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Fantasy General II - Invasion

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4.2/5

( 41 Reviews )

4.2

41 Reviews

中文(简体), English & 4 更多
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Fantasy General II - Invasion
介绍
自从影子战争摧毁了凯尔多尼亚以及艾尔世界的土地已经过去了三百年,过去的争斗早已逐渐变成传说。 在法拉赫高地,野蛮人战士的部落在北方严酷的环境下艰难求生,部落之间经常发生冲突,并袭扰洗劫附近富饶的边疆城镇。边疆部落受够了他们持续不断的骚扰,他们向帝国寻求援助——强大的帝国控制着从斯嘉丽山脉到锡尼海姆山谷以及灰木地区的土地。西部帝国军团被命令前往高地剿灭匪徒,在边疆部落伊塞尔和马尼尔的协助下,在龙关之战中击杀了大王布伦丹。 他们签署了一项和平协议,禁止任何部落进入边境。从那时起,那里没有产生一位大王来重新团结部落,他们陷入了内讧之中。 在这个黑暗的年代,你的部落由独眼法里尔领导,一名德高望重的战...
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PC Invasion
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用户评论

4.2/5

( 41 Reviews )

4.2

41 Reviews

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产品详细信息
2019, Owned by Gravity, ...
系统要求
Windows 8 / 10 (64 bit), Dual Core CPU 2.5Ghz Intel Core I2xxx or equivalent AMD CPU, 4 GB RAM, DX11...
DLC
Fantasy General II: Evolution, Fantasy General II: Onslaught, Fantasy General II: Empire Aflame
Time to beat
30 hMain
42 h Main + Sides
58.5 h Completionist
44 h All Styles
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介绍
自从影子战争摧毁了凯尔多尼亚以及艾尔世界的土地已经过去了三百年,过去的争斗早已逐渐变成传说。
在法拉赫高地,野蛮人战士的部落在北方严酷的环境下艰难求生,部落之间经常发生冲突,并袭扰洗劫附近富饶的边疆城镇。边疆部落受够了他们持续不断的骚扰,他们向帝国寻求援助——强大的帝国控制着从斯嘉丽山脉到锡尼海姆山谷以及灰木地区的土地。西部帝国军团被命令前往高地剿灭匪徒,在边疆部落伊塞尔和马尼尔的协助下,在龙关之战中击杀了大王布伦丹。
他们签署了一项和平协议,禁止任何部落进入边境。从那时起,那里没有产生一位大王来重新团结部落,他们陷入了内讧之中。

在这个黑暗的年代,你的部落由独眼法里尔领导,一名德高望重的战士。你是他的儿子和指定继承人,你也渴望向部落长老会和父亲证明自己的能力……

遗产

《Fantasy General II》是90年代经典战略游戏的翻版!
军队再次在饱受战火蹂躏的凯尔多尼亚土地上部好战线,新一代指挥官们将互相测验他们的勇气与战术。幻想战争游戏回来了!

战斗

忠于原版游戏的传统,《Fantasy General II》是基于回合制的战斗。指挥超过75种不同的独特单位,包括强大的英雄。
考虑地形、武器与盔甲、魔法效果、士气与军队之间的平衡,指定并执行战斗计划,击败敌人,作为野蛮人战争领袖扬名立万。

战役

在一场又一场的战斗之后,你需要做决定并部署军队。年轻的部落成员需要接受训练才能获得足够的经验,这样即使是最稚嫩的新兵也能成为经验丰富的战士。但是要记住:代价高昂的胜利有可能比失败还要糟糕……当身经百战的单位阵亡时,他们取得的进度与所获经验也会随之消失。
每个单位都有特殊能力、武器与盔甲,他们可以装备你在战斗中发现的魔法遗物,并利用从敌人那里获得的黄金和资源进行升级。

部落

一个由山地部落组成的自治联盟,他们珍视自己的独立性,不惜为了它而战斗。
指挥斧手、狂战士、女矛兵、巨魔和萨满,召唤祖先的灵魂和强大的元素,或训练敏捷的鹿骑兵和致命战熊,或者招募从长弓兵到半人马作为雇佣兵。

帝国

表面上看是艾尔世界最强大的王国。
面对帝国的强大军团和他们的魔物,从龙炮到傀儡,以及他们带向战场的不死生物,或与哈比、蜥蜴人与巨人作战。

世界

艾尔世界充满了美景与奇观。从寒冷、蕴含丰富魔力的法拉赫高地,也就是玩家野蛮人部落的家园,到拥有肥沃河谷和幽深丛林的边境地带,有巫婆和怪物仍然在那里自由生活;从陷落之地,那里承受了巨大的灾难,充满危险沼泽和蜥蜴人,再到南方精致而平静的帝国,这些奇妙的城市是他们的家园,这些地方都是由不死族的劳工建造而成。随着战役,你将在几个不同的战场中作战,这些战斗也需要不同的战术和军队组成。

©2019 Slitherine Ltd. All Rights Reserved. Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Owned by Gravity and Slitherine Ltd.

