:拥王者 - 增强版

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3.6/5

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3.6

660 Reviews

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开拓者:拥王者 - 增强版
介绍
根据玩家的反馈和建议,此版本游戏已进行改进并建立在原版的基础上。此版本包括:   新增多项丰富的游戏内容和数十种生活质量的功能, 打造角色的新能力和方法,包括一款全新类别, 新物品和武器, 改善平衡,特别是在游戏一开始和最后两个章节, 已强化的王国管理系统,无论是平衡方面, 还是在可用性和玩家舒适性方面, 增加全球地图上各种随机遭遇的情况, 自游戏首发以来所进行的数千个修复和改进。 在超过18000位Kickstarter赞助人的帮助下,剧情设计师克里斯·阿瓦隆(Chris Avellone) 、编曲艾农·祖尔(Inon Zur)以及 Owlcat Games为你隆重带来首...
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用户评论

3.6/5

( 660 Reviews )

3.6

660 Reviews

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产品详细信息
2018, Owlcat Games, ...
系统要求
Windows 7 / 8 / 10 (64-bit), Intel Celeron 1037U @ 1.80GHz, 4 GB RAM, Intel HD Graphics 3000, 30 GB...
DLC
Pathfinder: Kingmaker - Varnhold's Lot, Pathfinder: Kingmaker - Bloody Mess, Pathfinder: Kingmaker -...
介绍





根据玩家的反馈和建议,此版本游戏已进行改进并建立在原版的基础上。此版本包括:
 
  • 新增多项丰富的游戏内容和数十种生活质量的功能,
  • 打造角色的新能力和方法,包括一款全新类别,
  • 新物品和武器,
  • 改善平衡,特别是在游戏一开始和最后两个章节,
  • 已强化的王国管理系统,无论是平衡方面, 还是在可用性和玩家舒适性方面,
  • 增加全球地图上各种随机遭遇的情况,
  • 自游戏首发以来所进行的数千个修复和改进。




在超过18000位Kickstarter赞助人的帮助下,剧情设计师克里斯·阿瓦隆(Chris Avellone) 、编曲艾农·祖尔(Inon Zur)以及 Owlcat Games为你隆重带来首款以备受喜爱的《开拓者》桌面游戏为背景的等距视角角色扮演电脑游戏。在《Pathfinder: Kingmaker》中,你将成为一名勇敢的冒险者,去拯救这个被魔法和邪恶所困扰的世界!你可以是一名精明的战士,用附魔长剑杀出敌阵重围;或扮演一名血液中流淌着恶魔血脉的强大术士,大杀四方;亦可成为一名受神明感召的睿智牧师,行走天下;你还可以变身为一名机智的游荡者,随时可以运用自己的技巧化险为夷;当然,你还可以成为这世间的各样英雄,唯一的阻碍就是你的想象力!

开拓者角色扮演游戏,由世界上最古老的奇幻角色扮演游戏3.5版规则进化而来,在设计期间吸纳了成千上万像你一样的玩家的反馈。无论你是初次接触开拓者宇宙还是资深玩家,《Pathfinder: Kingmaker®》都会是你所期待的CRPG。



《Pathfinder》的游戏深度不仅体现在背景故事上,还包括其游戏机制,以及在开发你的专属角色的自由度方面。你可以通过大量的职业和能力方面对角色进行自定义,例如特殊原形、强大的奥法和神圣法术,或是选择多元化的职业能力、技能和专长。《Pathfinder》允许玩家创造出最能体现玩家自我个性和个人游戏风格的英雄(或恶棍)。

剧情

这是位于失窃之地以北的一片纷争之地,数个世纪以来纷争连叠,见证了数百个国家的浮浮沉沉。现在,在历史上留在你的印记的时刻到来了——打造你的王国。为此,你将在严苛的荒野和敌国的威胁中艰难求生,同时还要防备来自王廷的阴谋诡计。

《Pathfinder: Kingmaker》基于Paizo获奖无数的同名冒险模组改编而成。你并不需要了解故事背景。但如果你恰好是该桌面游戏的玩家,你将在经过拓展和加强的冒险模组中遇到无数你熟悉和喜爱的角色,以及更多全新的事件、同伴、盟友或威胁。在Pazio及其作者的协助下,RPG编剧克里斯·阿瓦隆和Owlcat的团队对剧情和任务进一步拓展,在失窃之地原本就丰富多彩的剧情下带来更多的冒险。

