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Guild of Dungeoneering Ultimate Edition

已在库内

3.4/5

( 49 Reviews )

3.4

49 Reviews

中文(简体), English
Offer ends on: 10/26/2025 09:59 EET
Offer ends in: d h m s
19.999.99
Lowest price in the last 30 days before discount: 19.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Guild of Dungeoneering Ultimate Edition
介绍
《地下城探险公会》终极版经过全面重制,是一款不同寻常的回合制地下城探险游戏:玩家将不会直接操纵英雄,而是需要为英雄量身打造地下城。玩家将使用从公会卡组中抽取的卡牌设置房间、怪物、陷阱以及战利品。与此同时,您的英雄将自己决定去往何方或者与谁交战。但问题是,英雄是否足够强大,能够挑战最深处的地下城呢?在地下城探索的间隙,您需要管理自己的公会,建造新的房间以吸引全新职业的冒险者,并利用更加强大的物品扩张您的卡组。 前所未有的深度。终极版将免费提供从“海盗湾”到“冰淇淋让人头痛”在内的所有内容!除此之外,更有全新角色、全新怪物、全新任务以及装满战利品的全新宝箱供您体验。 随心定制您的冒险家...
用户评论

3.4/5

( 49 Reviews )

3.4

49 Reviews

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产品详细信息
2015, Gambrinous, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, 2 GB RAM, 750 MB available space...
DLC
Guild of Dungeoneering Soundtrack
Time to beat
11.5 hMain
17.5 h Main + Sides
27 h Completionist
16 h All Styles
介绍

《地下城探险公会》终极版经过全面重制,是一款不同寻常的回合制地下城探险游戏:玩家将不会直接操纵英雄,而是需要为英雄量身打造地下城。玩家将使用从公会卡组中抽取的卡牌设置房间、怪物、陷阱以及战利品。与此同时,您的英雄将自己决定去往何方或者与谁交战。但问题是,英雄是否足够强大,能够挑战最深处的地下城呢?在地下城探索的间隙,您需要管理自己的公会,建造新的房间以吸引全新职业的冒险者,并利用更加强大的物品扩张您的卡组。


  • 前所未有的深度。终极版将免费提供从“海盗湾”到“冰淇淋让人头痛”在内的所有内容!除此之外,更有全新角色、全新怪物、全新任务以及装满战利品的全新宝箱供您体验。
  • 随心定制您的冒险家。利用数十种全新发型与饰品外加全新的胜利特性塑造冒险家,帮助他们在您打造的凶险地下城之中坚持更久。
  • 经过完善的游戏机制以及全面的平衡性调整。精心的优化将让您在公会与地下城中体会到无与伦比的快乐与享受。在派遣傻瓜去送死的过程中,体验前所未有的愉悦吧!
  • 全新文本、动画、配乐以及音效。细致的全面设计将让您的地下城与公会愈发逼真。但一定要小心,牙尖嘴利的吟游诗人已经回来咯。


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© GAMBRINOUS 2015 Guild of Dungeoneering ® and Gambrinous ® are registered trademarks of Gambrinous Ltd.

包含内容
Guild of Dungeoneering Classic (ZIP)
系统要求
最低系统配置要求:

NOTE:
The classic version of Guild of Dungeoneering can still be accessed via beta channel called 'classic'. To learn how to access a beta channel via GOG GALAXY 2.0, please see this article.

NOTE:
The classic version of Guild of Dungeoneering can still be accessed via beta channel called 'classic'. To learn how to access a beta channel via GOG GALAXY 2.0, please see this article.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11.5 hMain
17.5 h Main + Sides
27 h Completionist
16 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2015-07-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
645 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
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最有用的评论

Posted on: July 15, 2015

oninowon

验证所有者

游戏: 189 评论: 2

Addictive but can get very frustrating

After reading the description and watching the video, I knew this would be my first preorder on GOG. The actual play did not disappoint. Trying to navigate your members safely through a dungeon is a lot of fun! I love the bard songs that accompany your successes and especially your failures. I'm still discovering new classes and getting familiar with the relationships among the combat cards. The only real disappointment is that I assumed your members would retain their level but they revert back to lvl 1 every time they enter a dungeon. The first dungeon was fairly easy but the third quest of the second dungeon has claimed 4 members so far. I've tried sending 3 different classes of characters through and they all died due to mostly (IMO) bad card draw. You know you are screwed when an opponent consistently plays a 3 hit/2 shield card and all you have are 1 or 2 hit cards at the time they pull that kind of card.


