The game is pretty cool, the art is beautiful, the music too, the animations are great, the only downside is that the game game is too short, in my opinion the ending was left open but close as well, it`s open for a future sequel where they could return to Azur to erradicate the plague but also could mean an end of the saga if the sales don't go well and the team understand that doesn't compensate to create one.
In any case it was fun to play, there ain't much replay value, unless you want all achievements, there's an recommendation that for best experience you should have a controller, in my opinion the game goes damn well on mouse and keyboard, the only thing you can't do is assign mouse buttons other than M1/M2 and M3, unless you change the macro on your mouse for other buttons to act as keyboard buttons.
The Boss fights can seem a bit annoying at first but like every platform game they follow a pattern, and you always have enough time to regroup or do the action you want with whatever character, a shame the most cool character is introduced in the end which is not far from the begining (lmao).
I say that because there's even an achievement that you earn for beat in 3 hours or less.
Also the last boss is too weak in terms of mechanics, all you have to do is regroup behind him when he goes to corner and kill him without problems, this ain't a critic at all its good to see a plataform action game that won't take your HP for simply touch the enemy, but he could be harder like the ones that came before him.
Also was cool to see Raydel drowning when he jumps in water, a detail that many games don't think about, he can't swim cuz his armor is too heavy, there's even a dialog mentioning about the weight of his armor, anyway i won't continuing pointing aspects of the game because it won't have space to do so, the game focus on puzzles mostly, the fight is decent even not being the main aspect. But i really hope for a sequel, it was a worthy game to play.