Posted on: November 3, 2021

Atrithau
验证所有者游戏: 43 评论: 7
Sabotaged by its own compromised vision.
I feel bad leaving an average review of EXODUS because the visuals, from neat little spaces with Orthodox ikons, to the breathtaking vistas, badass bandit outfits, junkpunk guns, and crazy storms are amazing. However, I can't in good faith endorse some of the choices they've made, especially with the forced cutscenes, quicktime events, and endless conversations which, while you can disregard, you can't rush along in any way if if you just want to see them play out. You either wait there and do nothing for ten minutes or go and lose them forever. It's clear to me that they wanted EXODUS to feel like this grand adventure, but that's simply not possible with a constrained shooter that lasts about a dozen hours. So the emotional conversations and moments with the crew come across as indulgent schmaltz at best or dull padding at worst. The gun customization is cool, but has one fatal design flaw: when you can fit a scope to any weapon - congratulations! - you've just turned them all into snipers. There's no reason not to go with the one that has the lowest resource cost to craft bullets and call it a day. Enemies aren't varied nor particularly thrilling. And if you choose to stealth your way through most human encounters, then you're basically left with a handful of imbecilic mutants to last you the rest of the game. Had they just committed to the Volga level and fleshed it out into a proper game then I suspect this would've been great. Or maybe not, who knows. But if they wanted the journey, they should've kept it level-based and taken you to different places to give you that impression of travel. As it stands, they went with a vision that doesn't suit the franchise and made some pretty terrible choices about how to bring it about with the limited and shallow "open world." Paradoxically, you don't have time to get fully immersed in any of the areas before you leave them, but there's also way too few (just three) to achieve what they wanted.
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