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Graveyard Keeper

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3.9/5

( 324 Reviews )

3.9

324 Reviews

中文(简体), English & 9 更多
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Graveyard Keeper
介绍
《守墓人》(Graveyard Keeper) 是有史以来最不正经的中世纪墓地经营模拟游戏。建造和经营自己的墓地,并扩张到其他风险项目,同时寻找削减成本的捷径。使用你可以找到的所有资源。毕竟,这个的游戏的主题是资本精神,还有竭尽全力地经营蒸蒸日上的业务。这也是个爱情故事。 在道德窘境中艰难抉择。当你周围到处都散放着丰富的资源时,你确定要为了女巫火刑嘉年华把钱花在用来应景的汉堡夹肉上? 收集宝贵的材料,并制作新物品。扩张你的墓地,打造蒸蒸日上的业务。随便拿 — 收集散落在周围的宝贵资源,探索这片土地的财富。 任务和尸体。这些尸体不需要保留所有器官,对吧?何不磨碎这些器官,然后...
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3.9/5

( 324 Reviews )

3.9

324 Reviews

{{ review.content.title }}
产品详细信息
2018, Lazy Bear Games, ...
系统要求
Windows 7, Intel core i5, 1.5 GHz and up, 4 GB RAM, 1 Gb dedicated video card, shader model 3.0+, Ve...
DLC
Graveyard Keeper OST, Graveyard Keeper - Better Save Soul, Graveyard Keeper - Game of Crone, Graveya...
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
介绍
《守墓人》(Graveyard Keeper) 是有史以来最不正经的中世纪墓地经营模拟游戏。建造和经营自己的墓地,并扩张到其他风险项目,同时寻找削减成本的捷径。使用你可以找到的所有资源。毕竟,这个的游戏的主题是资本精神,还有竭尽全力地经营蒸蒸日上的业务。这也是个爱情故事。



  • 在道德窘境中艰难抉择。当你周围到处都散放着丰富的资源时,你确定要为了女巫火刑嘉年华把钱花在用来应景的汉堡夹肉上?
  • 收集宝贵的材料,并制作新物品。扩张你的墓地,打造蒸蒸日上的业务。随便拿 — 收集散落在周围的宝贵资源,探索这片土地的财富。
  • 任务和尸体。这些尸体不需要保留所有器官,对吧?何不磨碎这些器官,然后卖给当地屠夫?也可以继续执行合适的任务,由你来扮演角色。
  • 探索神秘的地牢。无地牢,就不算完整的中世纪游戏!踏上未知领地的旅程,发现新的炼金原料 — 这些原料可能会或不会使附近的所有村民中毒。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2018-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
502 MB
链接:

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30 %
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Posted on: August 18, 2018

Skirlasvoud

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游戏: 72 评论: 8

As of release: A clearly unfinished mess

This review might be outdated, as the version of the game has since changed - GOG Team. If you're a GoG customer like me, because you like your gaming experiences to be complete and with a veneer of quality, then the state that Graveyard Keeper was released in on the August of 2018, fails to meet those expectations. In fact, if the developer fails to put in a lot more effort past this date and you're reading this review from a future where exactly that happens, I just can't recommend Graveyard Keeper and I'm writing this negative review as a reflection on the state it was released in. Buyer beware! As of the 18th of August 2018, there's : - Dialogue with NPC's and descriptive text for skills is sometimes missing and results in awkward references to files within the text. The developer has changed the length of a day from 6 minutes to 9 minutes, changed certain resources to be infinite from finite, and gave players teleport stones just 3 days after release. Some of these changes do not affect other post-release 1.0 save-games, facilitating a restart. Clearly the dev is still figuring out some of the basics and WILL trip you up. - The game requires you to have a certain amount of clairvoyance and use of wikias to play it. To give one example: Giving church sermons is your main moneymaker, but there's a quest-line that will lock you out of the ability to give sermons, unless you have enough money. Many items don't have a place to sell. - And for the cherry on top: There's constant mentioning of a town by all the NPCs, where important stuff that is clearly important to the world and story is happening, and to which you can buy an expensive in-game entry pass. Try to travel there however, and you're blocked off since the ENTIRE TOWN ISN'T IN THE GAME YET. This content is missing. It's clear that it's missing by the frayed edges of storytelling that doesn't go anywhere. I have enjoyed the slow progression you can make, building up your church to be better, but that doesn't wash away the feeling of playing a game that needed 3-6 more months in the oven.


