Games keeps confusing controller inputs for keyboard inputs and doing the wrong actions.
Makes this quite unplayable with a controller which, funnily enough, is the recommended way to play it.
Greak is a beautiful action game with a few flaws, but I enjoyed it and appreciated what it tried to do. Starting with the eponimous Greak, you eventually find your sister, and later your brother, to form your 3-person team. The movement and combat are pretty standard, though the world is beautiful with an excellent soundtrack. Unfortunately, the game takes a little too long, at least compared to its total length, to get all three characters, so it doesn't do enough puzzles where you have to use their unique abilities. The last dungeon was good for that. Combat isn't really good, though the last character did feel like the better soldier he was. Again, there's no reason to switch around. In fact, the difficulty might increase due to them having independent health bars. The story is fine, though I left wanting to know more lore. I also don't know why the game is named after the first character. I didn't see it as a coming-of-age story for him, like the younger boy in "Brothers."
What I think I loved most about the game was the tone. Spoiler warning: You don't "win" in a traditional sense. Greak's people are beset by an invading army and a plague that spawns monsters. His people are leaving. You don't save the land, you save your people by making escape possible. It was actually sad watching the airship leave the fort, and their homeland, behind, even though it ended on a hopeful note as they met other survivors and landed in their new home. I really appreciate that difference, and it stuck with me throughout the game. This was especially true in the last chapter, as your characters attempt to comfort a young girl after her brother died. The scene is mostly quiet, punctuated by sounds of rain and her soft sobs. Good job, game!
So after playing and finishing I can say that I found the game to be a great time that overall begins to wear out its welcome and ends just as you begin to get invested in the characters stories in such a way that makes you wonder if they ran out of resources to extend it to its proper conclusion, ending on the promise of a future game.
Is this worth the price point? If you like a metroidvania with light puzzle, simple combat, that maintains quality throughout and ends before it gets tiresome then yes it is. Otherwise buy on sale.
Visually game is really gorgeous, but gameplay is just horrible. To be more specific, you control multiple characters, and when you control only one game is enjoyable.
Then game forces you to control two characters in a boss fight, and this is where you find out that inventory management and character control is beyond useful when you must control two characters, and that you have to either spend lots of time fighting uninituitive controls or uninstall a game. I choose, of course, not to waste my life with bad gameplay design. Too bad, game had such a potential, really a shame.