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Graveyard Keeper

已在库内

3.9/5

( 324 Reviews )

3.9

324 Reviews

中文(简体), English & 9 更多
Offer ends on: 10/20/2025 09:59 EEST
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Lowest price in the last 30 days before discount: 3.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Graveyard Keeper
介绍
《守墓人》(Graveyard Keeper) 是有史以来最不正经的中世纪墓地经营模拟游戏。建造和经营自己的墓地,并扩张到其他风险项目,同时寻找削减成本的捷径。使用你可以找到的所有资源。毕竟,这个的游戏的主题是资本精神,还有竭尽全力地经营蒸蒸日上的业务。这也是个爱情故事。 在道德窘境中艰难抉择。当你周围到处都散放着丰富的资源时,你确定要为了女巫火刑嘉年华把钱花在用来应景的汉堡夹肉上? 收集宝贵的材料,并制作新物品。扩张你的墓地,打造蒸蒸日上的业务。随便拿 — 收集散落在周围的宝贵资源,探索这片土地的财富。 任务和尸体。这些尸体不需要保留所有器官,对吧?何不磨碎这些器官,然后...
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评论
30 %
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用户评论

3.9/5

( 324 Reviews )

3.9

324 Reviews

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产品详细信息
2018, Lazy Bear Games, ...
系统要求
Windows 7, Intel core i5, 1.5 GHz and up, 4 GB RAM, 1 Gb dedicated video card, shader model 3.0+, Ve...
DLC
Graveyard Keeper OST, Graveyard Keeper - Better Save Soul, Graveyard Keeper - Game of Crone, Graveya...
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
介绍
《守墓人》(Graveyard Keeper) 是有史以来最不正经的中世纪墓地经营模拟游戏。建造和经营自己的墓地,并扩张到其他风险项目,同时寻找削减成本的捷径。使用你可以找到的所有资源。毕竟,这个的游戏的主题是资本精神,还有竭尽全力地经营蒸蒸日上的业务。这也是个爱情故事。



  • 在道德窘境中艰难抉择。当你周围到处都散放着丰富的资源时,你确定要为了女巫火刑嘉年华把钱花在用来应景的汉堡夹肉上?
  • 收集宝贵的材料,并制作新物品。扩张你的墓地,打造蒸蒸日上的业务。随便拿 — 收集散落在周围的宝贵资源,探索这片土地的财富。
  • 任务和尸体。这些尸体不需要保留所有器官,对吧?何不磨碎这些器官,然后卖给当地屠夫?也可以继续执行合适的任务,由你来扮演角色。
  • 探索神秘的地牢。无地牢,就不算完整的中世纪游戏!踏上未知领地的旅程,发现新的炼金原料 — 这些原料可能会或不会使附近的所有村民中毒。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
502 MB
链接:

游戏特性

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评论
65
平均
30 %
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Posted on: June 1, 2019

Doomian6

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游戏: 46 评论: 1

Unfinished, but entertaining

This would have been a fantastic game, and I spent the time to complete it. Unfortunately in the later half of the game you begin to realize how much they left out. It seems like they finished half the game, if that, then decided to give up and make a quick ending. A lot of ideas in the game that are never followed through.