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Posted on: March 9, 2019

Maya_Minamoto

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游戏: 349 评论: 2

Months of polishing lead to a great game

This game had a very rocky launch, as testified by many, many reviews from August 2018. Many called the game "unfinished". I'm very happy to say that after several months and A LOT of patches, the game feels absolutely great. There have been many gameplay elements added over time, like alchemy or making zombies (!!!). Overall its gameplay is somewhat similar to Stardew Valley or Harvest Moon or any other "farm simulator" game, but there's enough unique twists to make it shine. It gives many diverse goals for a player to achieve and hours of nice, dark fun. Many nights I realised that it's 3am suddenly and I've been playing this game since 8pm. Huge "just one more day" syndrome. Overall, as of "Breaking Dead" update, it was one of the best "farm simulators" I've ever played. The game obviously isn't perfect, particularly the beginning might be a bit confusing to people new to the genre. Still, I'd say it's worth giving a chance and definitely don't get discouraged by all the "at launch" reviews - it has gone a long way since then (and the rumours say there is still more on the way).


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Posted on: August 16, 2018

NoCreditClear

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游戏: 527 评论: 2

Corpse Garden Simulator 2018

Do you think Stardew Valley was nice, but it didn't have enough exhumed corpses or witch hunts? This game is tailor-made to address your weirdly specific crtiticisms. The gameplay is like some mirror-universe twin of the Stardew/Harvest Moon genre, exhect instead of framing you're burying (or digging up) dead people. There's much more focus on doing tasks for other people, at least in the early game, so it has more direction than Stardew et. al., but the stamina depletion problem is pretty bad in the early game and I'm not sure if it ever gets better, or you just become able to afford more food to stuff you face with to alleviate it. Technically it seems so run alright. I've only seen one problem so far and it was when I was talking to a villager and the game seemed to auto-skip all of his dialogue and the text box stayed up after I stopped talking to him and I had to reload my save.


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Posted on: August 17, 2018

harryarchere

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游戏: 9 评论: 1

Unfinished, yet holds promise

A lot of people who have been spoiled by Stardew Valley are expecting this game to be very similar, and for good reason. The artwork looks similar, the gameplay mechanics are similar, but the amount of grinding required is far more. This game could be the Dark Souls of Stardew Valley. Reviewing this game of its own merit, I personally am enjoying the amount of work to be done in the game to do tasks. There are several places where dialing the difficulty down would be appreciated, but in my opinion it adds character to the game. There is quite some content to the game and holds potential for lot more. The experience is definitely enjoyable barring the impending dread that something might stop working or bug out. The game is severely buggy. From instances of broken translations and other minor bugs and issues to game breaking bugs, it is blatantly obvious that there was no QA done prior to release. There is a lot of work to be done and the devs seem to be working on it continuously so that is appreciated. A major issue is that the game does not have important story bits (such as the town) integrated yet. THE GAME SHOULD NOT HAVE BEEN RELEASED IF THE GAME IS NOT COMPLETED YET. Any patches on the game should address bugs and performance, NOT PUT IN PARTS THAT SHOULD HAVE BEEN THERE AT RELEASE. I am hopeful that the devs are working on it and we will get to a finished state someday. Addressing GOG integration: The updates are not arriving to GOG as soon as to other platforms. Developers need to be more interactive with the GOG community.


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Posted on: August 17, 2018

robochibi

游戏: 22 评论: 9

A dark Harvest-Valley builder

It has an original premise that manages to keep it fresh and stand apart from being too similar to the obvious Stardew Valley/Harvest Moon comparison; This is what kept me playing for roughly 10 hours. The setting is fun; the subject matter is darkly humorous and is the strongest aspect of the game. After that much of a time sink, I really thought there were a few huge flaws that could have made the game more enjoyable. First of all, this is a grindfest only for those who are seriously into that grind. Long production chains with MANY intermediary steps requiring travel across the map for a slow payout. The game forces you to become a jack of all trades since many of the production chains are interlinked with other disciplines but I really only found the gravekeeping/priesthood to be the most developed and amusing of all the trades. There is a strong emphasis on workshop creation. Movement speed is brutally slow and there doesnt appear to be any practical way to increase his speed permanently or even run. Instead the game wants you to unlock shortcuts with materials which is just boring. There is not a robust combat system or any reflex activities to break up the monotony of the game. Inventory management is an absolute nightmare in this game. No option to expand a backpack or increase your inventory. Eventually, you'll be stockpiling so many items that it drifts into absolute tedium attempting to manage it. The game revels in its mysteriousness by not being very clear at times and I believe its unpredictable nature is part of its charm, but it doesn't seem to do the player any courtesy at all. I eventually quit the game when my graveyard got full. I sunk tons of hours and resources into upgrading the church only to be hit with a hurdle that required an egregious amount of money. Overall, I really enjoyed the game for its content and setting especially how you walk a fine line of criminal activity, but wished it was a bit more "fun" at times.


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