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Graveyard Keeper

已在库内

3.9/5

( 324 Reviews )

3.9

324 Reviews

中文(简体), English & 9 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Graveyard Keeper
介绍
《守墓人》(Graveyard Keeper) 是有史以来最不正经的中世纪墓地经营模拟游戏。建造和经营自己的墓地,并扩张到其他风险项目,同时寻找削减成本的捷径。使用你可以找到的所有资源。毕竟,这个的游戏的主题是资本精神,还有竭尽全力地经营蒸蒸日上的业务。这也是个爱情故事。 在道德窘境中艰难抉择。当你周围到处都散放着丰富的资源时,你确定要为了女巫火刑嘉年华把钱花在用来应景的汉堡夹肉上? 收集宝贵的材料,并制作新物品。扩张你的墓地,打造蒸蒸日上的业务。随便拿 — 收集散落在周围的宝贵资源,探索这片土地的财富。 任务和尸体。这些尸体不需要保留所有器官,对吧?何不磨碎这些器官,然后...
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评论
30 %
推荐
用户评论

3.9/5

( 324 Reviews )

3.9

324 Reviews

{{ review.content.title }}
产品详细信息
2018, Lazy Bear Games, ...
系统要求
Windows 7, Intel core i5, 1.5 GHz and up, 4 GB RAM, 1 Gb dedicated video card, shader model 3.0+, Ve...
DLC
Graveyard Keeper OST, Graveyard Keeper - Better Save Soul, Graveyard Keeper - Game of Crone, Graveya...
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
介绍
《守墓人》(Graveyard Keeper) 是有史以来最不正经的中世纪墓地经营模拟游戏。建造和经营自己的墓地,并扩张到其他风险项目,同时寻找削减成本的捷径。使用你可以找到的所有资源。毕竟,这个的游戏的主题是资本精神,还有竭尽全力地经营蒸蒸日上的业务。这也是个爱情故事。



  • 在道德窘境中艰难抉择。当你周围到处都散放着丰富的资源时,你确定要为了女巫火刑嘉年华把钱花在用来应景的汉堡夹肉上?
  • 收集宝贵的材料,并制作新物品。扩张你的墓地,打造蒸蒸日上的业务。随便拿 — 收集散落在周围的宝贵资源,探索这片土地的财富。
  • 任务和尸体。这些尸体不需要保留所有器官,对吧?何不磨碎这些器官,然后卖给当地屠夫?也可以继续执行合适的任务,由你来扮演角色。
  • 探索神秘的地牢。无地牢,就不算完整的中世纪游戏!踏上未知领地的旅程,发现新的炼金原料 — 这些原料可能会或不会使附近的所有村民中毒。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
502 MB
链接:

游戏特性

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English
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español
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日本語
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评论
65
平均
30 %
推荐
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Posted on: August 22, 2018

nyx

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游戏: 777 评论: 2

Promising but unfinished gameplay

This could be a great game. With a great, and morbid, sense of humor. With interesting characters, And a promising tech tree and crafting system. But as it stands august 2018 the game has a flawed and messy gameplay. Half your inventory is wasted with tools and junk. Lot of the tech tree is a waste of time and feels unfinished. Energy management is clearly unbalanced with a steep learning curve. Early game you will waste a lot of time constantly running out of energy. Then slightly later energy is a walk in the park. Once you get rolling, this fun loving little game start harassing you routinely with deadlocking further progress through grindy timewasting quests that block further progress. Fantastic gameplay. Which reminds me; Quest management reminds me of the RPG's from 1990's. Where I commonly had pen and paper on the desk with the computer, to make notes. There's more, It might be details I've overlooked in the "tutorial" but I'm constantly looking up everything in a wiki to figure out how to use it. Often this dead ends in unfinished features or even worse, useless features. I guess part of the games humor is the developers joke on my expense. Game is 90% finished, it just lacks the last 90% of the work polishing its features. I give up for now, thankfully I've seen atleast 3-4updates, almost one pr day since launch. But in my not so humple optionon, it's requires a lot of feature tweaking and cleanup to bring this game to a streamlined experience like stardew or facorio mentioned by other reviewers.


