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FTL: Advanced Edition

已在库内

4.6/5

( 654 Reviews )

4.6

654 Reviews

中文(简体), English & 8 更多
9.999.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
FTL: Advanced Edition
介绍
《超越光速:Advanced Edition》特色: - 新机制、可操作舰船、外星种族、武器、无人机等等! - 由Tom Jubert及特约作家Chris Avellone设计的新区域新事件! - Ben Prunty操刀的新音乐! 你是否曾想过将动力重新分配到护盾上,用相位炮进行晕眩打击,甚至弹出跃迁核心? 没问题,你现在都能做到了!在《超越光速》中,你可以体验驾驶宇宙飞船拯救星系。 这个任务很危险,每次的遭遇战都是一个独一无二的挑战,伴随多种多样的解决方式。 如果密集的导弹攻击让你的护盾失效,你会怎么做?你是要重新分配所有动力 至引擎,尝试逃出生天,还是开启附加武器,将敌人轰出天际,亦...
类型:
用户评论

4.6/5

( 654 Reviews )

4.6

654 Reviews

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产品详细信息
2012, Subset Games, ...
系统要求
Windows 7 / 8.1 / 10, 2.0 GHz, 1 GB RAM, 3D graphics card with 128MB RAM and OpenGL 2.0 support, 175...
Time to beat
12 hMain
31.5 h Main + Sides
113 h Completionist
25.5 h All Styles
介绍
《超越光速:Advanced Edition》特色:
- 新机制、可操作舰船、外星种族、武器、无人机等等!
- 由Tom Jubert及特约作家Chris Avellone设计的新区域新事件!
- Ben Prunty操刀的新音乐!

你是否曾想过将动力重新分配到护盾上,用相位炮进行晕眩打击,甚至弹出跃迁核心? 没问题,你现在都能做到了!在《超越光速》中,你可以体验驾驶宇宙飞船拯救星系。 这个任务很危险,每次的遭遇战都是一个独一无二的挑战,伴随多种多样的解决方式。 如果密集的导弹攻击让你的护盾失效,你会怎么做?你是要重新分配所有动力 至引擎,尝试逃出生天,还是开启附加武器,将敌人轰出天际,亦或是集结 所有船员与敌人奋战到底?这款“宇宙飞船模拟roguelike”游戏让你得以在 随机生成的星系中带上舰船和船员去冒险,体验荣耀的胜利与苦涩的败北。

《超越光速》复杂的策略游戏玩法让你可以对船员下令,管理飞船动力分配, 并在激烈的战斗中选择攻击的目标。你将遭遇独特的外形生命体和外星科技。 你可以在六个不同外星种族的帮助下升级舰船或解锁新的舰船。成为你理想 中的船长:上百种不同脚本产生的遭遇战将迫使你进行艰难抉择。在随机星系模式 每次都能遇到不同敌人、事件和基于你的选择的不同结局。每次 游玩《超越光速》的其他挑战,游戏内容都不尽相同。
  • 在变幻莫测的宇宙深处开展无限的冒险。
  • 每次开始新游戏,都有一个随机生成的新星系等你来探索。
  • 游戏时间紧凑(5到90分钟)让你可以在任意时间段体验宇宙飞船指挥官的快感。
所有成就
包含内容
头像 壁纸 soundtrack sample (5 tracks) 艺术设定集
系统要求
最低系统配置要求:

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
31.5 h Main + Sides
113 h Completionist
25.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2012-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
226 MB
链接:

游戏特性

语言
English
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中文(简体)
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Deutsch
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español
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français
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italiano
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polski
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Português do Brasil
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русский
音频
文本
日本語
音频
文本
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用户评论

Posted on: August 22, 2024

magical_jose

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游戏: 377 评论: 1

Steep learning curve, but worth it.

I first attempted FTL back near its original release back in 2012, and I had a hard time with it. After failing my first 10 attempts to complate a run, I put it down. Didn't pick it up for nearly a decade. Now that I've spent more time learning the tricks of the trade, I can tell you it's a very satisfying game. A plethora of ships, crew, weapons, accessories, and a randomized universe make an endless number of experiences. If you enjoy real-time system management and are willing to invest the time to learn the mechanics, you won't regret it.


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Posted on: September 25, 2024

Adix_Beast

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游戏: 22 评论: 1

Great rouglike

One of the best rouglikes, and I enjoy playing it very much. Also, the multiverse mod greatly expands the base game so I recommend it to anyone who wants new content and strategies. Basically, you will feel like playing FTL 2.0


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Posted on: September 17, 2012

Zardus

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游戏: 432 评论: 5

Too Random

It's a very promising game with some really great ideas, but the randomness is obnoxious. Making a jump into an area with an impossibly powerful enemy with no warning is ok, sometimes. When it happens every game, a dozen games in a row, at random spots with no possibility to prepare, it's dump. Really promising other than that.


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Posted on: May 26, 2013

Ratbreath

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游戏: 97 评论: 1

More skill than luck

I’ve had the game for about 2 weeks now and played it many times. I’ve won many times, and unlocked 7 of the 8 unlockable ships and most of the B variants. I’d say luck plays maybe 25% in determining if you win or lose. Most of the times I died, I know what my mistakes were and what I should have done instead. Most of those involved getting greedy and taking risks I shouldn’t have. The forum here has a lot of good advice for beginners—like not risking crew members unless there’s a blue option (giant spiders, oh noes!). The game will teach you by killing you—if you’re willing to learn and don’t give up easily


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Posted on: March 27, 2015

kerabra

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游戏: 96 评论: 2

One of 2012's Best

Faster Than Light is a leaf on the wind. Watch how it soars... and then buy it. Here's the gist: you're a captain for the nebulous "Federation," teetering the verge of being overthrown by an equally-nebulous "Rebellion." Your ship serves the role of Leia's Corellian Corvette in Star Wars, with information regarding the enemy that would cripple its fleet and win the war. You and your crew move from point to point across the galaxy - racing against the rebels to reach the Federation fleet on the tail-end of the galaxy and face the rebels in a big final showdown. You get little customization of your crew to start, but you can add other characters of various races as you go, all of which have unique abilities - Rocks are immune to fire, Zoltan provide extra power to systems, etc. Crewmen gain skills over time, so leaving them in one place leads to specialization and a form of characterization - you get attached to your helmsman, for instance, and feel the impact if he dies. Like any good roguelike, players don't have the time or resources to do everything. You must choose all actions wisely. Bad decisions tend to snowball, and, as you're often flying blind, luck does play a factor. Games like that have a risk of feeling arbitrary, but FTL manages to avoid that for the most part. I will say, though, the final boss made me throw my wireless mouse more than once. The game's pixelated aesthetic is simple but quite pleasing to the eye; however, what gives the game its atmosphere is Ben Prunty's remarkable soundtrack. It's eerie and charming all at the same time. Play-throughs can go fast, often lasting less than three hours, and players unlock new ships as they go. Coupled with a robust modding community, the game's potential is limitless. This is a really, really good game, and if you have even a fleeting interest in it, you will be richly rewarded.


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