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包含内容
Content Editor Manual
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系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
30 hMain
42 h Main + Sides
58.5 h Completionist
44 h All Styles
游戏详情
类型:
操作系统:
Windows (8, 10, 11)
发行时间:
{{'2019-09-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.5 GB
链接:

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用户评论

Posted on: October 13, 2021

bachbach

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游戏: 43 评论: 1

Don't waste money on Onslaught

Core game is ok. Once you beat that don't waste money on Onslaught. You have to either to rush to try to get gold to improve units, which leads to unrecoverable deaths(iron maiden), or go slow and have no gold to upgrade. Then they come at you with about three times your units and your units are not much better than theirs. Poor balance, no fun.


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Posted on: September 6, 2019

KaleunInternatio

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游戏: 175 评论: 3

Will hook you and not let you go!

Just played a few hours so I will give some first impressions! I am already very attached to my units and every mistake (read: death) will make me reload! The story is engaging and really cool. Characters are well written. I definitely want to see where this goes... UI is super intuitve and you will find all the infos you need at once. Maps are beautiful and give you LOTS of possibilities to win the battle. Playing on Normal difficulity and the AI seems to do a pretty good job (read: lots of deaths = lots of reloads = lots of new tactics to 'solve the riddle') Music is wonderful and fitting for the setting! If you are on the fence about this, consider this: it is a work of love and it is done very well. I can feel that the developers loved the original and truly care about this game! Totally worth your support!


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Posted on: March 20, 2021

n8mahr

验证所有者

游戏: 609 评论: 40

well done, but some design decisions

This game tries to build on the old (and golden!) FG1. The music and the art style are imho mostly on point. But where it falls short: - no flavour text - some seemingly random "encounters" with text and decision making try to add flavour, but it doesn´t really work for me - some scripted events are just unfair; reload, try again... - some maps / starting points on a map seem to be generated randomly, some will make the map next to impossible to complete without heavy losses, some make the map too easy But for me, the biggest mistakes were made in unit and mission design. 1) Unit design: "Clutching" a unit, attacking with several units from different sides,.. has next to no no effect in mid to late game. The units´abilities far outweigh any bonus you would receive by any clutch bonus. The bonus you get from some abilities are e.g. +50% damage against certain units, which is .. a lot. 2) mission design: In a game where most units have a movement of ~3 hexes, it is a bad decision to force the player through maps full of rivers and swamps, which hinder your movement extremely, up to a point where you can only move one hex. In a game that absolutely rewards speed and fast mission completion, this is a.. weird design decision. Later in the game, there are abilities / artifacts, that help you move in a swamp, but until then, the game is a chore, not fun.


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Posted on: September 7, 2019

GR11

验证所有者

游戏: 55 评论: 23

A fitting sequel

I think I'm right now in the middle of the campaign and it is really nice so far. Of course I like the stone hurling Trolls the best. Every game should have stone hurling Trolls ;) Fantasy General 2 has similar mechanics as the original, just with much nicer graphics & an actual story. Most people who liked the original should be fine with FG2. On the downside: You do not get to choose your general (you can customize him though) and you do not have research as in the original.


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Posted on: September 19, 2019

athineos

游戏: 181 评论: 38

NOT GOOD ENOUGH

Behind the pretty graphics, decent Battle game play, good interface, there are still a few important things missing from the game. The most important for me: 1 - Only 2 factions in the current game. Need to do way better than that. 2 - No diplomacy, No Allies option. By having only two factions it limits the variety of gameplay you can have especially in the skirmish mode (Skirmish have only a 3 sides max!) 3 - upcoming editor does not include the option to generate a random map and then edit it. You can only make a new map from scratch! Some of us with a busy schedule don’t have time for that. I was hoping the game was going to meet at least the standards set of fantasy turned-based games such as AGE OF WONDERS SHADOW MAGIC, HOMM III GOLD, and WARLORDS III DARKLORDS RISING. all of these games had up to 8 sides to choose, and good diplomacy and Allied choices in Random map generation. I'll wait till the DLCs come out but I am not very impressed so far. :(


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