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Posted on: July 14, 2015

Plicko

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游戏: 184 评论: 1

Fun, gets repetative

Great game, lots of fun. Being able to practically build your own dungeon and guild hall is a major plus. However every dungeon is basically the same: put down a room, put in monsters/treasure if you have the cards and want to, kill them and get the treasure. Wash, rinse, repeat. It can make the dungeons drag a bit. But it is quite a unique game, having fun with it so far.


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Posted on: July 17, 2015

Caramellolan

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游戏: 28 评论: 1

Solid Time Killer, Does Get Repetitive

Amongst a sea of indie titles cashing in on the kickstarter hype train, draped in overly pixelated “art styles” with a range of ear-bleeding chiptune accompaniments, Guild of Dungeoneering is a delightful breath of fresh air. Playing into standard dungeon crawler mechanics, you send heroes into dungeons where they move about of their own volition, and it's your job to set up rooms, monsters and loot to help said hero progress towards a certain goal. You work with a pool of randomised "cards" that shuffle and redraw every turn, along with another class or equipment based "deck" for the game's own turn-based battle system. In traditional roguelike fashion, when your hero dies, they die for good and nobody’s loot (with the exception of gold for upgrading your guild) carries over after the dungeons. Taking about 10 to 20 minutes to complete, playing dungeons is a nice way to kill time. Although as a result, even with changing monsters and gear, the game can easily get repetitive after long sessions. The art-style is an array of scratchy monotone doodles, resembling old pen and paper games of DnD. It's actually quite cute, and the way the assortment of fantasy trope items equip to your heroes makes for each one to become a unique little fighter as they scour dungeons for gold. And yes, you can rename them all to make fun of your friends. The game is lacking in the SFX department, but the music is as good as you'd expect, and events outside of dungeons are met with a short serenade of a man playing a lute and making a rhyme out of whatever tragedy has currently befallen your guild. Guild of Dungeoneering is a quirky little dungeon crawler that doesn’t take itself seriously, packed with little jokes and glossed with a charming little art of monsters and warriors, it’s a good buy if you’re looking for something to load up before work or as a break from a project.


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Posted on: July 15, 2015

hankroyd

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游戏: 51 评论: 3

Room, Monster, Treasure rethinked

This dungeon crawler is a little gem : the twist is that instead of controlling the hero, you set the layer of the dungeon, putting rooms, monsters and treasure. At first the game seems very simple, yet your first death will comme very fast. You can unlock multiple classes for your heroes, each one with their strength and weakness. Depending of the dungeon and the type of monsters, some classes are more eficient than other. For example in a dungeon full of magical creature, a physical warrior will have more difficulties to resist attack than a apprentice wizard. This game is a weird crossing between a puzzle game, a strategy game and ... a rogue game. The dungeons aren't random, but the monsters you can encounter, the loots you get totally are, hence this little 'rogue' feeling especially since if you don't draw monsters adapted for your hero and/or weak treasure, you have a good chance to fail even if you don't make mistake. Especially after the first dungeon : The next ones are REALLY unforgiving. This game has a lot of jokes, and the 'drew' graphics blend very well with the them and the atmosphere. If you are hesitating, go on YouTube and watch some let's play. It's the best way for you to know if the game is for you or not.


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Posted on: July 21, 2015

carnagehunts

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游戏: 188 评论: 4

Needs reworks to characters but fun.

After playing for quite sometime the game is indeed very fun and addicting but lacks many features. You can't see the stats or decks of characters you are going to buy leading to massive frustration once you do have them and they die nonstop. Most "endgame characters and loot" don't really feel viable in the early stages of fights and are always at a disadvantage. Characters need more reworks to their initial starter decks. A 2000 gold character should feel like a great purchase, not a dissapointment (Holy Knight). Other than this the game has fun level design, repetative fights with some difficult enemies early on in the game. If the game gets more content and expansions I could see myself continuing to play the game for a good long while.


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