虽然《Pathfinder: Kingmaker》是一款单人游戏,不过你绝不会孤身一人冒险。在《》Kingmaker》中,你可以遇到多种多样的同伴和NPC,包括开拓者设定中那些标志性的人物。每一名同伴都有自己的背景和目的、有着不同的善恶阵营、打着自己的小算盘,所以你需要仔细选择该信任谁、提防谁。你的旅程也会成为他们的旅程,而你也会帮助他们塑造他们的人生,影响他们的当下和未来。

你的王国

我们选择基于Kingmaker模组来改编游戏,是因为其中包含了一系列开放世界的游戏机制,可以让玩家们一边在失窃之地冒险,一边按照自己的步调体验整个故事,而这个故事既考验你作为冒险者的本领,也会考验你是否能够成为一名合格的统治者。最重要的是,游戏可以让你将这里的土地据为己有,让你将这片荒野打造成为自己的王国。这段冒险的核心依然是经典的地下城探索和战斗,不过外交、政治、和领导军队作战的能力也是游戏挑战的一部分。你需要谨慎选择你的盟友,带领他们一起去探索古老的坟墓和遗迹,与此同时还需要在自己的议事厅中处理政务。

你会发现,在游戏里发展一个王国并不仅仅是建造一座要塞那么简单。你的王国反映了你的人物性格和你在游戏过程中做出的选择。这个国家像是具有生命一般,随着你的善恶阵营、你的盟友、和你统御军民的能力而不断演化。你不仅可以扩张你的国家、攫取更多的领土、建设新的城镇和村庄,王国的都城还会随着你做出不同的选择、颁布不同的政策,以及选择不同的盟友而发生巨大的变化。随着你的王国不断发展,众多的势力和邻国会找上门来,或是寻求你的帮助,或是挑战你的实力。



探索 - 征服 - 统治

Pathfinder and Kingmaker are trademarks and copyrights owned exclusively by Paizo Inc. and used under license. Owlcat Games is a trademark of OWLCAT GAMES LTD. My.com is a trademark of My.com B.V.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH
This product is based on tools and technologies ©2018, My.com B.V., Owlcat Games. Certain tools and technology also used in this product are © Unity Technologies, 2018, © 2006–2018 Audiokinetic Inc., © 2008-2018 Syrinscape Pty Ltd.

包含内容
内容
Explorer Edition
Imperial Edition
画册
地图
Chris Avellone Adventure Module
pawns
Soundtrack (MP3)
Soundtrack (FLAC)
Pathfinder: Kingmaker - Beneath The Stolen Lands
Pathfinder: Kingmaker - The Wildcards
Pathfinder: Kingmaker - Varnhold's Lot
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
链接:

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français
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用户评论

Posted on: August 10, 2021

evilcon

验证所有者

游戏: 评论: 3

Narrow stat check

Every engagement feels like a stat check and there is no room to play around and disengage. You either win really hard or lose very hard and reload. I feel that when I got to know the game better, experimented with different classes and team compositions - it didn't help much. Since the battle shifts only between easy win or hard loss, it feels you can never engage unbuffed, because you need every little bit of numbers to win the stat check. Thusly, in early game, you will be refreshing a lot of 1 minute per level buffs. The DLC random dungeon suffers real bad from this and is built around 'boons' that you gain by exporting progress from previous characters, which is boring. The campaign is OK, for one playthrough, because there's some exploration to do, which is hindered by running back to the throne room, even if you disable the kingdom management. At one point you can kill a dragon and claim it's treasure, which you get in 'kingdom points' to build things in your cities, but why can't I have gold and if I feel like it, exchange the gold to said points? Overall, I feel like the game's design is fighting itself. It's trying to be an adventure, but it's also a carefully balanced coaster ride with cogs and strings on every corner.


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Posted on: November 11, 2024

Inari_Fox_Orrion

游戏: 评论: 8

Too many bugs and bad choices.

It's Owlcat's first game, I get that, but boy - it's hard not to feel a weighty sense of disappointment when playing. If the main utiltiy of saving/loading is to work around the many, many bugs you'll encounter then it could've used some time in the oven. Bugs aside, the game does a really poor job of explaining itself. Numerous spells and abilities don't do as their description describes, which with the bugginess lends itself to feeling like a pre-alpha. Basic mechanics of combat and the semi-mandatory kingdom-building are and remain unexplained throughout the game, so your best bet is to have the game open with a wiki on the side. It's sad, too, because outside of these glaring issues the game's great. The companions are great, the moment-to-moment combat is fun, the character-building is deep, but it's all drowned in the bugs & "just Google it" nature of the gameplay.