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Posted on: March 16, 2020

Iothil

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游戏: 98 评论: 32

Could be great, but ends up stupid

The game could be awesome, but everything you do is so stupidly and unnecessarily convoluted. Plus, the game literally throws stones at you at every occassion. Finally you figure out how to actually earn money, BAM, primary route blocked off. Sometimes you have to research technologies in a very, very specific way not to get stuck for ages, but does anybody tell you? Nope, of course not. This game is the best example of how to unnecessarily overcomplicate every single step. Example: 5X = 2Y, but 2Y doesn't do anything on itelf. So you have to take the 2Y and turn them into 4Z per Y, and every Z needs to be used on something else to gain two "blue tech" per instance. Why make it so stupidly overengineered? Just make it so that X directly translates into Z. Also, the game starts out with bombarding the player with "Do this for XYZ", but 95% of all these tasks cannot be completed unless you do dozens of other stuff first. How is that not the most stupid quest design ever? Imagine that EVERY quest in any cRPG would start out something like "Fetch apple for old guy" just to find out in order to do that you need: 1.) Learn farming. 2.) Learn botanics. 3.) Plough field which you need to buy first. 4.) Find sapplings and fertilizer. 5.) Grow the actual bloody tree. 6.) Wait a season. 7.) Finally get apple. 8.) Deliver the thing just to find out, that the dude won't accept it unless you stamp it with a special royal stamp. 9.) Try to buy royal stamp, which costs 30 Silvers (You get 1,5 silver for every corpse buried). 10.) Find out that no new corpses will arrive, because the resident communist talking donkey won't bring them (yes, all of that is literally in the game) UNLESS you grow carrots (5 per body) for him AND oil the wheels of his cart. 11.) Learn how to bloody make oil, which is a high end tech. If that sounds dumb, then because it probably is. Which is why I am probably never gonna play this game again. Too many unnecessary hoops.


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Posted on: March 31, 2020

invalidxsyntax

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游戏: 22 评论: 1

Unique concept, gameplay and QOL Lacking

The below is in reference to the base game as it is sold as of 2019. Graveyard Keeper offers a unique concept and some interesting gameplay; however, the implementation is lacking and certain missing Quality of Life aspects make the game painful to play. Carrying large items long distances gets old very quick, limited inventory space is crippling and impedes progression often. Quest objectives are very unclear without the help of a wiki. I have no clue how I would understand certain crafting recipes without the help of a 3rd party tool. Navigating menus is clunky, and the lack of keyboard macros makes repeated crafting (very necessary at times) just plain painful. Tasks do become easier with time, but certain basic actions (Processing corpses, crafting) are still a drag to gameplay. Another observation is the absolute grind the late game is. There is a certain objective that multiple quests rely on that will take a lot of real-time work to attain. It's not all bad: The Daily event cycle adds interesting requirements of the player, the plot and core actions of the player are unique and fun, the crafting system is simple, but offers a lot for you to make. Art style is consistent and tone is evenly dark throughout. If these drawbacks are something you can put up with, dive in to this fun little game. But be warned that long term play can be tedious.


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Posted on: August 31, 2019

out4space

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游戏: 484 评论: 5

Somehow funny, but...

The game has a good humor, no doubt. Though also appreciated the tutorial. It's really helpful. Will not engage into stuff about the story etc. it's written all up already. I will not spoil too. The game currently suffers (on my end) from save file corruption. I would be forced to play this game again to the point where I am right now (~2/3 done). Problem is 1. it has a continuous one-save system and 2. you can not save via a menu, but you need to "sleep" (find a bed). The game is very grindy and you have to get a lot of resources for different applications. The NPCs bug, means some NPCs are not spawning on their respective ingame day. So you are not able to progress the story or gain access to a closed areas. For me very frustrating. The price is OK, but the bugs make it a hard pill to swallow.


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Posted on: November 6, 2019

organizum

验证所有者

游戏: 36 评论: 1

A rough start, but pretty good now!

I had gotten this game near (or maybe on?) it's release. It had a rough start, with some basic things that felt unfinished. HOWEVER! It's a rather good game, now! I'm playing it at a leisurly pace (near 28ish hours so far) and it's a great time sink. it's not a hand-holdy game. Most, if not all of everything, you're going to need to figure out for yourself. My first roughly four hours with it was a lot of fumbling about, trying to figure out what went where, did what, what I should do, where I should take things. It's very much trial and error, with a lot of busy work in between. The combat in it's segments is... passable. It's something I avoid when I can unless the game decides I *need* to, or X or Y object is easier to get in the dungeon segments. But it plays well, I still have fun with it, and I'm really looking forward into digging into the game again! Some points of improvement (which could also act as advice for playing) would certainly be a checklist. It would be nice to have a space in-game, like a note pad, where one can keep small notes on what they might need. Of course, a pen and paper by your side does the job just as well! There really isn't anything like making it across the map, then completely forgetting what you actually needed to make. I gave this 4/5 but *be aware* that it can be a very tedious - and again trial-and-error - type of game at times. While that's fine for me, it may not be everyone's cup of tea.


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