Posted on: October 15, 2022

Courier_
验证所有者游戏: 61 评论: 3
Meh
Pretty linear, but I still got lost here and there because the game doesn't really let you interact with ANYTHING, so you just gotta run into stuff or kick stuff and see what works. Combat makes no sense to me. Seems like its suppose to heavy centered around melee combat, but you get fuckin torn to SHREDS if you try to get close to the guys with sub guns, but getting surrounded by like 20 zombies is fine cuse you've got a crappy bayonet sword. Mostly because the game has "combos", which is where my confusion comes from. So those guys with sub guns right? Don't wanna let them surround you because they kill ya fast right? So you'd think, "all right I'll do this part a little slower and pick em off from afar". Nope. All the fuckin camera shaken and the fact it takes like four or 5 (depending on the jerry) makes that a little difficult. So you rush in anyways hope for the best, and find out that the bayonet IS WAY MORE EFFECITVE ATTACHED TO YOUR GUN THAN IT IS WHEN YOU USE IT AS A SWORD. Plus the combos are fuckin stupid. You really telling me, that some fuckin fleshy german can TANK TWO shot gun blasts nearly point blank to the chest, but fuckin falls over and croaks if I KICK him first, THEN shoot once? Also just fuckin holding left mouse while holding a melee weapon counts as a "combo". At the time of this review I think ive played up to like chapter four (4) and I don't think imma go any further. I played on Man of Courage which is like normal I think? My BIGGEST gripe is that the mounted machine guns are S.H.I.T. There is a mini boss in chapter one you gotta kill to get his fancy item, and you'd think, oh I'll just fuckin mow him down using the MG nests near by. Way more effective to dance around him stabbing him with a shovel or bayonet. Also Invisible walls suck. I got this for a dollar and it sucked up a couple hours for me. Real cool idea for a game, real poor execution. I do LOVE having a dedicated "one liner" button tho.
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