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Posted on: September 29, 2018

Danneskjold184

验证所有者

游戏: 101 评论: 3

No holds barred D&D

It didn't take me long to realize that this is an unapologetic Dungeons and Dragons game. I took my level 2 party 3 jumps away from the home base and discovered a troll. I thought to myself, "Hey, this will be fun." 6 one-shots later, and I realized that I could stumble my way into encounters I wasn't mentally prepared for, nor had the levels to even survive. Every single aspect of the game was trying to kill me in horrid ways, and I couldn't coast through "Normal" mode. There are new mechanics that are so much fun. For example, they've implemented a "Choose Your Own Adventure" book / narration style to navigate through various story points, combined with an authentic D&D skill system. I.E. You feel like there's an actual Dungeon Master staring you down when you say, "I want to follow them through the forest," and the DM replies, "Ok, give me a Nature Check." Combine this with a map system for navigating the environment, and you actually feel like you're playing the table top version. There are problems, however. There's very little handholding for new pathfinder players. I can foresee a lot of people getting very frustrated and refunding the game. There's no way the game tells you you might be outmatched. I.E. I had no idea that Troll was going to thoroughly stomp me into a fine paste. They could have had the narration say something like, "This place is dark and scary for you. It might be a good idea to return back when you are more powerful." There are bugs. I have had one CTD. And I keep getting loading screen hints to use commands with a {NULL] button binding. And the one that really pissed me off was that you're able to "hire" a custom character for a lot of money (early game) which was necessary for survival, but then that character (and the money) just disappeared after you got new story-characters. Over all, I recommend it! I do hope they polish it up, though.


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Posted on: October 4, 2018

Gothfather

游戏: 85 评论: 10

I had to return this game

At first I had issue with some aspect of the game with regards to encounters felt level designed which I don't mind in a shooter but can't stand in an RPG. Then I had issues with the over the top super scrubs. I am all for difficult encounters but WTF was with the super kobolds & mites? These are suppose to be the weakest monsters in the game and I was seeing them with god stats. I ran into a level 5 Bandit wizard/sorcerer with over 50 hit points that means this wizard rolled perfect 6s for all his hit dice AND had a con of at least 20. To top it off I got through the tough levels made it the kingdom stage and right off the bat I get a screw you even that caused my kingdom to implode every day. Which would have been fine but this fired when I picked some choice in kingdom screen that caused my kingdom to fast forward in time. Bad event fires but instead of letting me pause the fast forwarding and go deal with the problem and then resume when finished it, forced me to continue all the while each day I lost kingdom stats which killed my kingdom. Thing is not all choices on the kingdom screen causes you to fast forward in time and it isn't like there was an alert or anything I started it and poof the days just rolled by. other time I start something and nothing happens I can leave the kingdom screen do stuff and come back and see the result. Too many aspects of this game felt like a "Frak you" from the developers. I didn't get the feeling I was being taken on a journey of discovery with the devs, I felt more like I was in conflict with them and they were trying to piss me off. The game just isn't fun and it isn't difficulty I love BG which was notoriously hard but they did it in a way that didn't feel like it was the player vs them, and if you can into weak monsters they were weak not magically god like. I wouldn't recommend this as it was simply frustrating and UNFUN to play which is the worse thing for a game to be.


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Posted on: October 16, 2018

War-Fairy

验证所有者

游戏: 208 评论: 1

Best of its kind

First off I must say that there have been a couple of patches which might be the reason why I have not found any game breaking bugs so far. Some smaller glitches still can be found, but I those do not really affect the enjoyment of this title. This CRPG obviously lines up with the big ones: Baldur's Gate, Icewind Dale but also Pillars of Eternity and Tyranny. But it does what those titles did and just turns it to the max! ...and then it ads on top. Its the classic isometric style with a little bit of multi-choice story in between. Just like in most RPGs you create the main-character and then can meet plenty of interesting characters to travel with. And if you like (and can spare the gold) you can create new characters to hire as henchmen as well. So you get the emotional attachment to your main-character just as in other RPGs but you are not the chosen one (so far) which I find so much more enticing in an RPG. Since if you are the chosen one you have a predetermined path to follow, but if you are just the schmuck next door you can rise to challenge, or just take the opportunity to get ahead in your evil plans. It's total freedom, it's exactly what I want in an RPG. The last game that managed this was the original Neverwinter Nights with its many custom adventure modules. And Pathfinder: Kingmaker does so much more than NWN did. Small and big adventures to be had, bandits to be fought, a kingdom to be ruled, and settlements to be built. The imbalance so many people are complaining about are not a weakness, but a strength. Just come back later! Visually it is kind of a mix between the aforementioned Pillars of Eternity and Tyranny. A little bit less realistic and a bit more hand-drawn like. It's pretty unique and I really, really like it.


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