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Posted on: December 28, 2018

Shiningforze

游戏: 286 评论: 2

To the gates of hell

Its good game, too much grind, but still very good. Its fun, its look good, its not so long and it can become more. i hope that it will become start of great series. With black humor and much fun. Lets all hope for this ;)


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Posted on: January 30, 2023

foo_

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游戏: 465 评论: 12

funny and cute ideas, but awful grind

The style of the game is exactly as you can see from the previews; the actual game adds a lot of entertaining and funny ideas, dialogue, and stories. But after playing it for a few hours, you'll notice the progression is broken; the curve goes rapidly into an endless grind, with what feels like an exponential increase. Taking step n may require 10 rat tails, but n+1 is not just 100, it's 1000 already; and step n+5 is required to unlock... you get the picture. Could have been a fun little game if it had been playtested. What is now, is an unsatisfactory waste of time.


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Posted on: July 4, 2019

the_aola

验证所有者

游戏: 77 评论: 2

2019: A morbidly interesting Pepsi

Played about 50 hours total: 15h - 20h autum 2018 and continuing on a save, 30h-35h as of July 2019. I'm probably somewhere late mid game- early late game technology wise. Pros; + Aesthetic + Many, many hours of play and content + Technology Trees + economics mid-late game + patches, bug fixes and (hopefully) more good content to come. Cons; - Slow start* - grind - economics early game* - Wiki, becomes a must from mid to late game** Changes; (I've noticed) + much less grind than before + Zombies (dlc, but free for pc?) *may have changed since release. ** wiki reduces grind and confusion substantially When I ordered this game I compared it in my mind to Stardew Valley, (which I also would rate 4/5), the biggest pull of SV was the positive emotions you had towards the people. In Graveyard Keeper, it's more a bit more about the (literal and figurative) hustles you choose to do, in an effort to get money, and expand your options. Like did I remember to impersonate a priest for church this week, or do you pick flowers and try to sell for pennies? The economics system is a lot tougher in this game, and I think it adds more character to the game for it. It's not going to hold your hand very much, and you don't get a lot, you have to expand and refine your products to start earning. The strong point of this game is taking in the atmosphere, while expanding in the areas you find most interesting, which is why I've barely touched the fishing pole. For me, Stardew Valley is more of a wholesome Coke, while Graveyard Keeper is more of a Morbidly interesting Pepsi, and I'm excited to see how far it down I get.


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Posted on: March 5, 2021

darkmage0707077

验证所有者

游戏: 159 评论: 5

Recommended...but not to Everyone

I want to try and keep this brief, so here's the highlights up-front: The Good - Surprisingly engaging story and interesting characters (with the DLC), great sense of progression, absolutely amazing animation and world art, "Zombie Autiomation" is really intuitive and works quite well, amount of content and pacing is near perfect - always lots to do but never got "decision paralysis" The Bad - To get a good story requires the DLC, Numerous game glitches even after patching, UI is minimalist to the point of frustration, English writing has numeous spelling/grammer errors, DLC unbalances the economy which already wasn't great I had quite a bit of enjoyment with the game, from surprising directions, even, but I can absolutely state that it's not going to be for everyone. This is definitely an "indie" game in the truest since, both good and bad. For every "good", there is a "bad" to go with it. If you get this game, you need to a) Be a fan of Harvest Moon/Stardew Valley already, b) Get the DLC if you want the actual complete game, and c) Be prepared for glitches and writing errors throughout everything (seriously, it's clear the QA and English editing was not good enough) and d) Be ready to consult a wiki from the lack of in-game guidance and player information. That said, if you can get past those (admittedly big) hurdles, you'll find a beautifully detailed world that's full of lore and interesting characters to learn about, and lots of discoveries to make everywhere, all while having a close-knit feel that gives a more intimate experience then typical sandbox games. Depth is the name of the game, and the game gives that to you in spades, and though you have to dig deep to get to it, you'll find real nuggets of joy burried here. Overall, a good - if unpolished - little game. Not for everyone, but for those that fit the mold, they'll find the fit very comfortable.


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