Posted on: February 19, 2019

F4LL0UT
验证所有者游戏: 1579 评论: 28
Great experience, meh city builder
I just finished my first playthrough of the game's main scenario. It's good but in the end not the mindblowing masterpiece I was counting on (which kinda captures my feelings about their previous game, This War of Mine). The game acts like it is super hardcore - so consistently, in fact, that some mechanics make no sense (e.g. the inability to undo a law that was introduced during a specific crisis once that crisis is over). I felt like the sole source of difficulty in the game was bad guidance (terrible tutorial, meh UI etc.) and just throwing unpredictable stuff at the player for the sake of it. But take this away and you're left with a rather simplistic and easy city builder. The only trouble I had resulted from stuff that can only be described as unfair and contrary to the game's management core (and I think never got close to losing). And sadly they did almost everything they could to make a second playthrough of the main scenario undesirable. There's no randomised maps, no AI opponents or anything like that, not even a high score table or something that would motivate me to get even better results next time and there's not enough options to try fundamentally different approaches to designing the city. And for a single playthrough the game is a good bit too short (which is probably why there's a few extra scenarios and an endless mode by now which I haven't tried yet). That said, the experience I had with the game was amazing nonetheless. It's gorgeous, the setting is imaginative, building the city is satisfying and it's hard not to care about the stuff your citizens do to each other. It's one post-apocalyptic experience that is worth going through. I would love to see a "bigger" sequel that gives you more time and space and a lot more depth.
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